Order of conditions

Order of conditions

in Mesmer

Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Just curious about the order of conditions, It is kind of important since the condition that comes last will be cleansed first. But I don’t have much time to test out atm, so which one comes first? Or is it a random generator that sometimes a condition comes first and other time comes second/last?

So if I have rending shatter (vulnerability on shatter), illusionary retribution (confusion on shatter) and Miam the disillusioned (torment on shatter), which one comes first?

Another combination is crippling dissipation (cripple on clone death), confusing combatant (confusion on clone death) and debilitating dissipation (random conditions on clone death), which one comes first?

Thanks for reading, any help is appreciated

Order of conditions

in Mesmer

Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I’ve no idea, but while were at it does anyone know if there’s any order to boons removed from abilities like Arcane Theif, sword auto, and Shattered Concentration?

I swear I never strip Stab first.

Order of conditions

in Mesmer

Posted by: Fay.2357

Fay.2357

It is kind of important since the condition that comes last will be cleansed first.

Unfortunately, this is not accurate. Some condition removals tend towards this sort of behavior, but not all of them. Often it seems that removals will focus on high stack numbers, whether intensity or duration stacks.

As for boon stripping, I’ve done a bit of testing.

iDisenchanter, shattered concentration, and sword autoattacks all have no discernible priority for boon stripping.

Order of conditions

in Mesmer

Posted by: Neptune.2570

Neptune.2570

I’ve no idea, but while were at it does anyone know if there’s any order to boons removed from abilities like Arcane Theif, sword auto, and Shattered Concentration?

I swear I never strip Stab first.

Each boon removal seems to act by it’s own rules. Sleight of hand (thief trait) will always take stab first, but it seems to me stability and might are protected by other boons from shattered concentration and seem to be taken last. Would take a ton of testing to find the rule behind every boon removal.

Daliriant, Dr Octogon [Champion Illusionist]
Mellowpuff [Champion Hunter]

Order of conditions

in Mesmer

Posted by: Azo.5860

Azo.5860

Anet should describe those things.. But yeah next yera maybe as skill co efficient tooltips on skills..

Azolina – Mesmer
“There Is No Shame In Not Knowing; the Shame Lies In Not Finding Out.”