STOP WHAT YOU ARE THINKING.
I know what you are thinking. A PvE condition build for a mesmer? Blasphemy confusion sucks, yata yata. Yea I get it.
Moving on here is the build:
Weapon set up: Staff and Scepter/X
Traits: 30/20/10/0/10
Stats:
17,672 HP
2312 Armor
49% Crit (60% with perception)
2970 attack
1001 Condition damage
+100% bleeding duration
+90% burning duration
+100% confusion duration
+90% Vulnerability duration
Food: Rare Veggie pizza for condition duration and oil for crit chance.
You will be using 2 runes of the centuar for the bleeding duration, 2 runes of the mad king and 2 runes of lysaa for an extra 20% condition duration. This will give bleeding and burning it’s max number of ticks.
Armor set is full carrion and trinkets and jewelry are mixed (see link).
Staff: This is your main weapon you will be using. Alone it’s not great for condition stacking however staff clones are pretty nifty infliction conditions from their attacks too! With 3 clones + yourself you can easily get 15 stack of bleed running constantly on top of burning damage in between. Vulne is still nice, I will explain that a little later.
The sigil you will use is sigil of earth, even with a 2 sec ICD it’s still great source of Bleeding and you should be critting most of the time.
Scepter: The reason I pick scepter over sword is 2 reasons. 1) is that it’s a hybrid weapon of condition and power and 2) that it has a block. Your main goal to get staff clones will be using most of your dodges for clone generation so the block is added survival while all of scepters attack benefit from the power and condition damage from this build, while sword would only benefit from the power side.
Focus: I use focus whenever I need the temporal curtain or need to absorb projectiles (like the annoying fractal with the harpies).
Pistol: This is what I use when I don’t need focus because of moving targets or when I don’t need the projectile absorbing of Iwarden. Pistol takes full effect of this builds hybrid damage with bleed stacking and it’s base damage.
Offhandsword: I only use this when I can not apply conditions such as Fractal Ice boss
Traits:
30 in domination is a must. You need that 30% condition duration to reach the 100% cap for burning, bleeding, and confusion. The traits it self are very flexable and you can pick which ever you want. Since you will be shattering (explained later) I picked up rendering shatter and shattered concentration for vul and removing boons off foes. empowered illusions is obviously for your phantasms as the condition side of illusions does not benefit from this.
20 in dueling is again a must. Deceptive evasion is a must as your clone generation will be coming from dodging. And sharper images will give you more bleeds whenever your illusions crit (this counts for clones and phantasms) benefiting a lot from the builds hybrid stats. Critical infusion is another must, you should be geting 100% vigor upt ime and more dodging = more clones.
10 in chaos isn’t mandatory. I like for whenever my clones die (they will explode and give vul, bleeding stacks, or weakness all of which are really good). I highly recommend taking it but it’s not mandatory.
10 in illusions is mandatory though 33% confusion duration to reach the cap. As 90% condition duration will not get confusions extra 3 second duration, only 2 seconds. You also want Illusionary retribution so *all your shatters will inflict confusion. * This is a big chunk of damage.
(edited by zexion.5842)