Stabo changes landing tomorrow

Stabo changes landing tomorrow

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Posted by: Ross Biddle.2367

Ross Biddle.2367

http://www.reddit.com/r/Guildwars2/comments/2yg71z/stability_change_goes_live_tomorrow_and_other/

  • When asking for an “average example” of the stability change: * Mantra of Concentration [Power Break] – Will grant 2 stacks with each usage, same duration.
  • When asking for the most powerful version of stability. * Some abilities will grant as much kitten stacks. * Rampage – Will grant up to 3 stacks on a 1 second interval over the duration. Basically making you invulnerable to CC unless they burst you with 4+ CCs before the interval pulses again.

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Posted by: Hlord.5940

Hlord.5940

is this another nerf to shattered concentration, since i read that the stability will grant a set amount during it’s interval time ?

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Posted by: Me Games Ma.8426

Me Games Ma.8426

For us mesmers that could mean that Moa will become extremly viable and important to counter elite skills (like lich form or even rampage).

Mindblossom – Sylvari – Mesmer – Jumpingpuzzler
Equinox [EqnX]
Riverside[DE]

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Posted by: MailMail.6534

MailMail.6534

The way I understand it, shattered concentration would remove the entire stack, so boon removal remains unaffected. All it would effect would be CC skills. Hopefully, my understanding is correct.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: Ross Biddle.2367

Ross Biddle.2367

is this another nerf to shattered concentration, since i read that the stability will grant a set amount during it’s interval time ?

Eh, yes and no. Depends on the skill granting stability.

Some will grant X stacks for Y seconds.

Some will grant 1 stack for 1 second on a 1s pulse for X seconds.

So in the former case a 3 clone diversion could strip stability and land a daze/interrupt on its own even without boon strip.

In the latter boon strip alone vs stabos on a pulsing skill can be less effective, though a 3 clone diversion is going to have the same effect as above.

On the other hand, so long as you cc burst someone with or without boon strip, they’re going to get hard CC’d.

The stabos/cc landscape has changed. Overall Mesmer is in a great place vs it (and we don’t even need to rely on stabos ;D )

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Posted by: Levetty.1279

Levetty.1279

Good to see Mantra of Concentration will still be useless, was worried I might have to use a Mantra then.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Good to see Mantra of Concentration will still be useless, was worried I might have to use a Mantra then.

I’m surprised it got 2 stacks. It’s strength is its stun break. It’s like the the cake, and the stabos is the icing.

You’d never eat the cake without the icing though. To dry and boring.

Still, sweeter options to take for lunch.

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Posted by: Flufferz.8907

Flufferz.8907

It actually makes shattered concentration better since diversion against a stab target used to be immune now itll proc in removing. The pulse thing is a bit annoying but that just means you have to be conscious of the buff bar.

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Posted by: Chaos.2108

Chaos.2108

FYI, patch delayed, check General Discussion.

Edit: https://forum-en.gw2archive.eu/forum/game/gw2/Next-Game-Build-Update/

(edited by Chaos.2108)

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Posted by: Fay.2357

Fay.2357

It actually makes shattered concentration better since diversion against a stab target used to be immune now itll proc in removing.

What you said here makes zero sense.

At any rate, I don’t really see this as being a significant change from the mesmer point of view. The major difference will be that you won’t be able to strip/steal long duration stab from some of the transforms, but that’s not a huge change, just means that moa will become a bit more important vs transforms, and we’ll have even less reasons (if that’s even possible) to take arcane thievery or mimic.

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Posted by: Flufferz.8907

Flufferz.8907

@Fay
Pretty sure when you diversion someone with stab right now you don’t strip boons (ofc I learned not to do that mistake in the first couple days of PvP but still). Now since there is an effect (lowering stab stacks by 1) you should get the boonstrip proc so you can diversion with impunity for strips.

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Posted by: Fay.2357

Fay.2357

@Fay
Pretty sure when you diversion someone with stab right now you don’t strip boons (ofc I learned not to do that mistake in the first couple days of PvP but still). Now since there is an effect (lowering stab stacks by 1) you should get the boonstrip proc so you can diversion with impunity for strips.

Diversion, like all shatters, will remove boons on hit if you take shattered concentration. It still hits, it just doesn’t daze until the stab is removed.

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Posted by: Flufferz.8907

Flufferz.8907

well then I have learned something – thanks Fay

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Posted by: Fay.2357

Fay.2357

well then I have learned something – thanks Fay

Also fun fact, distortion will actually strip boons with shattered concentration. There’s a very small aoe range around the clone (or yourself with IP) that somehow does a hit-check and will remove boons if something is in range.

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Posted by: alanis.6094

alanis.6094

well then I have learned something – thanks Fay

Also fun fact, distortion will actually strip boons with shattered concentration. There’s a very small aoe range around the clone (or yourself with IP) that somehow does a hit-check and will remove boons if something is in range.

Distortion also procs MtD.

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

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Posted by: Zenith.7301

Zenith.7301

Well glad to see I can throw my mantra of concentration into the trash can for PvE, those kitten Inquest Technicians in Arah P2 will now be able to stun you to death again.

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Posted by: Swish.2463

Swish.2463

The stability changes wont really effect any builds that already take boon removals..

The only larger change will be for builds like CI or CS (which will likely get a very swift nerf and or bug fix and become broken or useless btw)

But likely you’ll just want to wait for the now very short durations of Stability to wear off as it seems we wont be seeing anymore 8 to 15 second durations of the boon.

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

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Posted by: MailMail.6534

MailMail.6534

I just feel like overall, they are going in a direction where all the buffs are watered down. First it was might, now stability. What’s next, making Swiftness 10+ increase in movement speed instead of 33%?!?! Instead of nerfing conditions/buffs, they should nerf the application of them on a micro level.

I like that this is generally a buff for CC Mesmers in pvp, but it still doesn’t bode well for the health of the game in general.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

At any rate, I don’t really see this as being a significant change from the mesmer point of view. The major difference will be that you won’t be able to strip/steal long duration stab from some of the transforms, but that’s not a huge change, just means that moa will become a bit more important vs transforms, and we’ll have even less reasons (if that’s even possible) to take arcane thievery or mimic.

Well Diversion will now strip stab even without shattered concentration. 3-clone diversion shatters will be a bit more important in any Mesmer build.

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Posted by: ASP.8093

ASP.8093

The stability changes wont really effect any builds that already take boon removals..

Possible exception there is that it sounds like a lot of the big punchy transformation-like elites are getting long-duration stability replaced with pulsing stability gain. Which is pretty annoying because, well, it’s weakening one of our best counters to them (boon rips).

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com

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Posted by: Fay.2357

Fay.2357

At any rate, I don’t really see this as being a significant change from the mesmer point of view. The major difference will be that you won’t be able to strip/steal long duration stab from some of the transforms, but that’s not a huge change, just means that moa will become a bit more important vs transforms, and we’ll have even less reasons (if that’s even possible) to take arcane thievery or mimic.

Well Diversion will now strip stab even without shattered concentration. 3-clone diversion shatters will be a bit more important in any Mesmer build.

Doing that will still be a waste though; no dazzling procs is a pretty significant change. You’ll still want the boon strip and then followthrough.

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Posted by: skcamow.3527

skcamow.3527

At any rate, I don’t really see this as being a significant change from the mesmer point of view. The major difference will be that you won’t be able to strip/steal long duration stab from some of the transforms, but that’s not a huge change, just means that moa will become a bit more important vs transforms, and we’ll have even less reasons (if that’s even possible) to take arcane thievery or mimic.

Well Diversion will now strip stab even without shattered concentration. 3-clone diversion shatters will be a bit more important in any Mesmer build.

Doing that will still be a waste though; no dazzling procs is a pretty significant change. You’ll still want the boon strip and then followthrough.

In 1v1’s absolutely, better to strip or wait it out versus wasting the 3 chain daze just to get rid of stab. In team fights though, the random chaos storm/MoD/Imbued Diversion (yeah right) AoE procs are going to be really nice to whittle stacks down.

Kortham Raysplitter (Yak’s Bend)

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Posted by: MailMail.6534

MailMail.6534

At any rate, I don’t really see this as being a significant change from the mesmer point of view. The major difference will be that you won’t be able to strip/steal long duration stab from some of the transforms, but that’s not a huge change, just means that moa will become a bit more important vs transforms, and we’ll have even less reasons (if that’s even possible) to take arcane thievery or mimic.

Well Diversion will now strip stab even without shattered concentration. 3-clone diversion shatters will be a bit more important in any Mesmer build.

Doing that will still be a waste though; no dazzling procs is a pretty significant change. You’ll still want the boon strip and then followthrough.

In 1v1’s absolutely, better to strip or wait it out versus wasting the 3 chain daze just to get rid of stab. In team fights though, the random chaos storm/MoD/Imbued Diversion (yeah right) AoE procs are going to be really nice to whittle stacks down.

I agree with these sentiments. If you’re running a shatter spec, you’re most likely already using Shattered Concentration and should use F1/F2 for removal.

This is a slight buff to Mesmers, but overall, the need for Mesmers in the meta just worsened, because other classes can whittle down the now nerfed stability themselves with group effort instead of entirely depending on Mesmers/Necros for boon strip. Yes, it still helps to have boon strippers, but it’s not crippling if you don’t.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: Zenith.7301

Zenith.7301

The stability changes wont really effect any builds that already take boon removals..

Possible exception there is that it sounds like a lot of the big punchy transformation-like elites are getting long-duration stability replaced with pulsing stability gain. Which is pretty annoying because, well, it’s weakening one of our best counters to them (boon rips).

Well, it is pretty dumb a 180 sec cd skill gets cancelled out by a 35 sec recharge one, ad even worse by a shatter as low as 10 sec cd.

Rangers have virtually no other access to stability and god knows necros need buff against being CC’d to death if anything.