First off: if anything, this build is at least a fun build. I haven’t had much time to mess around with it yet, but it seems relatively theoretically sound and I have had a good bit of success with it.
Secondly: the main problem with not having had enough experience yet with this build is that I can’t tell you precisely which traits and utilities are best for this. As a result, I would not at all be surprised if some of the traits that I took were second-best traits that, while good, are not entirely optimal. As I continue crafting this build, I’ll fine-tune it as reflected by my sPvP experiences.
So, that being said… I present… My build!
Chaos Void (UPDATED as of 16 January 2014)
Q: Why use focus over, say, /S or pistol?
Although the focus is a pretty good utility weapon, it’s probably about equal IMO or just slightly inferior to offhand Sword for Lockdown builds. This is because Illusionary Riposte has a much shorter CD than Temporal Curtain does (even when traited). However, there are a few things to consider. First off, Into the Void is a “pure” AoE. Counter Blade shoots a projectile in a line that can Daze its targets, but opponents do have to actually stand in a linear pattern in order for it to work on multiple targets. Into the Void is different; up to 5 targets in a range of 600 of Temporal Curtain will be pulled by the skill, which is extremely helpful for guaranteeing an interrupt and/or CC’ing multiple targets. Furthermore, however, Temporal Curtain has a longer range than Counter Blade has- TC has a 900 range and an additional 600 range with Into the Void.
Some other useful things about TC: it can reflect projectiles with this build, which can give you a nice shelter to hide behind for a period of time, it’s a Combo Field, and it grants swiftness to allies and cripple to enemies that pass through the field (unfortunately, the swiftness is more or less “bugged” if you’ve ever used TC for swiftness before, but it’s still more mobility than mesmers can get from just about anything else). The most important thing about the skill, IMO, though, is that once Temporal Curtain is up, Into the Void can be used any time with a fairly instantaneous cast. This matters because it means that you can interrupt somebody on a very important cast, which you can’t do quite so much with Counter Blade (due to its slow animation and projectile nature). This extra bit of flexibility is a major boon for a Lockdown build.
Finally, there are many other tricks you can do with Temporal Curtain, such as cliff pulls, pulls out of Shadow Refuge against thieves, and the like.
Q: So what are the other big ideas behind this build?
I don’t like playing with the meta. I’m a rebel. The result has been an extremely non-meta build (no offhand Sword, Confounding Suggestions, etc, etc) that I’ve tried to make as effective and fun as possible. I feel like this is potentially a high-skill build that, while non-meta, can still be very good.
UPDATE (January 15): I should also mention- Illusionary Membrane works very well with Phantasmal Healing.
Q: What changes are you considering to make for this build in the future?
There are a few, actually:
Illusionary Defense: in spite of the fact that this trait seems to be only very rarely seen nowadays, I do believe it is in fact a good trait in that it can significantly reduce the amount of damage you take even with only 1 clone (with 2000 toughness, a 3% damage reduction is a meager but still useful 60 toughness). I find the idea of actively amping up my defense a very charming one, particularly when compared to the passivity of the current sPvP meta. However, I may choose to switch to the more mainstream Debilitating Dissipation in the future.
Blade Training: not much to say about this one. I just have to evaluate its usefulness against Phantasmal Fury. However, the utility from Sword skills 2 and 3 make it unlikely that I’ll change this trait easily.
Vigorous Revelation: this trait, admittedly, doesn’t work extremely well with Illusionary Defense, but it grants extra vigor for you and your teammates when you absolutely need it. It may be replaced by Mender’s Purity in the future, however, which would have the additional benefit of allowing me to more easily free up the utility slot taken by Arcane Thievery for another utility. I would not at all be surprised if this trait was in fact swapped out for MP in the future.
Arcane Thievery- I might switch it to Portal in the future; I certainly will if I end up taking Mender’s Purity. However, right now I feel uncertain about getting rid of condition removal from my build.
Q: What game modes can this build be used with?
sPvP and WvW, not so much PvE.
Thanks all,
~Arganthium~
(edited by Arganthium.5638)