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So, apparently, the devs do pay attention to our class forums. I’m like 90% positive that the lockdown buffs we’re seeing are a direct result of the lockdown mesmer initiative we’ve started here in the Mesmer subforum. No where else is there such a wealth of information and discussion on the previously-underexplored playstyle.
I wanted to take a look at the exciting new Domination trait Power Lock and how it’ll affect the Lockdown Mesmer in the future.
POWER LOCK
Interrupted skills go on a 10 second cooldown rather than 5
- Why is this important?
Locking out a skill for 10 seconds can be game-changing depending on the situation. If putting the enemy heal on a 10 second cooldown (mostly versus Elementalists, Necros, & Mesmer) wasn’t rough enough, lets not forget about the Chill condition. Chill makes skills take 66% longer to cooldown, combined with power lock this can get really nasty. Things like Chaotic Interruption, Sigils of Hydromancy, and Runes of Grenth are all easy ways for a Mesmer to proc chill, and with 30 Dom/Grenth Runes alone we have a 50% chill duration, meaning that if even 1 of our weapons has a Hydromancy Sigils (w/Grenth Runes) a heal and weaponswap is 9 seconds of chill or about an additional 5s cooldown. With Power Lock, we now have the ability to put skills on an estimated 15 second cooldown!
- Versus Confounding Suggestions/Harmonius Mantras
Power Lock has some stiff competition. Confounding Suggestions (25% daze duration, 50% chance for a 1s stun) allows Mesmer to add a vicious chain-dazing element to their playstyle. I’m assuming both Runes of the Mesmer and Sigil of Paralyzation are also getting buffs in this patch, which could make Confounding a strong competitor to Power Lock, yet for now I don’t think either one is a better trait (atleast not in the same way Imbued Diversion is overshadowed by iPersona). Harmonious Mantras is similar. While a good trait, it usually assumes you’re taking at least more than oen mantra, which could make for a radically different playstyle than a build taking Power Lock. I think that both traits can be effective for different playstyles.
- Versus Chaotic Interruption
Here’s where things get dicey. Do you go 30/20/20/0/0 or 20/20/30/0/0? What is better for your team? What makes you more viable? This is going to be something that we’re just going to have to wait and see. Chaotic Interruption’s 3s immobilize + Blind or Cripple or Chill is extremely strong, and can be very effective in team/outnumbered fights while Power Lock is better geared to horribly shut down a single opponent. I feel Chaotic Interruption is more versatile, and definitely works better versus thieves, but Power Lock has a higher skill ceiling and better rewards a careful, focused, diligent play.
Then again… Why choose just one?
The “Pure” Lockdown (Blackout) Mesmer.
Make no mistake, 30/10/30/0/0 is going to be a very unique playstyle. It will not play like a shatter build, a PU build, boonshare, or a phantasm build. Many of the current lockdown builds make use of Deceptive Evasion, adding an element of shatter gameplay for more damage, better chain dazing/boon removal, and an additional layer of defense. Going 20/20/30 also allows you to make a more Phantasm-flavored playstyle if you so choose. 30/10/30/0/0 is essentially the “purest” lockdown-iest version of Blackout Mesmer you can get. And with that will come pros and cons.
PROS
- Best lockdown in the game hands down.
- Devastating in team fights.
- Prestigious. Requires a skilled player to be effective.
- Using a focus will yield GLORIOUS results!
CONS
- Less effective in 1v1s
- Thieves may still omnomnom you.
- Less utility without Deceptive Evasion
The only time I’ve made a lockdown build without Deceptive Evasion is in Shatterlock, and the only reason I was effective in 1v1s was because of iPersona. I honestly can’t say how this’ll work out, but I know for a fact that some Mesmer have made it work. (Misha used this in a recent tourney, and Nettle recently shared their lockdown-heavy build. ) I think this’ll be a build better suited for teamfights that’ll have a hard time handling itself when focused.. At the same time though, I think that a skilled Blackout Mesmer will be able to single-handedly swing fights into his team’s favor with smart play and proper timing.
Whatever the case, it’s likely April 15th will see a surge in new fresh-faced lockdown Mesmer. If you’re someone who’s looking to get into the style then know that it’s daunting and difficult at first, but as any vet lockdown Mesmer can tell you, it becomes more than worthwhile!
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(edited by Chaos Archangel.5071)