RIP Wells Art 11/17

RIP Wells Art 11/17

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Posted by: FJSAMA.2867

FJSAMA.2867

Just a small symbol centered in a blank circle…
I agree some animations were too noisy specially at pvp (some traps/overloads) i just dont think a flat ( with no hight) circle at ground could be so overhelming to be cut this way…
I just think they could create a rule in case of a big amount of animations in a small area or adjustable via options instead of this cut, specially in wells…
It bothers me much more alacrity “flame aura” and already mentioned (and approved) overloads than wells animation…

Thoughts?

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Posted by: Dastion.3106

Dastion.3106

Eh? Are the clock hands gone?

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Posted by: AtomsOrSystems.9420

AtomsOrSystems.9420

It’s really, sincerely depressing. Like, I realize that functionality has to come before aesthetics. But before, I really felt like a mesmer when I dropped wells. Now… I kind of just feel like a purple necromancer.

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Posted by: Dondagora.9645

Dondagora.9645

For Franz sake, half of being a MESMER is being downright fabulous! This is clearly a nerf.

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Posted by: Lupini.6938

Lupini.6938

?

Is this due to your graphics settings? Some of the color and light effect is gone from the wells for me, but I still have clock hands. So the clock hands and ticking is still there to help allies.

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Posted by: Curunen.8729

Curunen.8729

They still look fine to me as well – hands are there and `he colour/effect looks ok.

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Posted by: Levetty.1279

Levetty.1279

Yeah they definetly look much worse and I have no idea why they changed it.

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Posted by: Zumi.6384

Zumi.6384

Yeah they definetly look much worse and I have no idea why they changed it.

They just took out some of the extra shiny animations that you’d see on high graphics.

As for why…….ESPROTS!

Seriously though, the idea is to make the skills and such less “noisy” so that it’s easier to follow in spectator mode for PvP.

Willowbreeze: Sylvari Mesmer
Tarnished Coast [Crit]

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Posted by: Daralii.8940

Daralii.8940

Yeah they definetly look much worse and I have no idea why they changed it.

They just took out some of the extra shiny animations that you’d see on high graphics.

As for why…….ESPROTS!

Seriously though, the idea is to make the skills and such less “noisy” so that it’s easier to follow in spectator mode for PvP.

Which is why a global change makes complete sense instead of it just being limited to SPvP or spectating.

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Posted by: Kobeathris.3645

Kobeathris.3645

Yeah they definetly look much worse and I have no idea why they changed it.

They just took out some of the extra shiny animations that you’d see on high graphics.

As for why…….ESPROTS!

Seriously though, the idea is to make the skills and such less “noisy” so that it’s easier to follow in spectator mode for PvP.

Which is why a global change makes complete sense instead of it just being limited to SPvP or spectating.

Or, you know, making it a setting option.

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Posted by: Levetty.1279

Levetty.1279

Yeah they definetly look much worse and I have no idea why they changed it.

They just took out some of the extra shiny animations that you’d see on high graphics.

As for why…….ESPROTS!

Seriously though, the idea is to make the skills and such less “noisy” so that it’s easier to follow in spectator mode for PvP.

PvP really should be removed.

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Posted by: Ganathar.4956

Ganathar.4956

These visual changes would be fine if they were optional. As an elementalist main I really hate what happened to fireball and overload air. I don’t know what exactly happened to wells, but if the changes that I have seen to my ele main are anyrthing to go by, it is probably horrible. If you guys really want to see something changed, post in the Visual nerfs thread.

https://forum-en.gw2archive.eu/forum/game/gw2/Visual-nerfs-Merged/first

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Posted by: Carighan.6758

Carighan.6758

Yeah if these were optional, it’d all be good.

The way it is now, many skills look completely lame. Worst of all is Orbital Strike, which is more link Orbital fishing line, now.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

(edited by Carighan.6758)

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Posted by: Solace.7608

Solace.7608

I posted in the merged thread, gonna post here to.
I absolutely love the visual effects. Anet, give us OPTIONS. Options are good, options let people decide what they want. Options mean you can satisfy multiple parties. OPTIONS!

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Is the death head moth still in clamtery well?

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Quadox.7834

Quadox.7834

“Limit animation effects” and “Limit particle effects” sliders.

Yaniam [Mesmer]

^ Usually only characer that i play on

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Posted by: Teevell.1684

Teevell.1684

Something needed to be done about the visibility, as one of my things that really annoyed me about this game is it was so hard to see what was going on. Everything just turns into one big shiny clutter on the ground. I have no idea what I’m standing in half the time, if it’s friendly or not, etc.

But, I don’t think this was the answer. Yes, the special effects needed to be toned down, but there is still that blending problem. They need to better define the edges of the abilities, so that if someone puts a necro well, a mesmer well, a DH trap, and a fire field all in the same area, I can see them.

I just tested my mesmer wells, and the edge of the effect disappears before the spell is over. I actually can’t tell how big the well is before it’s cast time ends. That’s just silly.

Tarnished Coast

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Posted by: Rijnius.3682

Rijnius.3682

Bit sad to see them toned down, the visuals looked way more exciting before.
Edit: I’ve just read the fireball discussions. Wells apparently still got lucky.

(edited by Rijnius.3682)

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Posted by: Jax.4903

Jax.4903

The visual nerfs to all classes are terrible and extremely disappointing. I really hope A-Net restores the previous animations giving each player the option to toggle them on (full)/off (lesser).

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Posted by: Amethyst Lure.5624

Amethyst Lure.5624

It’s a bit puzzling why it isn’t a gfx setting, particularly since you can make different settings for raid etc.

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Posted by: Jax.4903

Jax.4903

It’s a bit puzzling why it isn’t a gfx setting, particularly since you can make different settings for raid etc.

The bad thing is Raids are such a small percentage of GW2 and many players will never participate in them; yet, everyone got a major graphics nerf across the board. Makes no sense. The special effects went from PS4 to PS2 quality. I really hope A-Net acknowledges this since many of us are upset over this issue.

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Posted by: Daralii.8940

Daralii.8940

It’s a bit puzzling why it isn’t a gfx setting, particularly since you can make different settings for raid etc.

The bad thing is Raids are such a small percentage of GW2 and many players will never participate in them; yet, everyone got a major graphics nerf across the board. Makes no sense. The special effects went from PS4 to PS2 quality. I really hope A-Net acknowledges this since many of us are upset over this issue.

The nerf was very likely targeted at SPvP, not raids. Readability is an issue when spectating, and they’d rather scramble to get a return on investment on all the money they’ve thrown into the esports toilet than do it properly or preserve the game’s art.

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Posted by: Nexxa.7306

Nexxa.7306

This sorta nonsense bothers me on a deep level and is a lot of why I make no effort to hide my intolerance for the sort of pvpers who whine at every little thing they think might give someone else an advantage (Oh it’s too shiny! Distracts me! Bawww!) regardless of how much it steps on the fun of others.

What really upsets me is that MMO devs keep putting the binky back in the mouths of these little humanoid potatoes.

It’s a true shame that supidity is not painful.

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Posted by: Carighan.6758

Carighan.6758

The nerf was very likely targeted at SPvP, not raids. Readability is an issue when spectating

You mean, accepting that an MMO’s class system is unsuitable to eSports wasn’t a viable option? /sigh

It’s nice that they make life worse for everyone because a tiny minority figured they’d complain about an unbalanced 5v5 mode looking nice instead of boring. Ah well, smallscale PvP in MMOs. Never been anything but a source of issues, in any MMO.

why I make no effort to hide my intolerance for the sort of pvpers who whine at every little thing they think might give someone else an advantage (Oh it’s too shiny! Distracts me! Bawww!)

What annoys me is that the devs listen to the stuff instead of making whining about this a bannable offense for “wasting dev time”.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

(edited by Carighan.6758)

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Posted by: Jax.4903

Jax.4903

It’s a bit puzzling why it isn’t a gfx setting, particularly since you can make different settings for raid etc.

The bad thing is Raids are such a small percentage of GW2 and many players will never participate in them; yet, everyone got a major graphics nerf across the board. Makes no sense. The special effects went from PS4 to PS2 quality. I really hope A-Net acknowledges this since many of us are upset over this issue.

The nerf was very likely targeted at SPvP, not raids. Readability is an issue when spectating, and they’d rather scramble to get a return on investment on all the money they’ve thrown into the esports toilet than do it properly or preserve the game’s art.

This makes a lot of sense, but to castrate our detailed special effects art just to accommodate spectators & tournaments is very wrong. The graphics card I bought for GW2 is now pointless.

As everyone said, special effects options will solve this; however, the lack of a response by A-Net doesn’t bode well for us. If this isn’t addressed, I will most likely move on. This issue is that important to me.

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Posted by: Pip Squeak.3418

Pip Squeak.3418

Yeah they definetly look much worse and I have no idea why they changed it.

They just took out some of the extra shiny animations that you’d see on high graphics.

As for why…….ESPROTS!

Seriously though, the idea is to make the skills and such less “noisy” so that it’s easier to follow in spectator mode for PvP.

PvP really should be removed.

lel someone’s a keyboard turner!

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Posted by: Carighan.6758

Carighan.6758

This makes a lot of sense, but to castrate our detailed special effects art just to accommodate spectators & tournaments is very wrong.

It was totally worth all 1 tournament and all 10 spectators to kitten off the other 95% of the game’s players! Yep!

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.