Shatter Location - Detailed Mechanics?
I’d love to hear some thoughts on this as well.
In my anecdotal experience (Staff/Sword/Sword), I frequently observe my clones (and phantasms) running in pursuit of their shatter target; if the target is mobile, the clones can effectively be kited and delayed from shattering.
What I’m not clear about is whether those clones will be overwritten if I generate new clones in that window between when the shatter was issued and when the clones actually reach their target and trigger the shatter animation.
I also believe there might be a delay between when HUD text (damage numbers etc.) pops and when the shatter animation occurs.
What I’m not clear about is whether those clones will be overwritten if I generate new clones in that window between when the shatter was issued and when the clones actually reach their target and trigger the shatter animation.
I was going to say if you generate new clones just after shattering before they have shattered you will have additional clones on screen before the others have shattered. I’ve seen 6 clones on screen in a fight when I shattered then used Decoy and Mirror Images.
Now I just tested this in HOTM and it seems the above works as I said but sometimes it doesnt and you dont get any new clones. A bug or maybe its the timing of using decoy/mirror images/dodging too early?
I also noticed that if you dodge to generate new clones, the clone takes the closest target, not your current target. That must be the reason why my shatter sometimes runs to a npc I have never targetted and not my player target in WvW.
Also, I’ve noticed a couple times, my phantasm (duelist, specifically) will simply shatter at its current location without moving at all.
I believe they do this when they can’t reach target’s location.
if your target stealths after you shatter, then the illusiosn will run to the last known location of your target and shatter.
If you target is visible, the clones will run the straightest route to the enemy and shatter at its location. If your target moves, the clones will follow for a certain amount of time/for a certain distance, and if they don’t reach your target, they will just shatter when the time ends/they have moved the certain distance.
[TLA] Desolation (EU)