Should the clone ui be updated?

Should the clone ui be updated?

in Mesmer

Posted by: roamzero.9486

roamzero.9486

The only information the three dots give is the amount of illusions you have up, irregardless of whether they are phantasms or regular clones. Personally, I think it would be nice if the color of the dots was adjusted to indicate a phantasm or a clone, and maybe overlay a weapon icon to indicate the mainhand the illusion is wielding (or maybe what weapon the illusion was summoned with).

Should the clone ui be updated?

in Mesmer

Posted by: Pyroatheist.9031

Pyroatheist.9031

Having a different color to indicate phantasms or clones would certainly be nice, but ultimately not necessary. Part of playing the class is knowing what clones and phantasms you have up, managing them and relying on them. Being able to do this effectively is part of what makes a strong playstyle for a mesmer.

Should the clone ui be updated?

in Mesmer

Posted by: Kaamau.5341

Kaamau.5341

Yep I pretty much know what I have up 24/7. Its kinda become second nature and I don’t have to think about it.

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Should the clone ui be updated?

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Posted by: Alissah.9281

Alissah.9281

I like having the 3 dots the same color… I feel like puting weapon symbols or coloring hem different is unnescesary clutter :/.

Im all in for the option to turn it on and off though!

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Should the clone ui be updated?

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Posted by: hardloop von edgehoven.8512

hardloop von edgehoven.8512

they even should update the mechanics of shattering and distinct between clones and phantasms.
would be nice if one could decide if he shatters only clones or phantasms at any time.
especially non-shatterintensive phantasm specs which have to deal with clones from time to time, especially with some traits, would have a boost of tactical gameplay.

im not sure if it is that big deal of thinking about illusions atm.
u just spam them more or less until they die (fast as we all know…) or u need a certain shattereffect. its spamming unless u are really in desperate need of the tipitop of dps with a perfect “rotation”.

Should the clone ui be updated?

in Mesmer

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

It would be nice if:

1) They were different colour for Phantasms
2) showed Health %
3) Cool down on Phantasm attack would be nice as well

Should the clone ui be updated?

in Mesmer

Posted by: gurugeorge.9857

gurugeorge.9857

This is an example of why customizable UIs are a good thing. For some people, extra information would be just clutter, for others, they like to be able to have that deeper knowledge at a glance.

Should the clone ui be updated?

in Mesmer

Posted by: tetrodoxin.2134

tetrodoxin.2134

Well, it wouldn’t be necessary I guess, most Mesmers are already used to playing attention for this kinda stuff, but it wouldn’t hurt either. New players would probably benefit from this overhaul. On the other hand, anet wants the UI to be as minimalistic as possible so you pay more attention to the ingame action.

Anet hates [your class], since [other classes] got buffs while [your class] only received nerfs.