(edited by witcher.3197)
Moa - still no proper animation
With signet animation do you mean that the signet appears above the head of the mesmer?
With signet animation do you mean that the signet appears above the head of the mesmer?
Yes.
Moa has a proper telling, but now the cluster is a lot more prominent than before, which makes it difficult to read most animations
Know what I miss? Cast bars.
“Maybe I was the illusion all along!”
Know what I miss? Cast bars.
The game is not designed to have cast bars
Yeah, I agree here. The tell is definitely too weak for such an impactful skill. Granted, that criticism can be applied to a lot of things, but it’s definitely true for moa.
The game is not designed to have cast bars
The tech isn’t there? :P
the signet only shows up above the mesmer’s head after he’s done casting, not as he begins
Having the Moa appear at the beginning of the cast seems like it’d be a good compromise, then? I’d be in favour of that.
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger
Years ago Moa was changed into a signet, but the animation was adjusted poorly. Currently it looks like a mesmer with alacrity casting staff autoattack with slow (which makes it easy to miss in any fight larger than 1v1), and the signet only shows up above the mesmer’s head after he’s done casting, not as he begins.
It’s a gamechanging skill in a game with only animations to rely on, can we ever expect it to be fixed?
Really easy fix. Make the purple glow white, and make the bird produced white. There is no skill in the game that produces a white glow like that. Moreover mesmer skills are usually Magenta. Even colorblind people could see the mesmer was doing something different.
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.