Regen Bunker Zerg Build

Regen Bunker Zerg Build

in Mesmer

Posted by: SuperPiggy.2941

SuperPiggy.2941

Build: http://gw2skills.net/editor/?fgAQNArfWl4zKqHQThGb9IhpHB33A/kCo7cSKc9rB-jkCBodCi8CCi5dFRjtuNIVwht6Ka6ZAadLqWBBzpgRrOEATA-w

This is a PU build which focuses on staying alive and keeping allies alive in group fights while dealing sustained condition damage. The core of the build is the signet of inspiration, high healing power and 100% boon duration which allows the user to share long duration regen(metaphysical rejuvenation,phantasmal healing,SoI) , protection and vigor with a group.

I’ve been testing this in WvW for zerging and have had good results. Its really tanky and has alot of ways to deal with conditions and stuns. The main issue i’ve been having is i don’t get alot of loot bags compared to when i go zerker shatter but at least i stay alive longer and help out the team. I’d appreciate any suggestions or criticism to help me improve the build.

Cheers

(edited by SuperPiggy.2941)

Regen Bunker Zerg Build

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Posted by: Dawdler.8521

Dawdler.8521

As you also note, one of the main reason I stay away from conditions builds is loot bags, lol. So much easier when a single greatsword auto-attack tag someone at max range.

Tbh, the healing isnt going to get you anywhere. Its completely crap scaling. If you kitten your damage by 50%, you get like 10% extra healing. That’s about how bad it is. I would use a combo of carrion/dire/rabid instead of settlers.

Also, helping out the team in terms of the zerg… Well that skillset is completely useless. No veil, feedback or null field, not even timewarp… Sorry but unless your zerg is 5 people, you’re useless as a Mesmer. You bring absolutely nothing. If you just want stealth and condition damage, thief will beat the snot out of the mesmer. OK for random brainless zerging without the intent to help them, but a guild raid would laugh at you.

Regen Bunker Zerg Build

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Posted by: SuperPiggy.2941

SuperPiggy.2941

As you also note, one of the main reason I stay away from conditions builds is loot bags, lol. So much easier when a single greatsword auto-attack tag someone at max range.

Tbh, the healing isnt going to get you anywhere. Its completely crap scaling. If you kitten your damage by 50%, you get like 10% extra healing. That’s about how bad it is. I would use a combo of carrion/dire/rabid instead of settlers.

Also, helping out the team in terms of the zerg… Well that skillset is completely useless. No veil, feedback or null field, not even timewarp… Sorry but unless your zerg is 5 people, you’re useless as a Mesmer. You bring absolutely nothing. If you just want stealth and condition damage, thief will beat the snot out of the mesmer. OK for random brainless zerging without the intent to help them, but a guild raid would laugh at you.

When zerging i usually swap out decoy for veil but only if im on teamspeak. I chose to go with healing power to increase the amount of health per tick from regeneration, does that scale well or is it only a 10% increase?

Regen Bunker Zerg Build

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Posted by: Ansau.7326

Ansau.7326

Get rid of healing power, is the worst you can take for mesmers.

Also, don’t try to reach +100% boon duration. You’re losing 1 utility, your food and runes to do that. Boon duration only affects on the boon you generate, not the boons you receive from others, and mesmer is one of the professions that generates less boons.

Then, taking restorative mantras and only 1 mantra means you won’t benefit from its potential. I would change Signet of midnight for MoC.

And finally, in zergs signet of inspiration is quite meh. In zergs, boons are greatly and continuously generated, so the work of the signet is lost.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Regen Bunker Zerg Build

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Posted by: Ironvos.9014

Ironvos.9014

If you want boons and be supportive, you might be better off with 5 platinum doubloons instead of 5 snowflakes.
Gives you +20% duration instead of +5%.
For runes you could go 4x altruism and 2x water.
Gives you still +30% boon durarion, and aoe 3x might on heal.

Far Shiverpeaks
Luna Solares – Mesmer

Regen Bunker Zerg Build

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Posted by: Ross Biddle.2367

Ross Biddle.2367

If you want tagging potential, simply swap your signit of midnight for feedback, and take confusing enchantments instead of cleansing conflagration. When the enemy zerg pushes, target the leading man/commander and drop feedback. That way the melee train + anyone else who runs through it will stack confusion on themselves and spam up some damage with aa’s, while the feedback will tag the back line with reflects. In the meantime, you get to keep your support build.

Regen Bunker Zerg Build

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Posted by: Cares Less.9631

Cares Less.9631

What Ross said.