What is the ultimate Pve build?
I think the ultimate build is a shatter build. A phantasm build may actually have a hgher sustained DPS, if you could keep the phantasms alive, but im not positive. They are both excellent specs for high damage
I wear ALL zerker gear with the exception of a few of my accessories i use the Beryls or Emeralds for some added toughness/vit. I have about 17k health and maybe 200 extra toughness.
The basics are 20/20/0/0/30 making sure you get the self shatter in the illusion tree and create clone on dodge. I run Desperate Decoy and Mirror Image for even more clonemaking. Pretty much just keep breaking out more clones and using F1/F2 shatters. I use a GS and sword/pistol so depending on if i can get close in a fight ill do a lot of swapping for even more clone dumping
For support/survival, check out my Da Vinci Mesmer; I’ve had great success in dungeons and we’re currently running fractal 30. Note, this is not a dps build though.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Build-The-Da-Vinci-Mesmer/first#post1505547
I think the ultimate build is a shatter build. A phantasm build may actually have a hgher sustained DPS, if you could keep the phantasms alive, but im not positive. They are both excellent specs for high damage
I wear ALL zerker gear with the exception of a few of my accessories i use the Beryls or Emeralds for some added toughness/vit. I have about 17k health and maybe 200 extra toughness.
The basics are 20/20/0/0/30 making sure you get the self shatter in the illusion tree and create clone on dodge. I run Desperate Decoy and Mirror Image for even more clonemaking. Pretty much just keep breaking out more clones and using F1/F2 shatters. I use a GS and sword/pistol so depending on if i can get close in a fight ill do a lot of swapping for even more clone dumping
those are the current traits im running right now :], aside from self shatter(if i want to stay at range is this still important?). And the same utilities as well. Im confused about how cry of frustration comes into play with beserker gear tho? Will only hav 300 cd? Also i was gunna run GS with scepter/focus. Scepter so i dont have to get in close range and focus for the swiftness! Thnx for ur input, im gunna work on getting beserker set.
Thnx for the support build too. But yes atm i am gunna go for dps, and in the future ill have a second gearset for support.
I think the ultimate build is a shatter build. A phantasm build may actually have a hgher sustained DPS, if you could keep the phantasms alive, but im not positive. They are both excellent specs for high damage
I wear ALL zerker gear with the exception of a few of my accessories i use the Beryls or Emeralds for some added toughness/vit. I have about 17k health and maybe 200 extra toughness.
The basics are 20/20/0/0/30 making sure you get the self shatter in the illusion tree and create clone on dodge. I run Desperate Decoy and Mirror Image for even more clonemaking. Pretty much just keep breaking out more clones and using F1/F2 shatters. I use a GS and sword/pistol so depending on if i can get close in a fight ill do a lot of swapping for even more clone dumping
those are the current traits im running right now :], aside from self shatter(if i want to stay at range is this still important?). And the same utilities as well. Im confused about how cry of frustration comes into play with beserker gear tho? Will only hav 300 cd? Also i was gunna run GS with scepter/focus. Scepter so i dont have to get in close range and focus for the swiftness! Thnx for ur input, im gunna work on getting beserker set.
Thnx for the support build too. But yes atm i am gunna go for dps, and in the future ill have a second gearset for support.
Scepter could work just for clone spamming but has terrible DPS. I run in for shatters as much as possible, hence the sword offhand. If you can get the 4x every shatter its a good chunk of DPS, especially on longer battles or when every bit of damage counts.
Cry of frustration does some damage. I have mine critting for 500-1k per clone depending on my might etc, so i like to throw it in there then drop a quick three and wrack to keep my might stacks going.
I tend to back out and try to get some good ticks out of the GS when my cds have a bit, but im not extremely reliant on the spatial surge DPS. Dont forget that your mirror blade also gets some nice bounce action when you are closer as well
Try doing F3 then F1… The 15 minor trait in Dom stacks vuln for each illusion shattered… So it magnifies the damage much better than chaining F1 and F2…
Try my Lazy Kai Build. Switch Feedback for Signet of Inspiration (you should adapt your support skills to the situation anyway).
Run around and do stuff.
The Leveling & Open World Compendium
Try doing F3 then F1… The 15 minor trait in Dom stacks vuln for each illusion shattered… So it magnifies the damage much better than chaining F1 and F2…
I do use F3, but the CD is pretty long, so im more often spamming F2,F1
High sustained DPS and reactive defenses are more important than burst DPS in dungeons.
This is the build I run:
http://gw2skills.net/editor/?fgAQNAscclwzip3UTqGaNJiZBoKgdkZoapWpH4GvdhA
I run full berserker gear with ruby orbs. I spent most of my time in melee with dual swords. I use Greatsword to pull (Mirror Blade + iZerker) and when I need to drop aggro / recover.
- The recent changes to our auto-attack make it an excellent cleave.
- Sword clones, unshattered, give a steady supply of vulnerability.
- Spike focus targets with diversion (18x Vulnerability) then Time Warp.
- Riposte is a much more reliable damage source now that it has range.
- iSwordsman hits every 3s. Unshattered you can expect it to hit twice before it’s killed.
- Constant vigor, 20% uptime of invulnerability and a low cd block is melee bliss
- 3x leap finishers (2x iLeap, 1x iSwordsman)
- You’ll never be alone in melee (clones!), so the chances you’ll have aggro are much lower. When you do, dodge then blink away. Distance is a great way to drop threat.
- Strong weapon skills mean very little downtime waiting on phantasm or shatter cooldowns.
I lead a PVE guild with anti-mob skipping and exploit policies. I’ve used this setup in every dungeon path and I feel annoyingly effective. The only exception is Subject Alpha where I’ll usually swap GS with Staff.
High sustained DPS and reactive defenses are more important than burst DPS in dungeons.
This is the build I run:
http://gw2skills.net/editor/?fgAQNAscclwzip3UTqGaNJiZBoKgdkZoapWpH4GvdhAI run full berserker gear with ruby orbs. I spent most of my time in melee with dual swords. I use Greatsword to pull (Mirror Blade + iZerker) and when I need to drop aggro / recover.
- The recent changes to our auto-attack make it an excellent cleave.
- Sword clones, unshattered, give a steady supply of vulnerability.
- Spike focus targets with diversion (18x Vulnerability) then Time Warp.
- Riposte is a much more reliable damage source now that it has range.
- iSwordsman hits every 3s. Unshattered you can expect it to hit twice before it’s killed.
- Constant vigor, 20% uptime of invulnerability and a low cd block is melee bliss
- 3x leap finishers (2x iLeap, 1x iSwordsman)
- You’ll never be alone in melee (clones!), so the chances you’ll have aggro are much lower. When you do, dodge then blink away. Distance is a great way to drop threat.
- Strong weapon skills mean very little downtime waiting on phantasm or shatter cooldowns.I lead a PVE guild with anti-mob skipping and exploit policies. I’ve used this setup in every dungeon path and I feel annoyingly effective. The only exception is Subject Alpha where I’ll usually swap GS with Staff.
How does it work in the higher Fractals? I’m currently on Fractals 32, using a shatter build.