I have been playing a Mesmer since BWE1. I have tried many builds but this has become my favorite so far.
Traits
Domination:
10 Points
Illusion of Vulnerability – Inflict 5 seconds of vulnerability when you interrupt a foe.
III – Illusions inflict 15% more damage.
Dueling:
20 Points
Critical Infusion – Gain 1 second of vigor on critical hits.
II – Your Phantasms have fury.
Sharper Images – Illusions inflict bleed on critical hits.
III – Gain 3 seconds of retaliation when you block an attack.
Chaos:
15 Points
Metaphysical Rejuvenation – Gain 10 seconds of regeneration when your health reaches 75% (30-second cooldown).
IV – 3% reduced damage for each illusion you have in the world.
Illusionary Membrane – Gain protection for 2 seconds when you gain regeneration.
Inspiration:
25 Points
Vengeful Images – Grants Retaliation to Phantasms.
V – Phantasms have 20% more health.
Phantasmal Healing – Phantasms grant regeneration to nearby allies.
VI – Move faster for each active illusion.
Phantasmal Strength – Phantasms do 15% more damage.
Runes
Weapons:
Sword – Sigil of Superior Air – 30% chance on Critical: Cause a Lightning Strike
Sword(oh) – Sigil of Superior Bloodlust – Gain +10 power each time you kill a foe. (Max 25 stacks; ends on down.)
Scepter – Sigil of Superior Air – 30% chance on Critical: Cause a Lightning Strike
Pistol – Sigil of Superior Bloodlust – Gain +10 power each time you kill a foe. (Max 25 stacks; ends on down.)
Armor:
Superior Rune of the Orge
Beserker’s Amulet with Beserker’s Jewel
Skills
Sword/Sword
1) Mind Slash/Mind Gash(combo) – Vulnerable (5secs) +1% damage
Mind Stab (combo) – Stab your foe and rip a boon off of them.
- I do use auto-attack briefly mainly for the second combo to rip boons.
2) Blurred Frenzy – Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks. Distortion (2s)
- Your strongest attack outside your illusions. Great offensive for its damage, Defensive for its evade.
3) Illusionary Leap – Summon an Illusion that leaps to your target, crippling them. (1 second cripple 50% speed)
Swap (Combo) – Swap places with your clone. Immobilize nearby foes. (2 second Immobilize)
- Great for chasing someone down when the skill works. I tend to use it only when I am close to them as I get a higher rate of success of it working.
4) Illusionary Riposte – Block your foe, creating an illusion when attacked.
Counter Blade (combo) – Shoot out a bolt that dazes foes in line.
- This is where synergy takes great effect in the build. Remember the trait we put that gives 3 seconds of retaliation for every block. The combo is great as well. Before the block ends cast it again for that 1 sec daze.
5) Phantasmal Swordsman – Create an illusion that attacks your foe.
- This is a really hard hitting phantasm. I’ve seen 3500 – 6000 critical hits from this phantasm.
Scepter/Pistol
1)Ether Bolt – Shoot out a bolt of energy at your target.
Ether Blast(combo) – Shoot out a second bolt of energy at your target.
Ether Clone (combo) – Shoot out a third bolt of energy confusion your target. Summon a clone that cast Ether Bolt.
- Great auto attack that you can use to kite. Shattering Illusions as much as possible because of the third combo.
2) Illusionary Counter – Block the next attack. Counter by creating a clone that cast Ether Bolt.
Counter Spell (combo) – Shoot out a bolt that blinds foes in line. (5sec Blindness)
- Again working off that trait grants retaliation. Also the combo skill is good for its blindness should you not get the block.
3) Confusing Images – Channel a beam of energy that damages and confuses your foe. (5x Hits. Confusion (5seconds): 325 damage on skill use.)
4) Phantasmal Duelist – Create an illusion that unloads its pistols on your foe.
- Pretty much every Mesmer should know this skill.
5) Magic Bullet – Hit up to three foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded.
Heal: Ether Feast – Heal yourself. Gain additional health for each active illusion.
Utility 1: Decoy – Gain stealth and summon an illusion to attack your foe.
- Love this skills. Granting stealth breaks the target lock on you. Making it great to cause confusion.
Utility 2: Null Field – Create a field of energy that rips all boons from foes, and cures all conditions on allies.
-Great against heavy boon builds, great against heavy condition builds. Probably one of the strongest Mesmer skills.
Utility 3: Blink – Teleport to a target location.
- Perfect when you get caught by 100b or PW.
Elite: Time Warp – 10seconds of quickness. (teamfights)
Moa – 10seconds of transformation into a moa. (solo)
Feel free to reply with questions or pm me with them.
Enjoy