Phantasm hex vs Phantasm pet.
Quote: “3-phantasms do not take slot from the 3 slots.”
This would make the mesmer pretty OP. As we see in PvP at the moment, when you fight a mesmer it is clones everywhere. But in reality it isn’t. The mesmer has so many abilities that can summon clones and has a high damage overall. The mesmers main focus is to priority the different abilities. When to use them to either survive or deal damage. But I see your idea.
Arena.net made a feature with this slot function. If you summon 3 illusions and then a phantasm. 1 of the illusions will shatter (dealing no damage). If you summon a illusion it will not overwrite the phantasm, but another illusion. So your damage dealer will not disappear from summoning another illusion. Then, if you chose to shatter them, its up to you. But the shatters are not needed to be used at all times. You need to practice how to use the abilities the most efficient way.
Why you all wanna change mesmer for your playstyle? They are fine as they are now.
Why you all wanna change mesmer for your playstyle? They are fine as they are now.
True it is fine, and very challenging! It requires a lot of practice.
Why you all wanna change mesmer for your playstyle? They are fine as they are now.
Have you ever played WvW and PVE?
I don’t think so.
So you wanna spawn unlimited Phantasms on boss fights ?
The idea is generally nice, to give them an own counter (not unlimited) and not make them shatter. But the problem with this are the traits. Alot traits give phantams extra effects (reflect, regen, …), which is designed to be temporary (shatter).