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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

We Mesmer are an extremely versatile group, capable of excelling as tanks/bunkers (Immortal Mesmer), burst damage (Shatter-cat), and much more. We are the only class that can manipulate Confusion into a viable build, and we can manipulate boons better than any other class.

There are plenty of Shatter Mesmer builds, Confusion builds, Phantasm Mesmer builds, even Mantras have been gaining more and more attention; I think its time that another type of Mesmer, who’s popularity and viability has been steadily growing, to gain a bit of spotlight.

THE INSPIRATION/ SUPPORT MESMER

The support-based builds created around Signet of Inspiration and often (I’d argue manditorily) climbing the Inspiration tree for the incredible support traits it offers. Inspiration Mesmers are the masters of boon-support, capable of applying 6-8 boons at once. Many players, even other Mesmers, do not know that this type of Mesmer exists.
Many that do know of their existance question it’s viability, especially since it’s one of the most difficult Mesmers to play.

Boon sharing is only one form of Mesmer support. Though boons becomes a lot easier if you tell the group to gather on Chaos Storm and they see the Sig of Insp. results consistently. That also helps train less skilled players to stick together, learn to combo off eachother, and pay more attention to eachother’s skills. The best form of support is helping someone learn and improve.

ADDING SUPPORT TO YOUR BUILD
Between reflects (Feedback, traited focus), boon sharing (Sig of Inspiration), Mantra heals (Inspiration X), Condition Removal (Phantasmal Disenchanter, Null Field, Shattered Conditions), and damage/death prevention (Phantasmal Defender, Illusion of Life) You’ve got all kinds of hand-holding options for your allies. And you can do most of that without much sacrifice to whatever is your favored playstyle. I’d advise going 0/0/20/20/0 for whichever build you make, that way you get a nice 20% boon duration and a way to trait into any of the above support options. Oh, make sure to drop Chaos Storm on downed allies while you rezz them if you’re using a staff.

I wanted to compile a list of Inspiration Builds & testimonials to their viability. Please feel free to share any builds or stories I may have missed in the comments.
————-

(edited by Chaos Archangel.5071)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

(edited by Chaos Archangel.5071)

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Posted by: Esplen.3940

Esplen.3940

I’d like to specify that although it is “Inspiration”, it does not necessarily involve the Inspiration Tree (in fact, I highly advice not going down that tree for full-support unless you want the Feedback while Reviving or are doing partial Mantra support).

@Chaos, I actually decided to re-do my skills. I’m using the same traits, but my gear is now Bers + 2x Water, 2x Monk, 2x Major Water/Monk/Sanctuary. It basically lets me do whatever I want while also giving parties gigantic amounts of boons.

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Posted by: Fiorrello.8126

Fiorrello.8126

i know a mesmer that uses the signet of inspiration to great effect. in a fight he will proc the final on rune of lyssa and then inspiration it to everyone.

mass invis + every boon = a major swing in a group fight.

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Posted by: Esplen.3940

Esplen.3940

i know a mesmer that uses the signet of inspiration to great effect. in a fight he will proc the final on rune of lyssa and then inspiration it to everyone.

mass invis + every boon = a major swing in a group fight.

The problem with Rune of Lyssa is that you can’t get 100% Boon Duration if you run it. If I could somehow get to the 6th effect with my current setup, I’d love it.

I typically give every buff every 36 seconds except for Stability and they last for anywhere from 10-40 seconds, so… it’s better than Runes of Lyssa.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I’d like to specify that although it is “Inspiration”, it does not necessarily involve the Inspiration Tree (in fact, I highly advice not going down that tree for full-support unless you want the Feedback while Reviving or are doing partial Mantra support).

@Chaos, I actually decided to re-do my skills. I’m using the same traits, but my gear is now Bers + 2x Water, 2x Monk, 2x Major Water/Monk/Sanctuary. It basically lets me do whatever I want while also giving parties gigantic amounts of boons.

The thing is.. the problem with your build wasn’t necessarily the gear (though now you must be unbelievably squishy) as much as the trait selection. I truly mean no offense bro, but lot of the trait choices contradicted eachother or weren’t effective to the overall build mission.

..And why would you recommend against the Inspiration tree? Most of our support abilities come from there. Phantasms giving regeneration, vigor on shatter, glamour augments, and plenty more.

If you know of an Inspiration Mesmer build that’s more effective without any points in the inspiration tree then please link, I’m sure I’d learn something from it.

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Posted by: Esplen.3940

Esplen.3940

I’d like to specify that although it is “Inspiration”, it does not necessarily involve the Inspiration Tree (in fact, I highly advice not going down that tree for full-support unless you want the Feedback while Reviving or are doing partial Mantra support).

@Chaos, I actually decided to re-do my skills. I’m using the same traits, but my gear is now Bers + 2x Water, 2x Monk, 2x Major Water/Monk/Sanctuary. It basically lets me do whatever I want while also giving parties gigantic amounts of boons.

The thing is.. the problem with your build wasn’t necessarily the gear (though now you must be unbelievably squishy) as much as the trait selection. I truly mean no offense bro, but lot of the trait choices contradicted eachother or weren’t effective to the overall build mission.

..And why would you recommend against the Inspiration tree? Most of our support abilities come from there. Phantasms giving regeneration, vigor on shatter, glamour augments, and plenty more.

If you know of an Inspiration Mesmer build that’s more effective without any points in the inspiration tree then please link, I’m sure I’d learn something from it.

Phantasm regeneration doesn’t get affected by boon duration. Vigor on shatter is quite useless when stacking boon duration as criticals are enough (assuming you have SOME precision), glamour augments aren’t always guaranteed to be used, however this is minor as trait swapping is as easy as weapon/utility swapping (unless you have a computer like mine where pressing H lags you for 5 full seconds).

Also, I’m using the same build as before, 10/20/30/0/10 and it has only one contradiction which is Chaos Trait5 Clones apply a random condition to nearby foes when they are killed. To be honest, there aren’t that many good Chaos tier 1 traits that I like, you can argue that iDefense is a good amount of defense, but my clones are going to die, might as well have them do something when they die.

As for the squishiness, this is why I run staff instead of GS like all the other Mes’; a defensive weapon for defensive purposes. I’ve tanked lupicus for ages (somewhere between 1 and 5 minutes) without weapon swapping from staff simply because I had aegis and vigor up almost all the time. Roll, roll, roll, staff2, roll, roll, roll. Aegis in case I made a mistake.

Please, do tell me what traits are useful on the Inspiration tree that synergize well with Signet of Inspiration? (And don’t say Phantasmal Healing because that doesn’t get affected by Boon Duration, therefore negating its intended effect in the Boon Duration Inspiration build, that trait is simply a support trait disregarding your build as it has 100% uptime as long as the Phantasm is alive. It also doesn’t synergize with SoI because of its’ low duration.)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I’d like to specify that although it is “Inspiration”, it does not necessarily involve the Inspiration Tree (in fact, I highly advice not going down that tree for full-support unless you want the Feedback while Reviving or are doing partial Mantra support).

Phantasm regeneration doesn’t get affected by boon duration. Vigor on shatter is quite useless when stacking boon duration as criticals are enough (assuming you have SOME precision), glamour augments aren’t always guaranteed to be used, however this is minor as trait swapping is as easy as weapon/utility swapping (unless you have a computer like mine where pressing H lags you for 5 full seconds).

I assume you’re talking about This build that you posted before.
and I don’t wanna repeat what’s already been said,

I imagine your damage is pretty decent now,but how do you pass regeneration to your team? That Chaos minor trait isn’t nearly enough. I know you’ve got a lot of boon duration, so I could understand being able to keep up vigor on yourself and allies, but what about might and fury? Signet of Midnight is good, but with all the other options you have to support your team through utilities, ends up becoming a bit of a wasted space.

And you know what, I apologize for what I said before. I listed the boon dispenser build specificially because of it’s ability to manipulate signet of inspiration, but I entirely disagree that the Inspiration tree is a bad line for a support mesmer.

As for Inspiration traits that synergize with Signet of Inspiration..

Phantasmal Healing-Each Phantasm pulses 3 seconds of regen every 3 seconds, which means that you ALWAYS regenerate while standing near a phantasm. If there are two standing near you, the regeneration multiplies. If there’s 3, you stack regen ridiculously fast.

Vigorous Revelation is just as good as Critical Infusion at maintaining vigor, and surpasses it at giving vigor to allies.

But that’s not what I argue. You said “I would highly recommend against going into the Inspiration tree except for Mantra support and Medic’s feedback.”

Yet there are two VERY good full support Inspiration Mesmer builds, on par or higher with yours.

Fay’s Panacea build, Pyro’s Phantasm Support build, and my Chaos build are all on par with yours if not better. Those builds alone are 3 seperate reasons for a full support Mesmer to go up the inspiration line, and that doesn’t even include the potential supportive glamour builds, damage reflection builds (projectile &direct dmg)..

Playing a support mesmer is more than just dealing damage and passing around boons.

(edited by Chaos Archangel.5071)

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Posted by: Esplen.3940

Esplen.3940

Playing a support mesmer is more than just dealing damage and passing around boons.

I lol’ed when I read this.

Anyways, my new build is pretty much the same, but it’s http://tinyurl.com/aej6ylk

As for not having enough Might or Fury, Might stacks to about 7 by myself and if you add party stacks (since we are in a party) I can give their might back to them, which means that every time I use SoI, they have AT LEAST 14 stacks of Might, assuming they don’t give me Might or have any Might themselves. Fury I don’t worry too much about since I either get it from Chaos Armor or a Warrior… or there’s Warriors giving themselves 100% Fury anyways.

My damage is actually pretty much the same place it was when I was running full berz with ruby orbs (the reason is because I didn’t have ascended/berz rings/amulets which I have now). I hit for 1k on auto attacks, BF for 3-5k, Phantasms hits for ~4-8k.

I move my build for every fight beforehand as I know pretty much every fight I’m going to go into.

As for Regen, I don’t even look at the Chaos Minor trait for it. Chaos Armor is enough in the fights where I would need it. If I constantly drop fields, my allies will get Chaos Armor as well, meaning I can keep ~60-80% uptime on Regen with SoI. Sure, it’s not 100% but I can shatter my phantasms instead of holding them. If I do want to hold them, I can, but in those fights, they’re usually cheese so Regen won’t affect me anyways. As for getting 9sec regen every 3sec, that’s nice, but it’s also entirely situational and also means that that area isn’t getting hit, so you don’t really NEED it, in my opinion.

Also, Vigorous Revelations does indeed give Vigor, but I feel like you’re just being a devil’s advocate at this point because in previous “conversations” you berated me for running it (I took out the 10 points of Inspiration for different reasons) saying that Critical Infusion was enough. kitten This leads into my last point, sorta.

Lastly, you’re letting this conversation get personal and it’s turning into an argument, so I suggest we let it end with your response, if you want to respond.

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Posted by: RapidSausage.4620

RapidSausage.4620

i’ve been using full boon support mesmer for a long time now, nothing new for me here.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

@RapidSausage: A lot of people, especially newer players, don’t even realize you can make one. What’s the build? How’s your experience been with it compared to shatter or condition mes?

@Esplen Don’t get me wrong, I never intended to give the impression that I was attacking you.

We have conflicting opinions, and the information we share only helps to make this thread more informative for readers. The question that I keep asking you is, how can you advise against the Inspiration tree for a support Mesmer when it’s the only line with traits that affect allies? Mostly all of your build’s support comes from your skills and gear, not from your traits.

I don’t have anything against you and I’m not being sarcastic when I say to please explain what you mean. If you know something that I don’t, you’re only helping me to improve.. How are you building might and fury without runes of altruism or signet of battle? Whats your general rotation? I honestly believe that if the two of us were on a team together, we’d be amazing.

.. And when did I berate you about vigorous revelations?

(edited by Chaos Archangel.5071)

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Posted by: Kasama.8941

Kasama.8941

I play this build http://tinyurl.com/b93mpky in WvW. I guess you can call it a bunker inspiration build.

  • As with other inspiration builds, it generates boons from Signet of Inspiration and the staff. But thanks to Rune of Lyssa, the build can also give a steady stream boons from Mantra of Recovery.
  • For damage, the build plays on confusion (scepter, Cry of Frustration, and the trait Confusing Combatants), next to the condition damage from staff.
  • Mantra of Recovery is very strong if you trait it like I have here. Mantra of Recovery heals for two times 2620, plus 80 from the 200 healing power. Next to that, the trait Restorative Mantras heals for 2600, plus 40, whenever I channel Mantra of Recovery. And on top of that, the trait Mender’s Purity removes a condition every time I use Mantra of Recovery. This means I get a total of 8040 healing (split three ways) and can remove two conditions, just from my healing skill, which has a recharge time of only 10 seconds. Needless to say, it is very powerful.
  • Going over utility skills, the Null Field is mostly chosen for playing against Elementalist or Guardians. I love to cast this on them whenever they try to run into a zerg, and then just watch their health melt away. Without their regeneration or protection, they die very fast to a zerg. Decoy is there to change positioning in combat, as the build plays on clones, but it’s also great to use if you want to be sure that no one interrupts the channel of Mantra of Recovery.
  • Mass Invisibility together with Rune of Lyssa is a well known combo. But what many seem to be missing is that it’s a defensive combo, not an offensive one. This is simply because only three out of the total nine boons are offensive (fury, might, and retaliation). The rest are defensive (aegis, protection, regeneration, stability, and vigor), with swiftness being the middle ground, as it can be use both for chasing or running away. On top of this, Mass Invisibility is also a defensive skill on it’s own, so using this combo offensively is a total waste. I use Mass Invisibility when I’m low on health, or when I want to save an ally who’s running away form a zerg (run towards him, then use Mass Invisibility plus Signet of Inspiration).
  • Sigil of Might and Sigil of Leecing is self-explaining. Sigil of Speed stacks, so I always make sure that I switch to it whenever I’m stomping someone, or killing mobs. It also allows me to play a bit like a Thief, in that I can stealth, run into a zerg, stomp a player, and then have the swiftness to run away.
  • I use Rare Veggie Pizza for this build, as the condition damage is on the low side. This plus Rune of Lyssa, gives me a condition duration of +50%.
  • In sPvP the build looks like this http://tinyurl.com/alohzej The build is more supportive by using interrupts, through Mantra of Distraction, Temporal Curtain, Chaos Storm, and of curse Diversion. And more bunker by using the traits Protected Mantras and Illusionary Defense. Bountiful Interruption gives even more boons on interrupts, and channeling Mantra of Distraction also heals for 2600, plus 40 (so I can heal allies for 5280 through two mantras).

Overall, I’m having a lot of fun with this build.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

(edited by Kasama.8941)

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Posted by: Esplen.3940

Esplen.3940

We have conflicting opinions, and the information we share only helps to make this thread more informative for readers. The question that I keep asking you is, how can you advise against the Inspiration tree for a support Mesmer when it’s the only line with traits that affect allies? Mostly all of your build’s support comes from your skills and gear, not from your traits.

I don’t have anything against you and I’m not being sarcastic when I say to please explain what you mean. If you know something that I don’t, you’re only helping me to improve.. How are you building might and fury without runes of altruism or signet of battle? Whats your general rotation? I honestly believe that if the two of us were on a team together, we’d be amazing.

Well, I’ve actually kinda just ignored the support aspect of my build when playing recently and given in to a more solo-style play (again…)

As you know, I’m wearing full berz with 2xwater/2xmonk/2xmajor water/monk/sanctuary for a combined 40% boon duration. Add the Signet of Midnight (10) and the Chaos (30) for a grand total of 80% boon duration. You can then optionally add food (up to 20) for a whopping 100% boon duration.

While playing, in terms of fighting, I tend to ignore my buffs as they stack and focus on killing a mob as fast as possible. If I’m fighting against a mob (or group of mobs) that won’t go down in a single swift combo, I’ll focus more on getting boons up (e.g. Sword3 in an Ethereal or Light field) instead of just using it as an immobilize. If in these long fights (long is used loosely here), I will also use Signet of Inspiration when I see that I have a lot of boons (at near full duration) on my bar. That means that I won’t necessarily use it every 36 seconds, but when it will be the most useful.

I’ve kinda turned the build into a dps with defensive boon instead of a boon with a tad of dps. In WvWvW, I can survive any 1v1 fight by constantly getting Aegis or Protection and then stacking boons while surviving with those two. Just today, I got into multiple fights where I was fighting 1v1* against a Mesmer inside of his supply camp so the npcs slowly respawned one by one. I would take one out as the next respawned while trying to kill the other Mesmer but neither of our healthbars went down. Eventually (in all the battles), his allies came to save him (he had a commander title up and it was his worlds borderland) so I would die 1v3+NPC’s.

Of course, even without NPC’s, the battle would have taken upwards of 10-30 minutes and have been whoever made a gargantuan mistake in the battle (I managed to kill him, I believe, once in mixed water/land battle where I went down but managed to get 1 clone and 2 illusions up so he also went down and couldn’t target me [I also got pretty lucky because he went up to the surface after I had and with less health than me so I was able to res and finish him off after about half a minute of underwater down battling]).

Okay, back to my build:
I personally see the Inspiration tree as the tree for supporting allies who don’t know how to play the game. In my honest opinion, I do not see any reason to have 3 phantasms out for a long period of time while standing near each other.

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Posted by: Esplen.3940

Esplen.3940

Yes, there are situations where it happens and, even recently, I have done it multiple times, but let me show you why they’re not very useful situations:

  • Nightmare Tree (TA) Leaf Exploit: This is an exploit where you don’t get hit. In the one path where you do get hit (by the spiders that spawn behind you) the damage is easily stopped with a reflect, a second of AoE, or by pressing 6. Phantasm regeneration will do relatively nothing here.
  • Asuran Personal Storyline (Level 11 Golem): In this battle, the golem becomes invulnerable every 25 seconds while moving to his next position to wreck things. Instead of constantly shattering, you can spawn 3 Phantasms and just beat his health down until he moves. The Phantasms should follow him, allowing you to save your breath until the final 25%. However, this tactic is really only a tactic if you know what you’re doing and/or are a high level in which case you don’t need Regeneration. The Phantasms won’t get hit (and if they do, they’ll be one shot) so Retaliation won’t be super effective in this spot.

As for stating that the Inspiration tree is the most beneficial to allies is a joke to me as the only beneficial traits that I can see (being global in terms of builds) are Vigorous Revelations and Medic’s Feedback. The other team-helping traits HAVE to be specced for, making them choices, but not forcibly used as a support-type (although I will be honest, being able to spec Warden’s Feedback is something I miss sometimes).

The only way I can advise against it for a support build is to say that it has less feasibility for MY build as a supportive role than the trees I currently have. In my build, I could pull points from Illusions and Chaos to drop in Inspiration, but the benefit is far outweighed by the cost. Far, far, far outweighed.

In terms of fury and might generation, I simply pray to the RNG gods that I get as much as possible whilst I’m in my Staff rotation (that’s a lie, I personally don’t care as to whether or not I have Might or Fury up on myself), as I tend to have 2-3 clones up at all times, even whilst shattering. In WvWvW, it’s highly plausible for me to have 4-9 Illusions up, but the majority of them are moving, not attacking (as known to all Mesmer’s that know how to get more than 3 Illusions on the field). I don’t know why I brought this last point up.

My build lets me (unintentionally) be tankier than when wearing my knights/soldiers armor.

To reiterate (aka tldr): I don’t actually share my boons unless they’re worth sharing, as in I have a lot at near-full/high duration. I focus on doing my part instead of hoping everyone does theirs.

This way I can do things like CoF and not have a 5 minute Effigy because I’m the only person doing damage as a full-support Mesmer with no Pow/Pre.

(Also, right now I’m eating Plates of Truffle Steak Dinner as I crafted a few to test out and am burning them off slowly so I don’t really need Power. As for Precision, I’m at 46% crit chance with 83% crit damage, 93% with the truffle dinner. I think my damage is in a pretty good spot for a build that takes relatively no damage.)

And yes, at this point I can actually just take out Signet of Inspiration from my build, but that extra boon is pretty useful with 100% boon duration as every boon will be up until the next boon comes except for Protection, which I can get from Chaos Storm/Armor as well.

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Posted by: Phaeton.9582

Phaeton.9582

archangel were you running in one of my comps?

I’ve been building teams around SoI for the last three weeks.. if you’re solid at spvp then /w me in game


Phaatonn, London UK

(edited by Phaeton.9582)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

@Kasama: Build seems pretty cool, I’ll add it to the list

@Esplen: That doesn’t negate the fact that the Inspiration Tree is the only traitline that has allies in mind. Your build certainly sounds effective, but it isn’t a support playstyle. Your boons are mostly for yourself and your main focus is on damage, support builds focus on … supporting. They are different styles with different mentalities.

@Phaeton. Never heard the term, what is a comp? I’ll make sure to shoot you a /w, as I LOVE sPvP.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Updated 6/22/13

Been a bunch of new support builds popping up since this thread first was announced, figured it was about time for an update.

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Posted by: skcamow.3527

skcamow.3527

Thanks Chaos – this is a great thread, and I know there are more support builds coming in the pipeline.

Kortham Raysplitter (Yak’s Bend)

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Posted by: bobross.5034

bobross.5034

@chaos and esplen
reading the back and forth has been interesting. I think chaos hit it on the head in that last comment, esplen’s build is a solo boon-stacking build with some boon-share thrown in. Chaos’s build is all about boon sharing.

I think there are many possible shades of grey between these two styles and it’s really great that they are all viable.

I also think it’s possible to play esplen’s build with team support in mind as the main focus, but it is just a matter of priorities in game. This fact makes it a potentially flexible build as it may easily switch from solo to support, by just altering the playstyle. that makes it good for solo-roaming in wvw, where occasionally you find yourself in a small group/zerg.

What you lose without inspiration is that fire and forget regeneration, which I love. Also the warden’s feedback is great defensively and offensively in wvw and pve alike. Again, how fortunate are we to have a profession where all of these variations on a style of play are not just possible but competitive?

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Posted by: jportell.2197

jportell.2197

Hey chaos thanks for throwing the protection build in there.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Godmoney.2048

Godmoney.2048

Just wanted to bump this for tomorrow so people can reference it more easily. I’m buying a new cleric set as we speak to start trying new stuff.

Thanks again for this thread.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

@bobross: Yep, you’re completely right. Some of the above builds, like the Protection Master & Paladin, had even showed me a few interesting tricks I’d never considered. My next project is figuring out a viable pvp support Mesmer.
@Esplen: Idk if you remember, but in the original argument I quoted something from another thread that, looking back, was just a bit rude for me to do so(justified, sure, but crass nonetheless). So I edited it out and wanna extend an apology for that. Some things we just gotta agree to disagree.

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Posted by: Alissah.9281

Alissah.9281

+1 to this thread, we need more support mesmers!

currently the average community member lives by “only guardians can support, if they dont support theyre bad, and if another profession supports theyre also automatically bad”.
maybe having more mesmers support will change this, i really hope it does.

i always try to fit 20 inspiration in shatter builds and 25/30 in phantams builds (in dungeons). i purchased a second set with healing power aswell, but i still have to make a buildfor that one, right now I just switch to the healing power if my party doesnt already have 100% regen uptime. i’d rather not pick builds from the internet, because making and testing my own is just pure joy ;D.

cheers,
Alissah

New Rainbow Guild – An open-minded guild exclusively for Transgender people!
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.

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Posted by: Karmasutra.9351

Karmasutra.9351

http://gw2skills.net/editor/?fgEQNAsfWlwzConVzoGa9IipHDHyBcnUwcQXJFz2FC-jECBYMERjUFDRj4AMBqIasVRFRjVZDT9iIq2SuIa1yAwsAA-w

WvW Inspirational Portal Bomber: As your team comes through portal drop chaos storm and time warp then hit signet of inspiration= instant face melt for the other team. For smaller skirmishes switch to mass invis for shorter cool down. I went for 20 in dueling over domination for the clones on dodge and extra bleed damage when I’m not on portal bomb duty.

Post-Nerf: Probably switching 20 out of dueling into domination for torch cooldown and switching bleed sigils for burns. Will have to test sword vs, scepter.

http://gw2skills.net/editor/?fgEQNAsfWlwzConVzoGa9IhpHDH5A/kCmDdSKc9rB-jUCBYMERjUFJjsIQEHgJQFRjtKqIasKbYqXER1WyFRrWGAmFA-w

(edited by Karmasutra.9351)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Added.

and this new patch buffed us support Mesmers btw, so some of these builds may be even more powerful than before.

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Posted by: Yougottawanna.7420

Yougottawanna.7420

With signet of inspiration, I see that it copies your buffs to nearby allies, has anyone researched how close “nearby” is and how many allies? For WvW in particular the number of allies that get the buffs would make a big difference.

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Posted by: Karmasutra.9351

Karmasutra.9351

With signet of inspiration, I see that it copies your buffs to nearby allies, has anyone researched how close “nearby” is and how many allies? For WvW in particular the number of allies that get the buffs would make a big difference.

600m radius but not sure if there is an actual cap on number of people that can recieve it. I’ve been checking all the different sources out there and haven’t found an answer, maybe someone else would know??? Will try to test with guild tonight if there are enough people on.

(edited by Karmasutra.9351)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I’m fairly certain only 5 people can receive it at once.. and I’m DYING to get 3 Inspiration Mesmers together in a zerg just once.

Also.. Has anyone messed around with the buffed Bountiful Interruption? Is there an internal cooldown? Is it 5 stacks of might/boons per person interrupted?

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Posted by: Kelgan.4971

Kelgan.4971

Tested this morning and we got a 5 persons cap for active SoI. /sadface

Adam Wright [ELY] – Vizunah Square (EU)

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Posted by: Finale.5281

Finale.5281

Saw the title and instantly though of all the champs in league that started as viable contenders in various roles then got nerfed and relabeled support, while being inferior to dedicated supports.

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Posted by: Korusef.3714

Korusef.3714

The BI is like a roulette wheel sometimes. I tried it in the new pirate dungeon on the mobs and when lucky got 25 might in one pull of focus wall.

But other times I was not so lucky. So at best it is a toss up.

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Posted by: skcamow.3527

skcamow.3527

The BI is like a roulette wheel sometimes. I tried it in the new pirate dungeon on the mobs and when lucky got 25 might in one pull of focus wall.

But other times I was not so lucky. So at best it is a toss up.

Do you also use Staff in your build? It’s not worth taking BI in my opinion if you don’t have a traited focus (pulls) and staff (chaos storm) for shorter cool downs. Between those two and F3 you can get some decent might upkeep. Add some battle sigils and might granting runes and it’s even better.

Kortham Raysplitter (Yak’s Bend)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

UPDATED 6/27/23

…Wow, this thread nearly doubled in size in a matter of a week! I’ll be dividing categories of offensive support and defensive support (and WvW/PvP/PvE) once I examine all the builds.

I was messing around with BI yesterday. It CAN be a bit random, but the reward is completely worth it. Its especially good vs channeled abilities. I can see this being glorious in WvW.

(edited by Chaos Archangel.5071)

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Posted by: skcamow.3527

skcamow.3527

Yep, it’s very much worth it as I’ve experienced in the build I run.
Also check out a new support build by Zumi that went up earlier – looks solid.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Build-Phantasmal-Boons

Kortham Raysplitter (Yak’s Bend)

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Yep yup, I had added it with the last update. That build looks really strong, its like the offensive opposite of my build. The white witch build intrigues me too, I really wanna see it in action.

I ran into jportell a couple days ago while I was theorycrafting in the Mists before I was about to log (my computer has an overheating problem so the framerate drips dramatically before it eventually just shuts off). We had a quick duel and let me tell you… Protection Master = Bad. kitten .

I knew the stealth would destroy me with such crappy framerate but I really was amazed by his perma-protection. Im almost scared the pvp forums are gonna be screaming for more nerfs soon.

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Posted by: jportell.2197

jportell.2197

Nahhh they won’t be screaming to nerf these builds yet we are still to vulnerable to conditions. And with everyone and their mom running necro those are the FOTM builds right now… And they are pretty god kitten strong

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

UPDATED - 9/23/13

Added Sensotix’s tPvP build. Are there any support builds I’ve missed?