Rune of the Mirage
Not necessary in an expansion with mounts, tbh.
Not necessary in an expansion with mounts, tbh.
Probably thinking more PvP/WvW but with access to superspeed, don’t count on it.
Not necessary in an expansion with mounts, tbh.
Probably thinking more PvP/WvW but with access to superspeed, don’t count on it.
The access to superspeed is trivial and shouldn’t actually be considered when thinking of the speed of this spec. That’s like saying that nobody needs swiftness because they can dodge for bonus speed.
Additionally, 25% speed in WvW is useless because everyone can and should stack swiftness. Paired with sword ambush leaps and focus swiftness you can easily move around the map and still end up in the weapon set you want to be in.
For PvP there is Rune of the Lynx (although that’s a bandaid).
Maybe: 1: +50 Power / + 50 Condition dmg
2: + 100 Thougness
3: + 50 Power / + 50 Condtion dmg
4: + 150 Thougness
5: + 50 Power / + 50 Condition dmg
6: You are healed for 5% for every critical hit you are dealing to the enemies.
(no Cooldown)….
Ok….dreaming is allowed i think…no seriously…the rune will be something like healing power and vitality….and as 6th stat it will be something like: you have the chance of 5% to clear 1 condition with every critical hit you are dealing…… with a 30 sec CD…..
I expect something like:
1: get purple aura
2: get even prettier purple aura
3: add butterflies to the aura
4: make butterflies shiny
5: make butterflies even shinier
6: every 20 sec: you cannot move for 10sec, you are so shiny even Elton John will get erection
I imagine it will be a +power +condition damage with a 6 piece bonus granting guaranteed crits on ambush attacks or something, or extra conditions on ambush attacks.
Would be nice to have a superspeed bonus as the 3 piece. Can’t imagine they will give mirage cloak a longer duration as a 6 piece so not really considering that. Plus the ambush attacks would be a bonus to thieves I would imagine.
I’m hoping for something like
25 condi
10% Torment duration
75 condi
15% Bleed duration
100 condi
20% Torment duration, Gain 3 secs of vigor after successfully evading an attack 10 sec icd
But we’ll probably get something that grants a bonus to Deceptions, and it will likely be more useful to thieves than it is for us.
But we’ll probably get something that grants a bonus to Deceptions, and it will likely be more useful to thieves than it is for us.
Haha. What about Deception recharge on stealth or +15% crit damage on Ambushes?
I’m hoping for a useful Rune for Deceptions but somewhat doubt it. If the effect wasn’t gated by an ICD Jaunt will be a problem, not even considering the higher CDs on Thieves. I feel that a Vigor or on Evade Rune is more likely.
But we’ll probably get something that grants a bonus to Deceptions, and it will likely be more useful to thieves than it is for us.
Quoted for sad truth…