Well of Precognition, a must? ( PvP )

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

Is this a free rez every 45 seconds ( or less with alacrity : D )? And if so do you see it as being a must on your skill bar in pvp? And what would you give up? Decoy? Discuss!

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Absconditus.6804

Absconditus.6804

Well, since I am not shackled by Decoy, as I haven’t touched the skill for the better part of a year, if not a bit longer now, I can give up Decoy, sure. I don’t run stealth, and can contest far better thanks to it. It also helps with my interrupts, since I can get the pressure I want directed on me, and my illusions are allowed to live that much longer, doing what they do before I shatter them. But this is besides the point, on topic;

How this would be a free resurrect(?) I don’t see. “Blur”, nor Endurance equals a resurrect, so.. what do you mean? That you might not be interrupted for 1- out of every 3 seconds, when trying to resurrect a team member that went into Downed State? I do think the well seems mildly enticing, sure, but as for which skill I’d replace, I don’t know. Maybe Blink, I don’t really need it when having Phase Retreat as an alternative. I know I won’t replace Mantra of Distraction, I love my interrupts way too much, but I guess I might swap away Null Field, it’s the skill I tend to replace the most as-is, depending on what I want (e.g., if I want to put Portal into my setup).

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Chaos Archangel.5071

Chaos Archangel.5071

With it being a stunbreak, it’s very interesting.

3 seconds of blur for your entire team is very nice especially for guaranteed stomps and safe rezzes. Its hard to say, because right now all the wells are awesome at this point, and each one could find a place in any build.

(edited by Chaos Archangel.5071)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Well, since I am not shackled by Decoy, as I haven’t touched the skill for the better part of a year, if not a bit longer now, I can give up Decoy, sure. I don’t run stealth, and can contest far better thanks to it. It also helps with my interrupts, since I can get the pressure I want directed on me, and my illusions are allowed to live that much longer, doing what they do before I shatter them. But this is besides the point, on topic;

How this would be a free resurrect(?) I don’t see. “Blur”, nor Endurance equals a resurrect, so.. what do you mean? That you might not be interrupted for 1- out of every 3 seconds, when trying to resurrect a team member that went into Downed State? I do think the well seems mildly enticing, sure, but as for which skill I’d replace, I don’t know. Maybe Blink, I don’t really need it when having Phase Retreat as an alternative. I know I won’t replace Mantra of Distraction, I love my interrupts way too much, but I guess I might swap away Null Field, it’s the skill I tend to replace the most as-is, depending on what I want (e.g., if I want to put Portal into my setup).

If your team is decent 3 seconds where your evading is amazing. I think you could get a lot of rezes off that you wouldn’t be able to without the well.

@chaos

The only other well that I think might come close is well of action for the same basic reason: helping with rezzing and stopping the enemy from rezzing. But I think well of precognition does the rezzing better while well of action does the preventing the enemy from rezzing better. Ultimately I think well of precognition is better but I’ll have to wait and see. I can’t see a reason to take the other two wells at all in pvp.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: MailMail.6534

MailMail.6534

With it being a stunbreak, it’s very interesting.

3 seconds of blur for your entire team is very nice especially for guaranteed stomps and safe rezzes. Its hard to say, because right now all the wells are awesome at this point, and each one could find a place in any build.

SPOILER ALERT: Well Meta.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Absconditus.6804

Absconditus.6804

Ok, let’s not get ahead of ourselves here. Yes it’s 3 seconds, out of 9 in total. 1 second every 3 seconds. Even if your team is decent, if the other team is decent, well, the other team can work around that with, e.g., just one Mantra of Distraction placed right as the Blur goes away. You have a generous 2 second window to deal with the evades.

Also, a lot of resurrects would mean that you have a lot of team members downed in the same location. The well isn’t that large, haha, you sort of make it sound as if it’s gigantic. And, if your team at the time suffers from downed players on a regular basis when faced with team fights, it is most likely having problems beyond what the well can fix. But sure, the well seems interesting enough, though as Chaos says as well, there’s other interesting wells to select from as too.

Well, well, well, seems we get to write well a whole lot with our new wells.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

With it being a stunbreak, it’s very interesting.

3 seconds of blur for your entire team is very nice especially for guaranteed stomps and safe rezzes. Its hard to say, because right now all the wells are awesome at this point, and each one could find a place in any build.

I think this is the key point in here. All wells now start to be worth of a spot in the utility bar. And that is the way all skills should be. In any case, it will be difficult because we have only 3 utility spots. Action + Precognition are great tools. But so is Blink, portal etc…. So taking wells will be at the cost of some mobility. And that is great because it now defines 2 different roles for the mesmer:

  • the roamer, as is “meta” for mesmer, with great mobility and great single target burst, currently with stealth
  • the team-fighter/point defender: less mobile but a great addition to any team fights. Using wells, maybe glamours (time warp/null field), maybe boonshare etc…

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Ok, let’s not get ahead of ourselves here. Yes it’s 3 seconds, out of 9 in total. 1 second every 3 seconds. Even if your team is decent, if the other team is decent, well, the other team can work around that with, e.g., just one Mantra of Distraction placed right as the Blur goes away. You have a generous 2 second window to deal with the evades.

Also, a lot of resurrects would mean that you have a lot of team members downed in the same location. The well isn’t that large, haha, you sort of make it sound as if it’s gigantic. And, if your team suffers from downed players on a regular basis when clashing, it is having problems. But sure, the well seems interesting enough, but as Chaos says as well, there’s a whole lot of other interesting wells to select from as well.

Well, well, well, seems we get to write well a whole lot with our new wells.

here is how it works: the well pulses once every second. For the first 2 seconds it pulses blur. So there isn’t a 2 second gap at all. And I’m talking about only using this to save one person not multiple ( if you have multiple people down this probs won’t save you ). And like I said above there is no gap so they can’t stun/daze you between pulses. As for having downs a lot, people do go down ( even in world tournaments ). Now we can all guess how many downs per match have to happen for it be worthwhile to take the well, but that’s sorta what the thread is about. Is it worthwhile or not? I for one think it is worthwhile but we won’t really know until we have more time with chrono. And as for there being other worthwhile wells to choose from, the only other one I can think of that might come close is well of action. But I still think well of precognition is better ( by a decent amount ).

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Fay.2357

Fay.2357

Tbh I think it’s way strong. I think it would be balanced if it didn’t apply the blur to a downed body, that way they could still poison/cleave to try and prevent the res. This way it’s literally a free res every time you use it.

I’m also curious as to whether blur stops a stomp from landing, same with distortion (distortion sharing). This came up a while ago, but I don’t think it was ever tested.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

With it being a stunbreak, it’s very interesting.

3 seconds of blur for your entire team is very nice especially for guaranteed stomps and safe rezzes. Its hard to say, because right now all the wells are awesome at this point, and each one could find a place in any build.

I think this is the key point in here. All wells now start to be worth of a spot in the utility bar. And that is the way all skills should be. In any case, it will be difficult because we have only 3 utility spots. Action + Precognition are great tools. But so is Blink, portal etc…. So taking wells will be at the cost of some mobility. And that is great because it now defines 2 different roles for the mesmer:

  • the roamer, as is “meta” for mesmer, with great mobility and great single target burst, currently with stealth
  • the team-fighter/point defender: less mobile but a great addition to any team fights. Using wells, maybe glamours (time warp/null field), maybe boonshare etc…

I don’t get what everyone is seeing in all the other wells. Am I just missing something obvious? What roles do you see the other wells performing that would be better than portal,blink, and decoy/well of precognition.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Absconditus: It’s 1s blur per pulse. Each pulse is 1s behind each other like every other well.

@Frenchfry:

Calamity – 5k damage bursts + cripple/weakness
Recall – 7s teamwide alacrity when traited and AoE chill
Action – Decent damage, aoe slow/quickness makes this a mini time warp.
Renewal – Glorious AoE heal and Condi removal (supcutie manipulated this with F5 for double heal bursts)

(edited by Chaos Archangel.5071)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Absconditus.6804

Absconditus.6804

I’m not convinced the duration has not been tampered with when each pulse is supposed to give 1s of Blur. It seems a bit rash to give each pulse on a 3s well, immunity to anything but such things as, e.g., Retaliation and/or Shocking Aura. Even if it’s on a Fourty-Five Seconds (“a kitten ” is kitten.. ok then.. WHAT?!—by this time next year, we can only read “kitten kitten kitten kitten kitten, kitten, kitten kitten” in our posts. This is getting ridiculous, ArenaNet…) CD. We’re talking about 5 targets having the benefit, not just one Mesmer. If it isn’t adjusted accordingly, then it’s downright overpowered and most likely considered mandatory for clashes on points, never mind for resurrecting. 3 seconds of straight up immunity is huge when you can cover so many people at once. Also I’m not sure why I had 9s in my head. Still, I think it needs adjusting, but I’m open for trying it out before screaming bloody murder.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Zenith.7301

Zenith.7301

This is no different from shadow refuge, the well is fine. A shadow refuge pretty much most of the time guarantees a rez or a group opener.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

Tbh I think it’s way strong. I think it would be balanced if it didn’t apply the blur to a downed body, that way they could still poison/cleave to try and prevent the res. This way it’s literally a free res every time you use it.

I’m also curious as to whether blur stops a stomp from landing, same with distortion (distortion sharing). This came up a while ago, but I don’t think it was ever tested.

I was the one asking about the distortion sharing on downed people. The answer seemed to be negative, and while I can’t say for sure, this is my impression on the battlefield.
I would not be surprised if the same thing happened for this blur.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I’m not convinced the duration has not been tampered with when each pulse is supposed to give 1s of Blur. It seems a bit rash to give each pulse on a 3s well, immunity to anything but such things as, e.g., Retaliation and/or Shocking Aura. Even if it’s on a Fourty-Five Seconds (45s is kitten.. ok then.. WHAT?!) CD. We’re talking about 5 targets having the benefit, not just one Mesmer. If it isn’t adjusted accordingly, then it’s downright overpowered and most likely considered mandatory for clashes on points, never mind for resurrecting. 3 seconds of straight up immunity is huge when you can cover so many people at once.

They would have mentioned if they did do something like change the duration of the well. Also condi damage does still hit while you have blur on. As for using it to clash on points instead of resurrecting, I highly doubt that would happen. Like you said yourself, the wells aren’t huge. And the ability to rez someone is big. Think about, until the guy comes off respawn and actually gets to where he needs to be, your team is outnumbered. If both teams are even, that’s 30+ seconds where the enemy just dominates.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

This is no different from shadow refuge, the well is fine. A shadow refuge pretty much most of the time guarantees a rez or a group opener.

Shadow refuge still allows you to cleave the refuge area. Stealth-rez is hard to counter only if the elementalist uses its downed skill 2 while the thief stealths him/her.

Blur has less counter.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Tbh I think it’s way strong. I think it would be balanced if it didn’t apply the blur to a downed body, that way they could still poison/cleave to try and prevent the res. This way it’s literally a free res every time you use it.

I’m also curious as to whether blur stops a stomp from landing, same with distortion (distortion sharing). This came up a while ago, but I don’t think it was ever tested.

I was the one asking about the distortion sharing on downed people. The answer seemed to be negative, and while I can’t say for sure, this is my impression on the battlefield.
I would not be surprised if the same thing happened for this blur.

Even if this was the case, you can get a rez off way before they can stomp the downed guy. The only problem is that while rezzing you can easily get cleaved down by the enemy team. But this is where well of precognition comes into play.

“Shadow refuge still allows you to cleave the refuge area. Stealth-rez is hard to counter only if the elementalist uses its downed skill 2 while the thief stealths him/her.

Blur has less counter."

^^this. You can still be cleaved down while in stealth. Not to mention well of precognition has a shorter cd.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Curunen.8729

Curunen.8729

I thought it was only 2 × 1 second Blur ticks, and the third tick simply gives the 35 endurance?

Maybe I’m interpreting it wrong, but to me it seems the Blur was moved and split over the first two ticks.

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I thought it was only 2 × 1 second Blur ticks, and the third tick simply gives the 35 endurance?

Maybe I’m interpreting it wrong, but to me it seems the Blur was moved and split over the first two ticks.

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

Wells first tick on cast, then 2 ticks and the final tick (after 3s) does something different.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Curunen.8729

Curunen.8729

I thought it was only 2 × 1 second Blur ticks, and the third tick simply gives the 35 endurance?

Maybe I’m interpreting it wrong, but to me it seems the Blur was moved and split over the first two ticks.

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

Wells first tick on cast, then 2 ticks and the final tick (after 3s) does something different.

Ah, thanks – I barely touched wells the last BWE so still unclear on how they work.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: NeroBoron.7285

NeroBoron.7285

I think it will be nice for group support and will be picked by because you can use it in many situations not only in PvP, also for wvw and pve
Stunbreak, damage negation, rezzing, regrouping, stomping.
A free rez not all just like with shadow refuge. I don’t expect that the blur is applied to the downed person. Else a stomp could be evadable by this?! :O assuming that is not applied to the downed person you can still damage the downed person apply poison and so on. Also the stomper could be quicker than you rezzing. But yes it makes it safer for your group to res.
Since you get into now instantly on caster you can really use it when it’s really needed, that was the problem before the change.

I expect a little increase of the cooldown like up to 50~60sec, because it could be really great and useful. But we gonna see that in the next beta weekend

(edited by NeroBoron.7285)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I thought it was only 2 × 1 second Blur ticks, and the third tick simply gives the 35 endurance?

Maybe I’m interpreting it wrong, but to me it seems the Blur was moved and split over the first two ticks.

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

This is how it works: Once you lay down the well you immediately get blur. The well pulses 2 times after that ( for a total of 3 seconds of blur ). On the third second after laying down the well you get the endurence. Hope that explains it.

EDIT: dangit Silverkey beat me too it as I got myself confused for a few minutes lol

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Curunen.8729

Curunen.8729

I thought it was only 2 × 1 second Blur ticks, and the third tick simply gives the 35 endurance?

Maybe I’m interpreting it wrong, but to me it seems the Blur was moved and split over the first two ticks.

Well of Precognition: Updated functionality. Now gives blur for 1 second per pulse during its active portion instead of on end. When it ends, allies within the well regain 35 endurance.

This is how it works: Once you lay down the well you immediately get blur. The well pulses 2 times after that ( for a total of 3 seconds of blur ). On the third second after laying down the well you get the endurence. Hope that explains it.

EDIT: dangit Silverkey beat me too it as I got myself confused for a few minutes lol

Thanks, now I get it.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: MailMail.6534

MailMail.6534

This should definitely replace Blink as the mandatory stun beaker for Chronomancers. Echoing Silverkey, this will surely define the Chronomancers role as significantly different from Mesmer. This is a good thing.

The utility is strong. Hopefully it doesn’t prevent stomps or else it would be a little bit on the powerful side. Did they lower the CD? 45 is befitting for this one.

Edit:
How I remember the mechanic of our wells- “1 tick 2 tick 3 tick BOOM!” So in total you have 3x of one effect and 1x of another.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

(edited by MailMail.6534)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I think it will be nice for group support and will be picked by because you can use it in many situations not only in PvP, also for wvw and pve
Stunbreak, damage negation, rezzing, regrouping, stomping.
A free rez not all just like with shadow refuge. I don’t expect that the blur is applied to the downed person. Else a stomp could be evadable by this?! :O assuming that is not applied to the downed person you can still damage the downed person apply poison and so on. Also the stomper could be quicker than you rezzing. But yes it makes it safer for your group to res.
We gonna see in the next beta weekend.

I expect a little increase of the cooldown like up to 50~60sec afterwards :S

I hope not… I think kitten is fine as it is.

edit: why does “45” “s” get kittenized?

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: NeroBoron.7285

NeroBoron.7285

No idea XD

/15 chars

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I think it will be nice for group support and will be picked by because you can use it in many situations not only in PvP, also for wvw and pve
Stunbreak, damage negation, rezzing, regrouping, stomping.
A free rez not all just like with shadow refuge. I don’t expect that the blur is applied to the downed person. Else a stomp could be evadable by this?! :O assuming that is not applied to the downed person you can still damage the downed person apply poison and so on. Also the stomper could be quicker than you rezzing. But yes it makes it safer for your group to res.
We gonna see in the next beta weekend.

I expect a little increase of the cooldown like up to 50~60sec afterwards :S

I think the blur does get applied to the downed person but he can still get stomped ( is this right silverkey? ). Even if the downed person is totally unaffected by blur, you can still probably get the rez off ( unless its like a thief with poison with all enemies ready to cleave or something ). If the blur does work as I think with a downed person then I could easily see a 90 second cooldown if not more.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Absconditus.6804

Absconditus.6804

why does “45” “s” get kittenized?

I think it is because it reads it as “a buttocks” in 1337 speak.. or something. The filter is overly sensitive. I can’t imagine what else it would triggers on it for, and regardless, for it to trigger on that word is just ridiculous at any rate. Oh no, someone wrote a slightly cruder word for buttocks on the internet, or a wild donkey, call the censorship police! Like i said before, I bet by next year, all we can read on the official forums are paragraphs of kitten. “Kitten kitten kitten, kitten.. kitten kitten kitten kitten. Kitten! Kitten kitten.”

Back to the well, why use the well for a resurrect, when you could much quicker push out a banner, or Signet of Mercy, Glyph of Renewal, Signet of Undeath, Toss Elixir R (from slotting Elixir R), Nature’s Renewal (from sacrificing a Spirit of Nature) for that matter. We are the only ones with a semi-terrible revival skill (out of the professions that has one, out of which only Thief does not), which places them back into downed state if there’s no opponents finished off during the window. Yes, these revival skills has a much longer recharge, but fourty-five seconds is still a rather lengthy recharge nonetheless (and I guess in that sense it’s not totally unbalanced if it truly is 3s of basically evading anything thrown your way as a team standing on it).

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: NeroBoron.7285

NeroBoron.7285

I think it will be nice for group support and will be picked by because you can use it in many situations not only in PvP, also for wvw and pve
Stunbreak, damage negation, rezzing, regrouping, stomping.
A free rez not all just like with shadow refuge. I don’t expect that the blur is applied to the downed person. Else a stomp could be evadable by this?! :O assuming that is not applied to the downed person you can still damage the downed person apply poison and so on. Also the stomper could be quicker than you rezzing. But yes it makes it safer for your group to res.
We gonna see in the next beta weekend.

I expect a little increase of the cooldown like up to 50~60sec afterwards :S

I think the blur does get applied to the downed person but he can still get stomped ( is this right silverkey? ). Even if the downed person is totally unaffected by blur, you can still probably get the rez off ( unless its like a thief with poison with all enemies ready to cleave or something ). If the blur does work as I think with a downed person then I could easily see a 90 second cooldown if not more.

I’m not so sure on that if I remember correctly other aoe spells that for example give stability don’t apply to a downed person and you can still kick him away from rezzing people.

Don’t nail me on that ^__^ don’t have access to my PC at the moment to verify.

Edit:
If you are right I agree it has to be increased. But I would rather see it not applied cause it could be so useful in other situations too.

(edited by NeroBoron.7285)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I think the blur does get applied to the downed person but he can still get stomped ( is this right silverkey? ). Even if the downed person is totally unaffected by blur, you can still probably get the rez off ( unless its like a thief with poison with all enemies ready to cleave or something ). If the blur does work as I think with a downed person then I could easily see a 90 second cooldown if not more.

I do not know for sure, but I would guess not. I feel like I sometimes have to fight my way for a rez despite using distortion. I think someone should try it with 2 friends and show the video to know for sure.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

This should definitely replace Blink as the mandatory stun beaker for Chronomancers. Echoing Silverkey, this will surely define the Chronomancers role as significantly different from Mesmer. This is a good thing.

The utility is strong. Hopefully it doesn’t prevent stomps or else it would be a little bit on the powerful side. Did they lower the CD? 45 is befitting for this one.

Edit:
How I remember the mechanic of our wells- “1 tick 2 tick 3 tick BOOM!” So in total you have 3x of one effect and 1x of another.

Interesting, you would take it over blink instead of decoy? On a lot of maps there tons of places where only a thief/ele could follow you ( sry necro you don’t ever get taken your excluded lol ). That is presuming they know where you blinked to ( kylo middle point ). And blink can be used to set up bursts just like decoy can. In addition blink has a shorter cd. Why would you take it over blink instead of decoy? Am I just missing something stupidly obvious?

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Fay.2357

Fay.2357

This should definitely replace Blink as the mandatory stun beaker for Chronomancers. Echoing Silverkey, this will surely define the Chronomancers role as significantly different from Mesmer. This is a good thing.

The utility is strong. Hopefully it doesn’t prevent stomps or else it would be a little bit on the powerful side. Did they lower the CD? 45 is befitting for this one.

Edit:
How I remember the mechanic of our wells- “1 tick 2 tick 3 tick BOOM!” So in total you have 3x of one effect and 1x of another.

No way it’s getting picked over blink. Defense is no substitute for mobility. It could, however, replace decoy.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I haven’t used Decoy in the last year…. Blink has always been my only stun breaker for quite some time. lol I usually value condition clear over Decoy and portal is usually on my bar as well.

Keep things in context though. Chronomancers aren’t regulated to just Blink/Decoy/Portal and based on twitch streams and videos, that’s been proven to be true thus far in these betas. On the contrary, if the chronomancer is providing a different role than classic Mesmer, then indeed defense might just be more valuable than blink. Though it’s hard to imagine not being able to blink on top of kitten tower. >_<

Now for a “classic” meta build, that’s a different story.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Zenith.7301

Zenith.7301

This is no different from shadow refuge, the well is fine. A shadow refuge pretty much most of the time guarantees a rez or a group opener.

Shadow refuge still allows you to cleave the refuge area. Stealth-rez is hard to counter only if the elementalist uses its downed skill 2 while the thief stealths him/her.

Blur has less counter.

In exchange for being purely defensive. Shadow refuge allows ambushes, it allows resets, and it allows peeling.

Cleaving is also relative to what class we’re talking about. Most classes are actually screwed with stealth because most of their attacks require a target.

Not every class is an ele or warrior or engineer who has the luxury of just spamming AoE.

I’ll take shadow refuge in WvW any day on my thief over 3 seconds of blurr. Stealth is silly powerful.

What I’m saying is, let’s not start fanning the flames of pvp hysteria already and ruin a skill for PvE.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I haven’t used Decoy in the last year…. Blink has always been my only stun breaker for quite some time. lol I usually value condition clear over Decoy and portal is usually on my bar as well.

Keep things in context though. Chronomancers aren’t regulated to just Blink/Decoy/Portal and based on twitch streams and videos, that’s been proven to be true thus far in these betas. On the contrary, if the chronomancer is providing a different role than classic Mesmer, then indeed defense might just be more valuable than blink. Though it’s hard to imagine not being able to blink on top of kitten tower. >_<

Now for a “classic” meta build, that’s a different story.

Just because some people who play the betas use other stuff than blink/portal doesn’t mean its a good/effective thing to do. I think its safe to assume the meta ( blink, decoy, and portal ) will stay the same unless the wells are useful. I think well of precognition will take decoys place. What do you see in the other 3 wells? If you take neither blink nor decoy your gonna be left with well of precognition as your only stunbreak. And I think the idea was to use it to save your allies not to use it as a stunbreak.

@Zenith

I don’t think anyone is arguing that well of precognition>shadow refuge or vice versa. That’s a totally different discussion which has nothing to do with this thread. All we were saying is that it’s better at rezzing downed allies. As for not all classes being able to cleave, most classes can. Warrior has Lb and axe and sword and hammer ( whichever ones you like lol ) which all cleave. Guardian has GS and scepter if you play DPS guard. If you play tank guard its not like your really going to be doing much damage but you still have mace and staff which cleave. Ranger has LB 5 and GS/sword if you play DPS ranger. If you play condi ranger you have torch 5 and entangle ( if you aren’t spirit ranger, but then again, ranger isn’t that good in pvp anyhow lol ). Thief has dagger 1 and SB 2 n 4. Engi has rifle 3 n 5. Grenades. Bombs. If you play condi you got pistol 4. Meser has sword 1 n 2 and GS 5 n 3. Ele has LW and fire 234 and earth 4. Necro is useless just like ranger but has wells, staff 2345 and dagger ( depenging on what you play ). This is just listing some of the stuff, not even mentioning the fact you can still hit with projectiles if you aim your camera and move a little. As for ruing the skill for pve, I hope this doesn’t happen either, but you would only really take it if A: you had to really carry your group or B: in challenging group content.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I haven’t used Decoy in the last year…. Blink has always been my only stun breaker for quite some time. lol I usually value condition clear over Decoy and portal is usually on my bar as well.

Keep things in context though. Chronomancers aren’t regulated to just Blink/Decoy/Portal and based on twitch streams and videos, that’s been proven to be true thus far in these betas. On the contrary, if the chronomancer is providing a different role than classic Mesmer, then indeed defense might just be more valuable than blink. Though it’s hard to imagine not being able to blink on top of kitten tower. >_<

Now for a “classic” meta build, that’s a different story.

Just because some people who play the betas use other stuff than blink/portal doesn’t mean its a good/effective thing to do. I think its safe to assume the meta ( blink, decoy, and portal ) will stay the same unless the wells are useful. I think well of precognition will take decoys place. What do you see in the other 3 wells? If you take neither blink nor decoy your gonna be left with well of precognition as your only stunbreak. And I think the idea was to use it to save your allies not to use it as a stunbreak.

Well of action is extremely useful for rez/stomp too. It is essentially like FmW for guardians and there is no denying that guardians are now rez-heroes! Also, on a team fight, alacrity can be extremely powerful. It is way too early to claim wells have no place in the future meta.

Also, when claiming blinks and portals are mandatory for the meta, let us remember that we have many classes in the PvP meta. Actually all classes but rangers are regularly in ESL tournaments. And yet, none have portals and few have blinks. Portal and blinks just define one specific role for the mesmer: the roamer. But as I mentioned earlier, currently mesmers have no place in the team fight while wells + slow + channeled-blocks will work best in precisely this context.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: tobascodagama.2961

tobascodagama.2961

Tbh I think it’s way strong. I think it would be balanced if it didn’t apply the blur to a downed body, that way they could still poison/cleave to try and prevent the res. This way it’s literally a free res every time you use it.

Yeah, this is potentially over the top. Potentially.

I hope not… I think kitten is fine as it is.

edit: why does “45” “s” get kittenized?

The kitten filter will always trigger on specific “naughty” words. But it also randomly triggers on innocent words, by design, presumably because it’s funny.

Amberley Avalen – Charr Mesmer
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Well of action is good. But if your already taking well of precognition what are you going to swap it out for? Blink? That leaves you with 1 stunbreak which you want to save for your allies unless in dire need. And if your using well of precognition as a stunbreak all the time ( which you no doubt will if that’s your only stunbreak ) then it would probably be better to take blink or decoy because your not getting the revival potential from well of precognition. Which would leave you only with portal, blink, and well of action. Still only 1 well. And portal can do so much great stuff that I really don’t think it would be worth taking well of action over it. I mean portal in itself can save allies ( granted on a longer cd ), not to mention decap points, lord rush, regroup/pullout of a fight. And there isn’t really a reason to take both of them. They both do the same thing basically, and with the cds + alacrity you would probably have them up in time for the next time someone goes down. As for the alacrity well, you all would have to be in the small radius at just the time it ends. The cleave they can do to you then makes the well do more harm than good.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Neither blur, nor invulnerability does affect people in downed state.

I like to have different skills in my bar in pvp than blink, decoy and portal for once and this skill might have a chance! The end of PU maybe? Or maybe gasp BUILD DIVERSITY!!! :O

Hehe, yea, I think it will be worth using like this in pvp

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Tbh I think it’s way strong. I think it would be balanced if it didn’t apply the blur to a downed body, that way they could still poison/cleave to try and prevent the res. This way it’s literally a free res every time you use it.

Yeah, this is potentially over the top. Potentially.

I hope not… I think kitten is fine as it is.

edit: why does “45” “s” get kittenized?

The kitten filter will always trigger on specific “naughty” words. But it also randomly triggers on innocent words, by design, presumably because it’s funny.

Off-topic because 4 is A and 5 + s = SS.

Although you can just say Assassin gear but no shortened form (that is to say something shorter than assass.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Neither blur, nor invulnerability does affect people in downed state.

I like to have different skills in my bar in pvp than blink, decoy and portal for once and this skill might have a chance! The end of PU maybe? Or maybe gasp BUILD DIVERSITY!!! :O

Hehe, yea, I think it will be worth using like this in pvp

Ok, that’s good to know. And yeah I could easily see chrono making an end to PU. But that remains to be seen.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Exciton.8942

Exciton.8942

It’s a nice well for sure.
But is it really that important?
We already have this minor trait in inspiration trait line that lets you share blur with teammates. And guess what? The radius for that minor trait is larger!(300 compared to the 240 of the well).

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

I don’t want the END of PU. But I want other playable options too. Not only oneshot nuke mesmers or condi mesmers. How about a supportive cele mesmer? If that’d work GOOD, that’d be great.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

It’s a nice well for sure.
But is it really that important?
We already have this minor trait in inspiration trait line that lets you share blur with teammates. And guess what? The radius for that minor trait is larger!(300 compared to the 240 of the well).

Nope, it shares distortion. That is very different:

  • distorsion = no cap points
  • blur = cap points

The minor in inspiration is actually a curse in conquest, because each time I try to save my life with it, the points gets uncapped…

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I don’t want the END of PU. But I want other playable options too. Not only oneshot nuke mesmers or condi mesmers. How about a supportive cele mesmer? If that’d work GOOD, that’d be great.

I personally feel like bunker mesmer is already close to bunker guardian in efficiency (though with just 10 times the amount of work)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Not only that but you would need 2 illusions + f4 off cd to match it. What happens if your teammate gets downed and you have 0 illusions up? By the time you can get 2 up its probably too late. As for being the end of PU, I think chrono could be better, but we will have to wait and see. And no doubt you could still run PU either way, tho you might not be as efficient as a chrono person ( we will have to wait to see ). And what is this chrono bunker you are talking about that is"close" to guardian efficiency? I would have to see it to believe it.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I can see I’m gonna need to wait to reply when I’m on my lap top. Place holder post so that I don’t get too behind…

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

And what is this chrono bunker you are talking about that is"close" to guardian efficiency? I would have to see it to believe it.

Well I have been playing around with a (non-chronomancer) mantra + boonshare interrupt bunker. It is probably ambitious to say it’s close to guardian bunker. I feel it is from a theoretical point of view + in my experience I get as good results with both although it is way harder to pull with the mesmer. But I’m not a great PvP-er and I don’t play in organized team, so my impression in the subject is fairly irrelevant.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: Fay.2357

Fay.2357

I don’t want the END of PU. But I want other playable options too. Not only oneshot nuke mesmers or condi mesmers. How about a supportive cele mesmer? If that’d work GOOD, that’d be great.

I personally feel like bunker mesmer is already close to bunker guardian in efficiency (though with just 10 times the amount of work)

Pretty sure you just said that bunker mesmer is 10 times less efficient than guardian.

Well of Precognition, a must? ( PvP )

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

why does “45” “s” get kittenized?

I think it is because it reads it as “a buttocks” in 1337 speak.. or something. The filter is overly sensitive. I can’t imagine what else it would triggers on it for, and regardless, for it to trigger on that word is just ridiculous at any rate. Oh no, someone wrote a slightly cruder word for buttocks on the internet, or a wild donkey, call the censorship police! Like i said before, I bet by next year, all we can read on the official forums are paragraphs of kitten. “Kitten kitten kitten, kitten.. kitten kitten kitten kitten. Kitten! Kitten kitten.”

Back to the well, why use the well for a resurrect, when you could much quicker push out a banner, or Signet of Mercy, Glyph of Renewal, Signet of Undeath, Toss Elixir R (from slotting Elixir R), Nature’s Renewal (from sacrificing a Spirit of Nature) for that matter. We are the only ones with a semi-terrible revival skill (out of the professions that has one, out of which only Thief does not), which places them back into downed state if there’s no opponents finished off during the window. Yes, these revival skills has a much longer recharge, but fourty-five seconds is still a rather lengthy recharge nonetheless (and I guess in that sense it’s not totally unbalanced if it truly is 3s of basically evading anything thrown your way as a team standing on it).

Just relised you either edited your post or I didn’t see there was more to it. In a pug pvp match those are certainly viable options IF you play those classes. but in pug servers your teammates aren’t gonna do a quick rez. This idea is strictly for more organized groups that work together and are on TS. Most of the resurrects you listed have a long cast time and thus can be interrupted. In tournaments most of those will just get interrupted again and again. As for toss elixir B, engi needs kits to be effective and thus grenade kit and tool kit are taken. For your third slot you need a stunbreak or you will be targeted again and again in a team fight and get massacred. Thus, slick shows is taken. I would say it actually probably does a better job of securing stomps and rezes. And ranger normerly isn’t taken, not to mention the spirit has like 0 health.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s