Please make it so allies can't revive clones

Please make it so allies can't revive clones

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Posted by: semihex.6153

semihex.6153

I love playing mesmer, but the most annoying thing has to be going down pressing your #2 ability (to jump away and leave a clone) only to have an ally start reviving the clone (no matter how much you spam that you’re directly behind them and that is in fact a clone) only to bleed out. I think an easy fix for the clones would be to disable the “press F to revive” option while leaving the stop in pvp and wvw.

Please make it so allies can't revive clones

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Posted by: Quintal.6594

Quintal.6594

I’m not a mesmer (ele, reading other forums) and I have to say YES, I fully agree with this. I can’t tell you how many times I’ve gone to res a mesmer, only to get the clone instead. This is especially bad due to the auto-targeting on F. Even if I know the real one, sometimes both are in range and F targets the clone..

Please make it so allies can't revive clones

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Posted by: Daevar.3268

Daevar.3268

While I agree fully that this… functionality needs to be disabled, for the people who don’t know how to tell the real downed Mesmer from his clones:

While partied, the real Mesmer’s nameplate will be blue as usual, the clones’ will be green. More than once I saw a fellow party member hurry to the other side of the room…

Please make it so allies can't revive clones

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Posted by: Orikx.9671

Orikx.9671

It works the opposite in PvP because an enemy can try to finish your clone instead of you. Giving you precious moments to rally, attack or revive. IMO if it is going to work that way for enemies then it should work the same for allies.

Coordination is key, and yes I have been on the receiving end of having my ally revive my clone instead of me.

Orikx
Sanctum of Rall

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Posted by: GOSU.9574

GOSU.9574

They removed the revive symbol from Pets, not sure how difficult it would be to implement that and not have issues with pvp.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

Please make it so allies can't revive clones

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Posted by: Nihao.1527

Nihao.1527

Clone is green, real player is blue….

Please make it so allies can't revive clones

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Posted by: Ryuujin.8236

Ryuujin.8236

Mesmer clones still show an NPC (white) rather than a player (blue) rez symbol over them, but it’s still awkward.

Worse is the downed clones can persist even after you rally. I’ve actually been downed and create a couple of clones, managed to rally myself only to see two of my team-mates still trying to revive my clone; only to get downed in the process xD

The Ashwalker – Ranger
Garnished Toast

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Posted by: Hayna.7246

Hayna.7246

ild love that too. Hate seeing a friend trying to help me and end up ressing a clone.

Please make it so allies can't revive clones

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Posted by: Sobiech.9613

Sobiech.9613

Mesmers: the only class to mess with the minds of your allies as much as your enemies. It is impossible to run an alt with this profession as your main. Love it!!

I’ve had to resort to telling my allies when I’m downed as they’ve gone to rez my clones when I’m still alive. Several times, I’ve had to tell them which one I am. Seeing that color matters, I’m definitely going to relay that.

Reine Tovar [HoTR] – Mesmer
Aerika [HoTR] – Necromancer

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Posted by: kurrata.6427

kurrata.6427

we should add huge red arrow for allies on real mesmar like enemies have. that way they cant miss us

Please make it so allies can't revive clones

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Posted by: dank.3680

dank.3680

ild love that too. Hate seeing a friend trying to help me and end up ressing a clone.

I’ve actually had to laugh at myself a couple times when I tried to rez my own clone after a rally. I can’t help it, I see press F to revive and I’m there!

That said, I like the system as is, and I’m afraid if they disabled it, it would probably affect F for finishing as well.. I think people should just learn the game better, it’s not hard to tell the difference (even on an enemy mesmer).

#MAGSWAG: All class player. XOXO

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Posted by: Lumines.3916

Lumines.3916

Clone is green, real player is blue….

How people haven’t figured this out yet..yea 100 times this.

If its a clone in the vicinity throwing off targeting, that’s one thing. But it’s funny to see people run over to res clones on the opposite side of where the actual player is.

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Posted by: lysander.6154

lysander.6154

Yeah, I’ve had this happen a lot. It’s one of the many unintended side effects of clones, one other off the top of my head being teammates yelling at you for such and such while it’s your clone that’s up and about while you’re downed in some corner. Though, from randoms, it’s like verbal abuse bait.

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Posted by: Ribos.8350

Ribos.8350

More important than the question of how to tell clones from players is the question of why it’s even an option to revive clones in the first place.

Furthermore, if you’re quick on the revive after rallying, you can revive your own downed clone AND GAIN EXPERIENCE FROM IT. That just ain’t right. Granted, it doesn’t do anything to the clone, but perhaps that’s just an even bigger indicator that it’s a bug that needs to be cleaned up.

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Posted by: AsteriskCGY.5931

AsteriskCGY.5931

Might be because the stomp functionality is still tied to the rez functionality,, merely checking if friendly before acting.