So shatters still have a global cooldown.

So shatters still have a global cooldown.

in Mesmer

Posted by: SteepledHat.1345

SteepledHat.1345

Just wanted you all to know we haven’t forgotten. That GCD was supposed to be a temporary fix. I still can’t daze mid mind wrack….

“Failure to remain calm is the sign of a weak mind.”

So shatters still have a global cooldown.

in Mesmer

Posted by: Alissah.9281

Alissah.9281

I e been shattercatting much more than other builds since the global cooldown, and ive nver actually felt like it had a significant impact on my playstle… Infact, i never noticed anything.
No offense, but thats just my point of view

New Rainbow Guild – An open-minded guild exclusively for Transgender people!
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.

So shatters still have a global cooldown.

in Mesmer

Posted by: jportell.2197

jportell.2197

@Steepled hat… I want em to fix it… along with just about every other bug/nerf and non working skill or trait we have.

Johnny The Gray
GASM’s Bunker Mesmer

So shatters still have a global cooldown.

in Mesmer

Posted by: Hexxen.7216

Hexxen.7216

I don’t really feel/notice the impact either. They wanted to stop the way that we could use one clone to do two shatters which was a bug and this was the answer. I mean if you pull off a mindwreck and then hit decoy and want to daze then I could see the cooldown of a single second being a slight annoyance but I agree with Alissah that it isn’t that bad at all.

So shatters still have a global cooldown.

in Mesmer

Posted by: Esplen.3940

Esplen.3940

I don’t really feel/notice the impact either. They wanted to stop the way that we could use one clone to do two shatters which was a bug and this was the answer. I mean if you pull off a mindwreck and then hit decoy and want to daze then I could see the cooldown of a single second being a slight annoyance but I agree with Alissah that it isn’t that bad at all.

You can still pull off that bug which is why the global cooldown is still in place. Albeit it’s a LOT harder to pull it off, it is still possible.

I hope you realize that the reason it was band-aided and remains so is people were essentially getting 4 instant dazes (25 vuln + might) and 7 mind wracks (with the previous might and vuln to make it do massive damage).

11 shatters with 6 clones and ~0.25s give or take, even without a macro.

So shatters still have a global cooldown.

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

we still have it because they haven’t done anything to fix it. We all need to calm down and give them like 18 more months to fix mez bugs, for izerker it may take another 2 years but who knows maybe by then they will have more than one person who fixes bugs.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

So shatters still have a global cooldown.

in Mesmer

Posted by: Crossplay.2067

Crossplay.2067

The global cooldown is a fraction of a second that’s meant to stop clones from having more than one shatter triggered on them. Why should that be stopped?