Shatters, Heals, & Reticle Targeting

Shatters, Heals, & Reticle Targeting

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Posted by: Griim.5142

Griim.5142

I am curious to know if others would find the following changes useful? I could not find results via a search, so I apologize if this has already been proposed.

  • Disable shatter skills (F1-F4) from being activated if no illusions exist and you do not have the trait Illusionary Persona
  • Disable the healing skill (6) from activating when full health, or even when you are at 90%+ health

I mention this because I assume that others, like me, occasionally press a button they do not mean to, thereby wasting an ability for its entire duration. Yes, I could be more careful, but there are times when in the heat of battle that fingers are flailing.

  • An option to allow ground target effects (reticle targeting) to occur at my current target. This would not be needed, of course, if something similar to the Combat Mod is implemented.

I mention this because it is sometimes difficult to see where my cursor is (when fast-cast is on) and I do not always place these effects where I mean to. Or, it is just difficult to appropriately target a spot while also moving and looking around.

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Posted by: Nretep.2564

Nretep.2564

There are multiple effects “on heal”, which would make it awkward if you disabled heal on full health.

I dunno how it’s with shatter effects, but well, both of those things happen to me, too.

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Posted by: Poplik.8697

Poplik.8697

if you use shatter without illusions, you only get like 3 sec cooldown

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Posted by: nidwin.6731

nidwin.6731

I regularly press my mantra heal button at full health.

1. It grants regeneration to nearby allies.
2. To empty my healing mantra to be able to recharge it for the aoe heal when needed.

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Posted by: Ceelaniri.8410

Ceelaniri.8410

I also regularly press my heal to get the swiftness buff from the centaur runes when travelling across map on my own, pretty useful

Desdaemon Frag
Gandara

Shatters, Heals, & Reticle Targeting

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Posted by: Griim.5142

Griim.5142

if you use shatter without illusions, you only get like 3 sec cooldown

I only see this when I am out of combat, otherwise it has (for me, anyway) always been the full cooldown.

I guess it really all comes down to the fact that there is too much overlap in abilities, items, and traits, and therefore their affect on different playstyles. Perhaps another interface option would be more ideal to disable these things, if you prefer. For my playstyle, I’d prefer to not have these things occur when those conditions aren’t met.

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Posted by: Xyrm.5602

Xyrm.5602

With trait XI in the Illusions tree, you can shatter on yourself. To implement your first option, you would rob players who have this trait from the ability to shatter without clones when it could save their life, especially with the F3 or F4 shatters.

My Stealthy Thief:

http://tinyurl.com/adjw3ww

Shatters, Heals, & Reticle Targeting

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Posted by: Griim.5142

Griim.5142

With trait XI in the Illusions tree, you can shatter on yourself. To implement your first option, you would rob players who have this trait from the ability to shatter without clones when it could save their life, especially with the F3 or F4 shatters.

Copied from my original post
“…and you do not have the trait Illusionary Persona”

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Posted by: Somna.5168

Somna.5168

I could have sworn the shatter skills only have a 4 second cooldown if you don’t have any valid illusions to use them with.