Moa got nerfed
Why people will still complain Moa is OP-
—Bird form is still death if the mesmer has a bursty build OR if the character presses any button besides #5
—Animation isn’t obvious as most moves of that power
Why people will complain MoA is useless
—Long freaking CD. I know I wouldnt wana use my elite every other fight
—Long cast time.
What this nerf essentialy did
—Moa still useful to negate enemies defenses in 1v1.
—Less time it takes an enemy out of the fight in a group fight
—Doesn’t give enemy as much time to set up a second volly of attacks while your in chicken form
Basically it decreased its teamfight power. Itll still be lethal in 1v1, but the chance of survivals gona go up alot more if you survive the mesmers initial burst after they moa you
If it actually is easier to survive in 1v1 yall should push for lower CD
What i don’t like about this is the same issue that i have with healing turret nerf. It weakens the base kit when its the elite spec that makes it broken.
Healing turret aint broken when you can’t do a tripple leap in it and moa isn’t broken either if you can’t use it twice. These skills have now been balanced arround their elite spec only.
(edited by Pride.1734)
I think its a good change. 10 sec is way to long
Lol melandru and phokus, how are you falling for this?
@Exciton: Yeah, I agree moa still has its place.
not falling for it, it was too obvious
i replied, a bit annoyed because anet actually listen to such posts(if they are written better) and there is enough proof for that. every balance patch, has stuff that you go “huh what, why did they nerf this, that is totally uncalled for”
this is starting to frustrate mewell, time to nerf time warp now.
Dude, you were had. You ate that bait hook, line, and sinker. Admit it with grace.
not at all, it just starting to p!ss me off
for example https://forum-en.gw2archive.eu/forum/professions/mesmer/Balancing-Moa
a random dude “fought 1 1vs1 in wvw” and lost, so lets talk about moa
5 days later, moa nerfed LOL
not saying that this guy is the reason, it’s the more of why. he fought ONE time versus a mesmer, and lost LOOOOL
wvw roamers, are mostly very skilled players. with the money for good buffs/food/crystals. with good gear and with good skill.
in pvp i win most fights from thiefs, in wvw i get ganked pretty often. that is not me being worse then in pvp. that is these thiefs being better. since they can go full burst.
half of these forums are posts like this. i remember seeing a ele in ranger forum a while ago “omg he just spammed rapid fire on me till i died” hah lol
Lol melandru and phokus, how are you falling for this?
@Exciton: Yeah, I agree moa still has its place.
not falling for it, it was too obvious
i replied, a bit annoyed because anet actually listen to such posts(if they are written better) and there is enough proof for that. every balance patch, has stuff that you go “huh what, why did they nerf this, that is totally uncalled for”
this is starting to frustrate mewell, time to nerf time warp now.
Dude, you were had. You ate that bait hook, line, and sinker. Admit it with grace.
not at all, it just starting to p!ss me off
for example https://forum-en.gw2archive.eu/forum/professions/mesmer/Balancing-Moa
a random dude “fought 1 1vs1 in wvw” and lost, so lets talk about moa
5 days later, moa nerfed LOL
not saying that this guy is the reason, it’s the more of why. he fought ONE time versus a mesmer, and lost LOOOOLwvw roamers, are mostly very skilled players. with the money for good buffs/food/crystals. with good gear and with good skill.
in pvp i win most fights from thiefs, in wvw i get ganked pretty often. that is not me being worse then in pvp. that is these thiefs being better. since they can go full burst.half of these forums are posts like this. i remember seeing a ele in ranger forum a while ago “omg he just spammed rapid fire on me till i died” hah lol
Bull, you wrote a massively long post filled with personal insults. You don’t do that if you’re just annoyed at the type of post you’re responding to. You do that when you’re angry at the person.
“Guys like you are the cancer of MMOs.”
Yeah, I’m not buying your excuse.
Lol melandru and phokus, how are you falling for this?
@Exciton: Yeah, I agree moa still has its place.
not falling for it, it was too obvious
i replied, a bit annoyed because anet actually listen to such posts(if they are written better) and there is enough proof for that. every balance patch, has stuff that you go “huh what, why did they nerf this, that is totally uncalled for”
this is starting to frustrate mewell, time to nerf time warp now.
Dude, you were had. You ate that bait hook, line, and sinker. Admit it with grace.
not at all, it just starting to p!ss me off
for example https://forum-en.gw2archive.eu/forum/professions/mesmer/Balancing-Moa
a random dude “fought 1 1vs1 in wvw” and lost, so lets talk about moa
5 days later, moa nerfed LOL
not saying that this guy is the reason, it’s the more of why. he fought ONE time versus a mesmer, and lost LOOOOLwvw roamers, are mostly very skilled players. with the money for good buffs/food/crystals. with good gear and with good skill.
in pvp i win most fights from thiefs, in wvw i get ganked pretty often. that is not me being worse then in pvp. that is these thiefs being better. since they can go full burst.half of these forums are posts like this. i remember seeing a ele in ranger forum a while ago “omg he just spammed rapid fire on me till i died” hah lol
Bull, you wrote a massively long post filled with personal insults. You don’t do that if you’re just annoyed at the type of post you’re responding to. You do that when you’re angry at the person.
“Guys like you are the cancer of MMOs.”
Yeah, I’m not buying your excuse.
yes anger/annoyed/frustrated i have admit that. and i will not deny that
personnal insults however? nope. the OP of the post i quoted was not insulted by any means, and he even replied normal. you are looking a bit too far.
and the cancer of mmo i mean that 100%
the majority likes the game, plays the game and enjoys the game. they do not have the desire to out their feelings (both negative and possitive)
then you have the minority, who either take this game too serious, or are not simply not good enough but by no means they will ever admit that
that minority rushes to the forum, and use the power of qq, voice and random “facts” to bring a thing they struggle against..to their level of skill, or underneath it rather then finding a proper way to actually counter it, or play around it
a random dev visits the forum, sees only the negative posts, posted by the so called mesmer mains. “i main a mesmer, however i find it really easy to kill thief” yes, we all know that you are a thief by now.
so that random dev sees all these posts “we must do something”
this is cancer. a hard word, but justified. these persons have no other goal then to ruin classes/tearing them down because they lack the proper skill to fight them. nerfs happen.
i played aion for 2 years as a spirit master, people qq all the time “omg you fearlock me to death so OP” you allowed mt o fearlock you. you could have used silence to prevent me for casting any magical spell. you could have line of sight so my spell got broken. you could move away(out of range) but you did not. you chose to go banzai on me and paid the price.
same applies to mesmer now
yes anger/annoyed/frustrated i have admit that. and i will not deny that
personnal insults however? nope. the OP of the post i quoted was not insulted by any means, and he even replied normal. you are looking a bit too far.and the cancer of mmo i mean that 100%
Why don’t you just admit you fell for it? He got you, that isn’t the end of the world.
It’s obvious since you argued about all the qq he did and you tried to prove that these are not valid. If you had noticed that he is just making fun of the qq by exaggerating, you wouldn’t argue like that to prove something. You wouldn’t mind it that much.
About topic: I think what happened to moa is ok. Like some people already stated, it wasn’t telegraphed well for a such powerful skill. It was able to lock another player out of his complete build for 20 seconds. I know, many people argue that “a good mesmer wouldn’t do that” and that this wasn’t happening very often. But it was still able to do so in fact.
It’s still able to moa another player for 12 seconds. I think it is enough. And if no good mesmer would do this stuff anyway, why all this anger about it getting nerfed?
That’s it, I’m outta here
Moa has always been a broken skill btw, so broken that has always been banned from duel and it has always been source of qq.
The best solution would be to totally rework the humility signet active effect with something less lamer than moa but with a lower cd.
Example:
Passive: Reduces duration of incoming stuns, dazes, fears, and taunts.
Active: Transforms yourself on a illusion for the next 5 sec becoming invulnerable to cc and conditions for that duration and trasfering the 50% of taken dmg to other illusions (if up) while healing for 1k/sec. Since you are an illusion every related trait work on yourself). Leaving the illusion form leave a fatigue debuff on the mesmer that deny to trasform yourself on a illusion again for the next 60 sec.
Cd 60 sec (traitable cause it’s a signet).
The only advantage of cs this elite is to having back faster the passive effect cause fatigue doesn’t allow the double cast, and the low cd makes it usuable for both chrono spec and core mesmer without great difference.
The pros:
-it’s a defensive skill with low cd that can be used from every mesmer build, included the core mesmer and the old power shatter build, who are out of meta for lack of survability.
-it’s a low duration skill (5 sec) with low cd (60 sec) and mid cast time (1 sec) that can be interrupted from your opponent and if he miss the interrupt, it can be countered (your opponent can aoe down your illusion and hold his cc\condie skill till you are an illusion).
It’s just an example of a signet who promote an active gameplay and an active counterplay.
Kinda better than moa-to-dead for the next x sec your target that cant 5-run away cause you immobilized it xD
FREE PYRO
(edited by aelfwe.4239)
Moa has always been a broken skill btw, so broken that has always been banned from duel and it has always been source of qq.
Very many high CD skills are banned from duels. Those skills are not necessarily broken. They can turn the tides of a fight but have a very high cooldown so that this does not happen too often. But in a duel, turning the tides simply mean winning, so it is unwelcome.
Moa has always been a broken skill btw, so broken that has always been banned from duel and it has always been source of qq.
The best solution would be to totally rework the humility signet active effect with something less lamer than moa but with a lower cd.
Example:
Passive: Reduces duration of incoming stuns, dazes, fears, and taunts.
Active: Transforms yourself on a illusion for the next 5 sec becoming invulnerable to cc and conditions for that duration and trasfering the 50% of taken dmg to other illusions (if up) while healing for 1k/sec. Since you are an illusion every related trait work on yourself). Leaving the illusion form leave a fatigue debuff on the mesmer that deny to trasform yourself on a illusion again for the next 60 sec.Cd 60 sec (traitable cause it’s a signet).
The only advantage of cs this elite is to having back faster the passive effect cause fatigue doesn’t allow the double cast, and the low cd makes it usuable for both chrono spec and core mesmer without great difference.
The pros:
-it’s a defensive skill with low cd that can be used from every mesmer build, included the core mesmer and the old power shatter build, who are out of meta for lack of survability.
-it’s a low duration skill (5 sec) with low cd (60 sec) and mid cast time (1 sec) that can be interrupted from your opponent and if he miss the interrupt, it can be countered (your opponent can aoe down your illusion and hold his cc\condie skill till you are an illusion).It’s just an example of a signet who promote an active gameplay and an active counterplay.
Kinda better than moa-to-dead for the next x sec your target that cant 5-run away cause you immobilized it xD
Duels are pathetic tho, If you are really good, then vs someone with what you run in an ACTUAL game.
Why people will still complain Moa is OP-
—Bird form is still death if the mesmer has a bursty build OR if the character presses any button besides #5
—Animation isn’t obvious as most moves of that powerWhy people will complain MoA is useless
—Long freaking CD. I know I wouldnt wana use my elite every other fight
—Long cast time.What this nerf essentialy did
—Moa still useful to negate enemies defenses in 1v1.
—Less time it takes an enemy out of the fight in a group fight
—Doesn’t give enemy as much time to set up a second volly of attacks while your in chicken formBasically it decreased its teamfight power. Itll still be lethal in 1v1, but the chance of survivals gona go up alot more if you survive the mesmers initial burst after they moa you
If it actually is easier to survive in 1v1 yall should push for lower CD
1.) Uhmm you do know you can time when to use #5 and #2 right?
2.) When you get Moa’ed your team has/can peel for you right?
3.) You can even survive a Moa Burst even with the 10 full seconds.
The reason why people complain Moa Is OP:
People are basing it on a solo q experience, when 4/5 times most of your teammates will not peel for you, Losing 1v1 vs a mesmer on a point with Moa, etc allllllll solo q reasons.
Duels are pathetic tho, If you are really good, then vs someone with what you run in an ACTUAL game.
Very many high CD skills are banned from duels. Those skills are not necessarily broken. They can turn the tides of a fight but have a very high cooldown so that this does not happen too often. But in a duel, turning the tides simply mean winning, so it is unwelcome.
Sigh, why i point the moon and you look the finger?
Btw, in your opinion guys, in a actual game, is moa an elite that promote skilled active gameplay with an active counterplay that deserve to bepreserved on a pvp game?
The second question is: in lol or dota, how many hero got skill that bird the opponent out of the fight for 10 sec?
FREE PYRO
Duels are pathetic tho, If you are really good, then vs someone with what you run in an ACTUAL game.
Very many high CD skills are banned from duels. Those skills are not necessarily broken. They can turn the tides of a fight but have a very high cooldown so that this does not happen too often. But in a duel, turning the tides simply mean winning, so it is unwelcome.
Sigh, why i point the moon and you look the finger?
Btw, in your opinion guys, in a actual game, is moa an elite that promote skilled active gameplay with an active counterplay that deserve to bepreserved on a pvp game?
The second question is: in lol or dota, how many hero got skill that bird the opponent out of the fight for 10 sec?
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
Yeah, if you start from the assumption you sux as a mesmer you are right.
It’s an option.
My option instead, is that when i cast moa i’m under cs.
In the order, 3 illusion up:
1- cs —> chronphantasma you have 3 illusion back
2- Tide of time —> 1st stun
3- as soon the stun hit —> illusionary leap
4- distorsion
5- moa
6- swap
7- cs end
If your target dodge the 1st tide of time you can add a diversion.
So we have that:
1-you cannot be interrupted while casting moa cause you are under distorsion
2-when the moa hit your target, the target is either stunned\chain dazed
3-when the moa hit your target, the target is immobilized so no dodge, he cannot cleanse hisself due to point 2
4-you cast 3 shatter during the rotation so you cleanse yourself 3 times, and you have 2 free shatter to cleanse again. Each shatter hit a target (remove blind) and cleanse a condie. Getting to be blinded more than once\xx match is matter of being worst mesmer eu\us.
5-target los isnt an option if you done properly point 1,2,3,4. If this doesnt happens it’s a chrono ltp issue, not a target counter to moa.
6-since when moa hit the target you swap to the the target, he become moa immobilized, and since moa do not have condie cleanse he wont evade anywhere.
7- since all 1-2-3 rotation is under cs, after cs end you will have your skills\shatters rdy to be used again. That means you can immobilize, daze and stun the immobilized moa again.
8- in the while you do this you stack torment and confusion, so than, if the moa survive the first 4 sec, when your second immobilize end, as soon as he move he die.
If you have a party, then you can add on the moa 10x cc and 10x burst.
That’s how to play properly a chrono.
Then if you smash moa key “hoping” to not being dodged, blinded, interrupted, lsoed and praying your target to not being blocking or either in immunity… Well.
We play different xD
That’s like 8 reasons I gave to you just now.
FREE PYRO
(edited by aelfwe.4239)
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
Yeah, if you start from the assumption you sux as a mesmer you are right.
It’s an option.
My option instead, is that when i cast moa i’m under cs.
In the order, 3 illusion up:
1- cs —> chronphantasma you have 3 illusion back
2- Tide of time —> 1st stun
3- as soon the stun hit —> illusionary leap
4- distorsion
5- moa
6- swap
7- cs endIf your target dodge the 1st tide of time you can add a diversion.
So we have that:
1-you cannot be interrupted while casting moa cause you are under distorsion
2-when the moa hit your target, the target is either stunned\chain dazed
3-when the moa hit your target, the target is immobilized so no dodge, he cannot cleanse hisself due to point 2
4-you cast 3 shatter during the rotation so you cleanse yourself 3 times, and you have 2 free shatter to cleanse again. Each shatter hit a target (remove blind) and cleanse a condie. Getting to be blinded more than once\xx match is matter of being worst mesmer eu\us.
5-target los isnt an option if you done properly point 1,2,3,4. If this doesnt happens it’s a chrono ltp issue, not a target counter to moa.
6-since when moa hit the target you swap to the the target, he become moa immobilized, and since moa do not have condie cleanse he wont evade anywhere.
7- since all 1-2-3 rotation is under cs, after cs end you will have your skills\shatters rdy to be used again. That means you can immobilize, daze and stun the immobilized moa again.
8- in the while you do this you stack torment and confusion, so than, if the moa survive the first 4 sec, when your second immobilize end, as soon as he move he die.If you have a party, then you can add on the moa 10x cc and 10x burst.
That’s how to play properly a chrono.
Then if you smash moa key “hoping” to not being dodged, blinded, interrupted, lsoed and praying your target to not being blocking or either in immunity… Well.
We play different xD
That’s like 8 reasons I gave to you just now.
Not a good way of playing. If you CS before you do all these actions, a good opponent will recognize it and either negate all your offensive effort or destroy your rift.
That’s why most ppl cast moa first and only CS at the end. That way if your opponent sees it coming and dodge/block/invul, you can still cancel cast your moa.
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
Yeah, if you start from the assumption you sux as a mesmer you are right.
It’s an option.
My option instead, is that when i cast moa i’m under cs.
In the order, 3 illusion up:
1- cs —> chronphantasma you have 3 illusion back
2- Tide of time —> 1st stun
3- as soon the stun hit —> illusionary leap
4- distorsion
5- moa
6- swap
7- cs endIf your target dodge the 1st tide of time you can add a diversion.
So we have that:
1-you cannot be interrupted while casting moa cause you are under distorsion
2-when the moa hit your target, the target is either stunned\chain dazed
3-when the moa hit your target, the target is immobilized so no dodge, he cannot cleanse hisself due to point 2
4-you cast 3 shatter during the rotation so you cleanse yourself 3 times, and you have 2 free shatter to cleanse again. Each shatter hit a target (remove blind) and cleanse a condie. Getting to be blinded more than once\xx match is matter of being worst mesmer eu\us.
5-target los isnt an option if you done properly point 1,2,3,4. If this doesnt happens it’s a chrono ltp issue, not a target counter to moa.
6-since when moa hit the target you swap to the the target, he become moa immobilized, and since moa do not have condie cleanse he wont evade anywhere.
7- since all 1-2-3 rotation is under cs, after cs end you will have your skills\shatters rdy to be used again. That means you can immobilize, daze and stun the immobilized moa again.
8- in the while you do this you stack torment and confusion, so than, if the moa survive the first 4 sec, when your second immobilize end, as soon as he move he die.If you have a party, then you can add on the moa 10x cc and 10x burst.
That’s how to play properly a chrono.
Then if you smash moa key “hoping” to not being dodged, blinded, interrupted, lsoed and praying your target to not being blocking or either in immunity… Well.
We play different xD
That’s like 8 reasons I gave to you just now.
Why did you include CS?
We are just talking about Moa here. Never in my points did I mention CS.
Moa was the only weapon of choice for most mesmers. Only skill that actually put pressure on classes that abuse cheese builds. & most of you do play & abuse cheesy builds. & Your right when you say without the 10sec moamorph, mesmers are nothing! Since all the nerf we incurred following the Robert Gee patch, that’s all we are left with. Mesmers dont have the power, speed or condi pressure to eliminate or to do actual damage to any of the cheese build. Damage vs dease types of players seems to rub or bounce off like it was nothing. Moa nerf hurted mesmers bad…especially with getting nothing in return What are we left with? Portal support.. that’s the remaining mesmer rĂ´le? Sad sad sad!
Not a good way of playing. If you CS before you do all these actions, a good opponent will recognize it and either negate all your offensive effort or destroy your rift.
That’s why most ppl cast moa first and only CS at the end. That way if your opponent sees it coming and dodge/block/invul, you can still cancel cast your moa.
Not at all.
It’s not like that you are a bot that start the rotation or moa as soon as you see an enemy…
You chose when to cast moa, and this, usually, come not at real start of the fight, so than you can burn out some opponent skill, depending on the class you are fighting against.
I doubt anyway that you understand what i wrote, since the rotation it’s made exactly to avoid your opponent to dodge\block..
From my experience, if managed properly you can expect a success rate of 95+% over moa.
The 5% of fail is usually due to my mistake (starting the rotation too early vs a class with immunity out of gcd as other chrono, etc) or either, random event from team fight.
In that 5% of time you have not to forget that you will have every skill, shatter, tide of time, ileap, swap and moa back. And your opponent will have used everything to free out from your lock rotation —> aka: you can repeat the lock rotation to moa him, if you really think it’s needed, and it’s kinda impossible for your target to avoid it.
From my experience the precast moa —> cs vs good player 1vs1 on side nodes bring to many more avoided moa due to its predictability and to the fact you aren’t locking down your opponent.
Honestly outside teamfight, where you can hide your anymation between stuff, it’s kinda a cheap way to play, and using cs just for just moa without adding the 2x cc and 2x condie that it bring it’s really a waste.
Why did you include CS?
We are just talking about Moa here. Never in my points did I mention CS.
Maybe because CS is a part of the game you are speaking off???
It’s not like if you didnt mention CS then it stop to exist so than you can approach me like a pro…
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
…explaining me something that is not goin to happen due to the existence of cs.
FREE PYRO
(edited by aelfwe.4239)
The lack of animation from this skill is the main prob for counter it, tho the nerf was necessary and people still complaining about better move on cuz they dont revert anything.
Maybe get lower cd on it thats all u can expect.
-(EvE ~ EU)-
Not a good way of playing. If you CS before you do all these actions, a good opponent will recognize it and either negate all your offensive effort or destroy your rift.
That’s why most ppl cast moa first and only CS at the end. That way if your opponent sees it coming and dodge/block/invul, you can still cancel cast your moa.
Not at all.
It’s not like that you are a bot that start the rotation or moa as soon as you see an enemy…
You chose when to cast moa, and this, usually, come not at real start of the fight, so than you can burn out some opponent skill, depending on the class you are fighting against.
I doubt anyway that you understand what i wrote, since the rotation it’s made exactly to avoid your opponent to dodge\block..
From my experience, if managed properly you can expect a success rate of 95+% over moa.
The 5% of fail is usually due to my mistake (starting the rotation too early vs a class with immunity out of gcd as other chrono, etc) or either, random event from team fight.
In that 5% of time you have not to forget that you will have every skill, shatter, tide of time, ileap, swap and moa back. And your opponent will have used everything to free out from your lock rotation —> aka: you can repeat the lock rotation to moa him, if you really think it’s needed, and it’s kinda impossible for your target to avoid it.
From my experience the precast moa —> cs vs good player 1vs1 on side nodes bring to many more avoided moa due to its predictability and to the fact you aren’t locking down your opponent.
Honestly outside teamfight, where you can hide your anymation between stuff, it’s kinda a cheap way to play, and using cs just for just moa without adding the 2x cc and 2x condie that it bring it’s really a waste.
Why did you include CS?
We are just talking about Moa here. Never in my points did I mention CS.
Maybe because CS is a part of the game you are speaking off???
It’s not like if you didnt mention CS then it stop to exist so than you can approach me like a pro…
Quick answer: You have a team to peel for you, Moa also has 2 evades. Moa is on a 180 second Cd. Moa can be LoS’d, Blocked, Blinded, Dodged.
That’s like 5 reasons I gave to you just now.
…explaining me something that is not goin to happen due to the existence of cs.
Here is where you baddies can’t wrap your head around:
MOA is a CORE MESMER Skill
The nerf that happened also affects CORE MESMER
So what happens to Core mesmer?
Those reasons I gave you are all part of it:
180 sec CD
LOS
Blind
Dodge
Block
Several people have mentioned this, but moah is not what makes mesmer overpowered in PvP.
Here is where you baddies can’t wrap your head around:
MOA is a CORE MESMER Skill
The nerf that happened also affects CORE MESMER
So what happens to Core mesmer?
Those reasons I gave you are all part of it:
180 sec CD
LOS
Blind
Dodge
Block
A skill has to be balanced with all possible combinations in mind. Since CS is available for mesmers now, we need to balance them with that in mind. There were 2 possible ways to do it: nerf CS or nerf Moa. Anet decided they want CS to affect elite skills still (and I can understand it, all other elite skills are fine with CS, just Moa was too much), so they nerfed Moa.
And this skill isn’t as garbage as everyone wants to tell you now. It still locks an enemy out of his COMPLETE BUILD. No healing, no condi cleanse, no weapon skills. 6 seconds not having your own build available is still good.
About this “LoS, block, dodge, blind” stuff: so as long as it can be blocked, dodged and blinded it is totally fine to have a skill that can one shot you, oh and it is fine in combination with a profession that is able to cast this in stealth?
good now mesmer actually takes more to play instead of facerolling
Real reason of nerf moa was helseth. XD