[WvW] Bamf Joe Shatter Guide

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Posted by: Joe.4178

Joe.4178

Back from quitting for 4 months hope you enjoy!

Build link can be found in the video and here: http://gw2skills.net/editor/?fhAQNAsaWlknpMtNqxTNcrNCrxg6sS7MSOQAlMkrB-TFyHABas/wa6DQUtC9UVhJlg9o8bgnAAAnCgAAIA3sNbzbGYoDdoDdoDtbezhO0bezSBMqwI-w

Despite many nerfs, mesmer is still my favorite class to play and I’ll just adapt to the new meta’s to make the build/spec I play viable. Hopefully after this video, playing a shatter mesmer will be easy like 123 abc. Too many people make the class/build itself harder than it already is, by adding triangles into it which is nonsense. There are many small things I didn’t specify in the video because of the length of it. If I was to cover every little detail it would be at least 2-3 hours worth of footage to cram into a 15 minute video. If there are any questions concerning the gameplay in the video, feel free to ask, I’ll answer as soon as possible!

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Absconditus.6804

Absconditus.6804

Hahaha, the commentary made my day, Joe. Great video, will watch again.
“Stop, stop, stop! I’m not into that..”

Vella Absconditus | Human Mesmer
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Posted by: Zord.6130

Zord.6130

I agree with the triangles thing being kittened lol

Powerpuff Girls [PPG]
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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

I think you should have a shout alert before the video Joe. lol

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Posted by: Joe.4178

Joe.4178

Hahaha, the commentary made my day, Joe. Great video, will watch again.
“Stop, stop, stop! I’m not into that..”

Thank you! Glad I made you laugh, others thought this was offensive and called me a doosh ._. … I’m just being kittened and trying to make others laugh and educate them at the same time.

I agree with the triangles thing being kittened lol

Haha I always sucked at geometry so shapes scare me xD

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Joe.4178

Joe.4178

I think you should have a shout alert before the video Joe. lol

Sorry about that, but trick2g did kinda apologize for ripping your ears haha

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: eldenbri.1059

eldenbri.1059

Thx Joe. Always fun to watch your videos – amazing skill

It’s one of the cool benefits of playing on NSP to see you roaming around. Thx for the res tonight (Elbrin)

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Posted by: Simonoly.4352

Simonoly.4352

Well the whole triangle thing is just a positional technique to aid a full shatter without a root. Can also be useful in 1v1s against opponents that will easily react to predictable iLeap shatter combos.

Fortunately, 90% of players in WvW do not react to predictable iLeap shatter combos

Gandara

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Posted by: Zord.6130

Zord.6130

Well the whole triangle thing is just a positional technique to aid a full shatter without a root. Can also be useful in 1v1s against opponents that will easily react to predictable iLeap shatter combos.

Fortunately, 90% of players in WvW do not react to predictable iLeap shatter combos

You know that by connecting 3 dots you will always get a triangle, right?

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Posted by: Absconditus.6804

Absconditus.6804

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

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Posted by: BlackDevil.9268

BlackDevil.9268

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

That’s moreless impossible to do in gw2 seeing you and your clones barely stand still so in practice, in gw2, 3 dots as in clones will always become a triangle. It does not increase your chance of landing a burst. Hell it’s probably even better for the clones to hit 1 by 1 instead of all together so your damage is more reliable than a person dodging it all at once. Or well, that would be against those who know how2dodge or who don’t fall for your baits to let them waste dodges

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Posted by: Sandrox.9524

Sandrox.9524

Hahha amazing video Joe,though I have a question:
What do you do when facing a condi heavy spammer?

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Posted by: rabidsmiles.5926

rabidsmiles.5926

That was great! And wow, Charr Butterflies are huge (unless its the bobblehead making them that big). I have an Asura mesmer and all we get are these tiny, little ones.

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Posted by: Renny.6571

Renny.6571

Mesmer = illuminati. IT IS KNOWN.

elite specs ruined pvp.

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Posted by: hihey.1075

hihey.1075

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

That’s still a triangle, dude

http://en.wikipedia.org/wiki/Degeneracy_(mathematics)#Triangle

Pillow Cake
Worst Thief EU
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Posted by: Absconditus.6804

Absconditus.6804

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

That’s still a triangle, dude

http://en.wikipedia.org/wiki/Degeneracy_(mathematics)#Triangle

I know. It’s a joke, duh
Now it’s a discontent fox.

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Posted by: Pwent.2639

Pwent.2639

welcome back, Im going to be leaving nsp for a while once i get back in game hoping to run into you guys in some of the matchups. Nice guide, though when running sw,x/st shatter i have always found greatsword mesmers food. Btw did you ever end up liking gs/st shatter.

Ida

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Posted by: Pwent.2639

Pwent.2639

Oh i know you are all about damage maxing, but i have been having a blast using masterful reflection with gs/st shatter build. Reflecting all those condi builds key skills is a blast and longbow rangers are soon going to be eating 2 second rapid fires like chumps. It has allowed me to wreck a few condi warriors which normally are terrible for me.

Ida

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Posted by: Joe.4178

Joe.4178

Thx Joe. Always fun to watch your videos – amazing skill

It’s one of the cool benefits of playing on NSP to see you roaming around. Thx for the res tonight (Elbrin)

Thank you for the feedback, its np why would I just leave anyone on the ground to die? That’d be mean lol xD

Well the whole triangle thing is just a positional technique to aid a full shatter without a root. Can also be useful in 1v1s against opponents that will easily react to predictable iLeap shatter combos.

Fortunately, 90% of players in WvW do not react to predictable iLeap shatter combos

Yeah I guess, but even with all that, when you get blinded it still screws over the shatter.

Well the whole triangle thing is just a positional technique to aid a full shatter without a root. Can also be useful in 1v1s against opponents that will easily react to predictable iLeap shatter combos.

Fortunately, 90% of players in WvW do not react to predictable iLeap shatter combos

You know that by connecting 3 dots you will always get a triangle, right?

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

Now now guys, lets stop fighting over how awesome my charr is xD

You know that by connecting 3 dots you will always get a triangle, right?

Totally! :P

That’s moreless impossible to do in gw2 seeing you and your clones barely stand still so in practice, in gw2, 3 dots as in clones will always become a triangle. It does not increase your chance of landing a burst. Hell it’s probably even better for the clones to hit 1 by 1 instead of all together so your damage is more reliable than a person dodging it all at once. Or well, that would be against those who know how2dodge or who don’t fall for your baits to let them waste dodges

Good point, also blink mirror images and shatter is always good too.

Hahha amazing video Joe,though I have a question:
What do you do when facing a condi heavy spammer?

I literally just flop over and die. If I see condi speced classes I don’t even bother touching for 1v1s. As in group play they won’t do as much.

That was great! And wow, Charr Butterflies are huge (unless its the bobblehead making them that big). I have an Asura mesmer and all we get are these tiny, little ones.

Thanks it was prob due to the fact that I had a bobble head so everything was huge lol

Mesmer = illuminati. IT IS KNOWN.

:O

welcome back, Im going to be leaving nsp for a while once i get back in game hoping to run into you guys in some of the matchups. Nice guide, though when running sw,x/st shatter i have always found greatsword mesmers food. Btw did you ever end up liking gs/st shatter.

Dang man hope to see you soon. I still haven’t been able to mess with gs/staff in wvw yet. But I’ll try as soon as I can find the time to play.

Oh i know you are all about damage maxing, but i have been having a blast using masterful reflection with gs/st shatter build. Reflecting all those condi builds key skills is a blast and longbow rangers are soon going to be eating 2 second rapid fires like chumps. It has allowed me to wreck a few condi warriors which normally are terrible for me.

Oh sweet, thanks for the tip/info man. It’s gonna be funny stuff after the update.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Joe.4178

Joe.4178

Hahha amazing video Joe,though I have a question:
What do you do when facing a condi heavy spammer?

Also I’d like to add:
This is how I’ve always felt about conditions:
How is the condition stat going to be addressed?
Condition damage is already more powerful than power builds.
How to get condition damage?
- Condition Damage stat
How to get power damage? You need to combine:
- Power stat
- Precision stat
- Critical Damage % stat
That’s 1 stat verses 3. Condition damage can be coupled with defensive stats aka condition bunkers, working at maximum damage output and maximum defence 24/7.
Power builds cannot have maximum damage output coupled with maximum survival.
How is power damage applied?
- Through direct hits, either ranged or melee, you need to actively play to hurt the enemy, no hits = no damage = no kill. Much “harder” (I use that term loosely) to play than condition builds, due to 100% active game play.
How is condition damage applied?
- Through 20% active game play, and this is a big problem.
- Every condition ability is applied through range, or ranged AoE, melee condition almost does not exist in the game, range is much easier to hit than melee for obvious reasons.
- Once the debuff is applied you no longer need to actively fight the enemy, just run away and play defensive.
- Enemy dies through these passive play debuff spams, condition builds are not actively playing the game
- Ridiculously easy to reapply compared to remove
How to avoid taking direct damage (power builds)?
- Kite
- Stay out of their range
- Use CC’s
- Dodge roll through melee so they have to 180 and get back into melee range again
- Build distance through leaps/shadowsteps/charges
- Evasion/blind/block/0 damage abilities
How to avoid taking condition damage?
- Only through condition removal skills (of which there is not enough to combat the condition spam).
So how is the condition stat going to be addressed?
As you can see, avoiding direct damage is much easier than condition damage, once the condition is applied you constantly take damage, no matter of defensive play will stop condition damage, only removing the condition. Yet condition removal is almost non existent compared to condition spam.
You are already reducing the effectiveness of power builds when it is much harder to not only build for, but to play. Condition application should NOT exist on auto attacks.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: eldenbri.1059

eldenbri.1059

I’ve been playing with using Arcane Thievery and Generosity Sigils as a strategy for dealing with condi builds. Against other power builds, it’s giving up some offense/defense for pretty much just a boon steal. Against condi builds, it adds a lot of offense.

Condi thieves are still a pain because you always get the blind along with the pile of condis. And Arcane Thievery is so tricky to land.

But I die often enough that I don’t want a whole set of fights where I know I’m just dead – especially since the next update will increase the amount of condis (it seems)

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Posted by: Joe.4178

Joe.4178

I’ve been playing with using Arcane Thievery and Generosity Sigils as a strategy for dealing with condi builds. Against other power builds, it’s giving up some offense/defense for pretty much just a boon steal. Against condi builds, it adds a lot of offense.

Condi thieves are still a pain because you always get the blind along with the pile of condis. And Arcane Thievery is so tricky to land.

But I die often enough that I don’t want a whole set of fights where I know I’m just dead – especially since the next update will increase the amount of condis (it seems)

yeah it helps for sure, but the speed of auto attack on pistol for thieves is pretty fast and applies lots of bleeds alone not including the steal does poison/confusion which hurts big time.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: mango.9267

mango.9267

Good vid. I’d be afraid to come across you after the iLeap fix.

Also, I see you chose to stick with the Butternut Squash over Orrian Truffle and Meat Stew.

Second Child

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Posted by: trooper.2650

trooper.2650

Great video Joe. I don’t particularly like the giant head, but technically it’s a very good video.

I see you run with Illusionary invigoration. Will you swap it for Illusionary Elasticity after 09/09 patch? I am sure you are happy about the sword change, but is there anything else you will take from the update? (i.e. one of the updated mantras or mimic)

Ty

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Posted by: Calypso.2578

Calypso.2578

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

Kaalypzo ~ Twitch ~ YouTube

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Posted by: Sandrox.9524

Sandrox.9524

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

S/D thief is always about timing your hits,using diverson.and time your chaos strom+ileap.
phantasm mesmer is tricky but best thing is to out-stealth him,and excute your shatter burst perfectly,and never let him get more than 1 phantasm up(try to kill the phantasms).But they are both hard matchups indeed.

It is so stupid that necro have staff #4 skill that it is better than any condi removal we have….and the cd is lower than all our condi cleanses(not including the mantra)..

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Posted by: Calypso.2578

Calypso.2578

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

S/D thief is always about timing your hits,using diverson.and time your chaos strom+ileap.
phantasm mesmer is tricky but best thing is to out-stealth him,and excute your shatter burst perfectly,and never let him get more than 1 phantasm up(try to kill the phantasms).But they are both hard matchups indeed.

It is so stupid that necro have staff #4 skill that it is better than any condi removal we have….and the cd is lower than all our condi cleanses(not including the mantra)..

Okay, so you’re saying outstealth – do you mean to take decoy, veil, mass invis and torch?

The mesmer I couldn’t beat had half knight’s gear and used greatsword, sword/pistol. I started with same weapons, I’m zerk. I switched to staff vs using greatsword. It seemed like he could generate phantasms faster than I could kill them. Should I switch weaps/sigs/runes? Change some gear out to get some more survivability? I thought a bit and came up with two main ways to try to beat the build:

1.) Tank the phantasms and focus my phants/shatters on the player. Try to take out phantasms if they’re close by him. I can’t tank his phants for very long without changing to tankier gear.

2.) Outstealth him – except the duelist can track me in stealth and it eats away at my health. He can constantly summon his phantasms. I have problems focusing damage on one phantasm to kill it while another phantasm is downing me. It’s definitely tough to beat a build where the AI is constantly after me and he is is stealth/feels tanky.

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Posted by: Joe.4178

Joe.4178

Good vid. I’d be afraid to come across you after the iLeap fix.

Also, I see you chose to stick with the Butternut Squash over Orrian Truffle and Meat Stew.

Thank you! The reason I chose butternut squash because it puts me at my old crit chance 66% from my oldest video. Back then I had 66% with 3 piece celestial armor and celestial weap with 1376 toughness instead of 916 but 80% crit chance with stacks then 100% with fury. It was a very nice sweet spot of balance where I get lots of crits and maybe 1/8 hits I don’t crit. So I had to replace my old celestial helm/legs/chest with assassin.

Great video Joe. I don’t particularly like the giant head, but technically it’s a very good video.

I see you run with Illusionary invigoration. Will you swap it for Illusionary Elasticity after 09/09 patch? I am sure you are happy about the sword change, but is there anything else you will take from the update? (i.e. one of the updated mantras or mimic)

Ty

Thank you very much, when I first came back to the game I had too much fun with it. Now I’m tired of the bobble head so in the future vids I won’t be using it as much anymore haha.

Aside to the new buffs, I won’t use the new trait Illusionary Elasticity.
It’s only gonna benefit my staff, which is meant for defensive purposes only. I mean my clones will only add extra bleeds which is only 66 damage per tick and the ticks don’t last forever, since I’m built all power/crit.

Also I don’t like staying in staff for a long time for damage and its damage over time instead of VS. illusionary invigoration where I’ll have 4 shatter’s recharged at half hp. I get to half hp almost really early in a fight so I have that on-demand burst whenever I need it compared to unreliable damage over time bleed ticks with staff.

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

This build isn’t really meant for 1v1, and this game wasn’t really designed to be balanced for 1v1. So most of the time, actually all the time I lose if its a average thief..
It doesn’t matter how many outplays you do like interrupt/timing bursts at right time, in the end they should be winning majority of the fights. Yeah once in a while you’ll win like 1/10 fights from them messing up and you catching their mistakes. But overall they’ll win all of it.

For phantasm mesmers I lose all of it also, I mean I’ll win 1/10ish fights from catching their mistakes but the build itself they should be winning all of them also.

As for changing gear/runes/traits/weaps, I don’t do any of that because 1v1’s don’t amount to anything to me. I like to think of it this way, condi thieves/thieves/phant mesmer ai builds literally do nothing in team fights. So they’ll be losing all of the 2v2-5v5 scrims, and thats why you don’t see those specs being played in spvp or high level spvp also.

Sorry if this build wasn’t 1v1.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Joe.4178

Joe.4178

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

S/D thief is always about timing your hits,using diverson.and time your chaos strom+ileap.
phantasm mesmer is tricky but best thing is to out-stealth him,and excute your shatter burst perfectly,and never let him get more than 1 phantasm up(try to kill the phantasms).But they are both hard matchups indeed.

It is so stupid that necro have staff #4 skill that it is better than any condi removal we have….and the cd is lower than all our condi cleanses(not including the mantra)..

Okay, so you’re saying outstealth – do you mean to take decoy, veil, mass invis and torch?

The mesmer I couldn’t beat had half knight’s gear and used greatsword, sword/pistol. I started with same weapons, I’m zerk. I switched to staff vs using greatsword. It seemed like he could generate phantasms faster than I could kill them. Should I switch weaps/sigs/runes? Change some gear out to get some more survivability? I thought a bit and came up with two main ways to try to beat the build:

1.) Tank the phantasms and focus my phants/shatters on the player. Try to take out phantasms if they’re close by him. I can’t tank his phants for very long without changing to tankier gear.

2.) Outstealth him – except the duelist can track me in stealth and it eats away at my health. He can constantly summon his phantasms. I have problems focusing damage on one phantasm to kill it while another phantasm is downing me. It’s definitely tough to beat a build where the AI is constantly after me and he is is stealth/feels tanky.

^ yeah the amount of effort/plays you have to do VS. them being worry free during duels is such a huge gap. But yes you can win but it won’t be as much as the amount of wins they’ll get in a 1v1. But you’ll be more viable/useful in teamfights.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Absconditus.6804

Absconditus.6804

Why not try a 2/4/0/2/6 shatter-condi build after the patch, Joe? Switch it up a little. Pop on Tormenting runes in a condi set and go ham. Swap out the Sword for Scepter too I guess. Luckily it’s a condition that’s not frequently used, so you can get your own 18-20 stacks of Torment on people. Also, have you tried lowering your crit chance to 50% instead of 66%. Do you notice any difference at all? I have never been able to notice a difference unless I hit 100% once I get it to 50%. 50-99% all feels the same to me.

Do something goofy, play around a bit with the changes, something like http://gw2skills.net/editor/?fhAQNAW7alknpRtdqxMNcrRSpBdqrg6ykmmSqAUyTUOA-TFyHABzeRAISJFu7Poo6PFpcBgnAgZ6GeSJYAAEgZOzkZZGM0hO0hO0h21l5Mn5MnZpAgZNA-w perhaps?

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Posted by: Sandrox.9524

Sandrox.9524

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

S/D thief is always about timing your hits,using diverson.and time your chaos strom+ileap.
phantasm mesmer is tricky but best thing is to out-stealth him,and excute your shatter burst perfectly,and never let him get more than 1 phantasm up(try to kill the phantasms).But they are both hard matchups indeed.

It is so stupid that necro have staff #4 skill that it is better than any condi removal we have….and the cd is lower than all our condi cleanses(not including the mantra)..

Okay, so you’re saying outstealth – do you mean to take decoy, veil, mass invis and torch?

The mesmer I couldn’t beat had half knight’s gear and used greatsword, sword/pistol. I started with same weapons, I’m zerk. I switched to staff vs using greatsword. It seemed like he could generate phantasms faster than I could kill them. Should I switch weaps/sigs/runes? Change some gear out to get some more survivability? I thought a bit and came up with two main ways to try to beat the build:

1.) Tank the phantasms and focus my phants/shatters on the player. Try to take out phantasms if they’re close by him. I can’t tank his phants for very long without changing to tankier gear.

2.) Outstealth him – except the duelist can track me in stealth and it eats away at my health. He can constantly summon his phantasms. I have problems focusing damage on one phantasm to kill it while another phantasm is downing me. It’s definitely tough to beat a build where the AI is constantly after me and he is is stealth/feels tanky.

Nah,I mean,for instance,when i see gs memser,before encounter I use decoy so he couldnt excute his izerker at me,and immidiatly panics him with fake ileap or somthing(depends on your weapons set) I for instance using sw/torch-GS and use decoy than izerker right after,if the mesmer enters stealth aswell I switch to torch and use the stealth after 1 s. Out-stealth meaning get the mesmer visible while you on stealth,dosn’t mean get every stealth skill mesmer have.

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Posted by: Calypso.2578

Calypso.2578

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

This build isn’t really meant for 1v1, and this game wasn’t really designed to be balanced for 1v1. So most of the time, actually all the time I lose if its a average thief..
It doesn’t matter how many outplays you do like interrupt/timing bursts at right time, in the end they should be winning majority of the fights. Yeah once in a while you’ll win like 1/10 fights from them messing up and you catching their mistakes. But overall they’ll win all of it.

For phantasm mesmers I lose all of it also, I mean I’ll win 1/10ish fights from catching their mistakes but the build itself they should be winning all of them also.

As for changing gear/runes/traits/weaps, I don’t do any of that because 1v1’s don’t amount to anything to me. I like to think of it this way, condi thieves/thieves/phant mesmer ai builds literally do nothing in team fights. So they’ll be losing all of the 2v2-5v5 scrims, and thats why you don’t see those specs being played in spvp or high level spvp also.

Sorry if this build wasn’t 1v1.

I’ve been using this build for duels/roaming for a long, long time. ;-; #thedream </3

Yeah, I know this build shines in group fights, but I have fun with it in 1v1’s. A lot of builds are really hard to deal with 1v1, though. AI builds, condi heavy builds, high sustain/steady damage builds, stealth/high burst builds…LOL. Thanks for answering my questions. ;-;

What do you do 1v1 against S/D thief?

What do you do 1v1 against power/phantasm mesmer?

Do you have to change runes/sigils/weapons if you know you are going to face the above classes/builds in a 1v1?

(PS: I really liked the guy screaming “PULL OUT THE GOD CARD” @ 3:57 in the video.)

S/D thief is always about timing your hits,using diverson.and time your chaos strom+ileap.
phantasm mesmer is tricky but best thing is to out-stealth him,and excute your shatter burst perfectly,and never let him get more than 1 phantasm up(try to kill the phantasms).But they are both hard matchups indeed.

It is so stupid that necro have staff #4 skill that it is better than any condi removal we have….and the cd is lower than all our condi cleanses(not including the mantra)..

Okay, so you’re saying outstealth – do you mean to take decoy, veil, mass invis and torch?

The mesmer I couldn’t beat had half knight’s gear and used greatsword, sword/pistol. I started with same weapons, I’m zerk. I switched to staff vs using greatsword. It seemed like he could generate phantasms faster than I could kill them. Should I switch weaps/sigs/runes? Change some gear out to get some more survivability? I thought a bit and came up with two main ways to try to beat the build:

1.) Tank the phantasms and focus my phants/shatters on the player. Try to take out phantasms if they’re close by him. I can’t tank his phants for very long without changing to tankier gear.

2.) Outstealth him – except the duelist can track me in stealth and it eats away at my health. He can constantly summon his phantasms. I have problems focusing damage on one phantasm to kill it while another phantasm is downing me. It’s definitely tough to beat a build where the AI is constantly after me and he is is stealth/feels tanky.

^ yeah the amount of effort/plays you have to do VS. them being worry free during duels is such a huge gap. But yes you can win but it won’t be as much as the amount of wins they’ll get in a 1v1. But you’ll be more viable/useful in teamfights.

;-;

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Posted by: Pwent.2639

Pwent.2639

Why not try a 2/4/0/2/6 shatter-condi build after the patch, Joe? Switch it up a little. Pop on Tormenting runes in a condi set and go ham. Swap out the Sword for Scepter too I guess. Luckily it’s a condition that’s not frequently used, so you can get your own 18-20 stacks of Torment on people. Also, have you tried lowering your crit chance to 50% instead of 66%. Do you notice any difference at all? I have never been able to notice a difference unless I hit 100% once I get it to 50%. 50-99% all feels the same to me.

Do something goofy, play around a bit with the changes, something like http://gw2skills.net/editor/?fhAQNAW7alknpRtdqxMNcrRSpBdqrg6ykmmSqAUyTUOA-TFyHABzeRAISJFu7Poo6PFpcBgnAgZ6GeSJYAAEgZOzkZZGM0hO0hO0h21l5Mn5MnZpAgZNA-w perhaps?

About the lowering crit chance what would he put those points into. With fury he will be sitting at 86% chance, that is great but lots of people say that much is a waste. They are incredibly wrong due to the fact that he easily makes up for the passive defense with active skills, when running with a guardian his might stacks go off the chart so if he used power food it wouldnt be as large of a total percentage change, it allows his bursts to be consistent (super important), the guardian also adds some passive and active defenses ontop of his large amounts of dodges, blinks, invulns, chaos armors, invis, blurred frenzy, and prevention caused by interrupts.

So yeh why would he lower his crit chance.

Oh and your build is way tankier than a reg shatter, you need more condi clears than just menders purity and ether feast. With scepter and energy sigils get rid of mirror images and toss in condi clear mantra, it will clear condis including fear locks. Get rid of sigil of bursting and toss on Doom for poison shutdown.

http://gw2skills.net/editor/?fhAQNAW7alknpRtFpxMNcrNitBZyOUCUPkjsySGghB-TFSHABGpkS39HKU9njUuIwTAANdDAcRAiSJYAAEgZOzkZZG46ycmzcmzsUAwsGA-w

Will give you more damage and you will even survive way better. Maybe even use arcane teafury if you feel comfortable with it (double traited for manipulations allowing blink to prevent more deaths than ever).

Ida

(edited by Pwent.2639)

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Posted by: Absconditus.6804

Absconditus.6804

You honestly don’t need that much condition cleansing on your own, unless you’re fighting another condition Mesmer or multiple condition sources. Outnumbered fights are outnumbered fights though, you’re likely going to lose unless they’re bad. But technically he can just go for 4 points in Domination instead, for boon stripping like he does currently. He’s got support taking care of cleansing for him normally you say. You also got a block, you got some stealth and you got Distortion, as well as Daze and well, you can dodge. Note how your condition damage would be well above 2000 as well, so your conditions, are hurting really bad. We’re talking Bleeds, Burn, Torments and Confusions in most cases, with Poison showing up once in a while from C.Storm. If you mean to get a Doom Sigil for Poison to affect heals, an optional effective way is to actually use the Pistol/Diversion. You know, interrupts. Just because you’re shatter, doesn’t mean you can’t be an annoying semi-lockdown player as well, right? Withdraw is hard to interrupt granted, but thieves are our natural predators anyways.

The whole idea of Mirror Images is to create a really quick follow-up shatter and/or for the “shi—— I need Distortion” moments (with the bonus being that it applies conditions as you shatter). It’s also another stun breaker. I just saw him running with basically no condition cleansing as-is in the video, so I figured why mess with that all that much.

You’re saying your proposed build would do more damage, but you’ve taken damage out of it to get even more defenses in an already very defensive gear setup. Your Phantasms are no longer hitting 50% critical by default. They need Fury to hit that. This means a good source of Bleeds, your iDuelist, has the potential to hit far less crits and you’re not going to see 4-6 stacks of Bleeds on average from one salvo of shots fired. You no longer punish at all on your enemies killing your clones/Phantasms, so that’s something they can do for free. Cripple tends to be enough to discourage some players from touching them once they notice it’s punished and if you spread your illusions out a bit. If you’re going into Chaos, you may as well get DD. I also don’t see the point of lowering Staff CD with.. CD, heh. The really useful 2 skills on Staff are already on low cooldowns, your auto-attack and Phase Retreat. The other 2 very useful skills, are no matter going to be taking a while to cool down. 28s is better than 35s, but marginally so. The goal is to have people dead before 28 whole seconds has passed anyways, right?

I do see the Doom Sigil potentially adding to the damage though, it’s 6 seconds of Poison after all. But it lowers the damage on Torments, Confusions, Bleeds and Burn in the process of using it instead. Your shatters are also hitting for a bit less in your setup. As are your block and the general power-attribute parts of the skills you use. We’re not talking huge numbers, it’s about 100 less Power and 100 less Condition Damage, but that does add up too in moderately high stacks from multiple sources, just 6 Bleed stacks do almost the same damage as the Poison, a bit more per tick actually, with 100 more Condition Damage. In both our builds, the goal is of course to have Fury at most times for our shatters, so that we too can go hit that lovely magical 50%. But you never need to worry about the iDuelist not having the magical number in my proposed goofing around build, as it has Fury by default. Of course, we won’t always have Fury proc’d on us, and at that point anything below 50% is moot and you’re at 41%, with 30-41% being something I consider to be not noticeable. And with 61% being 11% more than I’ve ever noticed being useful when you do have Fury. Going by my own experience that is. If your experience is different, by all means, pipe in and share.

If I was to give a few extra cents on the build you linked, I personally find your setup to be too focused into the one Manipulation skill you carry, the Blink skill. Yes, Blink is a great skill, but I prefer it for chasing and/or escaping something. And I can’t use it that often regardless if it’s traited down from 30s to 24s or not. Those are both relatively long cooldown times. The added range, yes, that’s alright, but 900 is already decent, especially when you can add Phase Retreat to it (in any direction you want, considering Blinking “forwards” is a thing after all). But that’s my opinion. I never really care much for lowering cooldowns by 20%, as in most cases it’s a measly difference, or simply not a big enough difference to care. That doesn’t mean I never do it, I just rarely do it.

Vella Absconditus | Human Mesmer
Seafarer’s Rest

(edited by Absconditus.6804)

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Posted by: Pwent.2639

Pwent.2639

that build would be best with arcane thievery but most people dont feel comfortable using it, that and the staff clones will easily give you fury raising your clones crit past 50% and allowing you to send high damage condis back. Interrupting heals is great… how many proffs use heals that are interrupt able, guard, thief, warrior, engi heal turret, ranger healing spring. Interrupting heals is solid on mesmers, some eles, necros, and the few thieves who use hide in shadows and dont cover it with stealth.

Warrior your best interrupt targets used to be things like bulls charge or rush, now burst skills will be way more worth it also.

Ida

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Posted by: Joe.4178

Joe.4178

Why not try a 2/4/0/2/6 shatter-condi build after the patch, Joe? Switch it up a little. Pop on Tormenting runes in a condi set and go ham. Swap out the Sword for Scepter too I guess. Luckily it’s a condition that’s not frequently used, so you can get your own 18-20 stacks of Torment on people. Also, have you tried lowering your crit chance to 50% instead of 66%. Do you notice any difference at all? I have never been able to notice a difference unless I hit 100% once I get it to 50%. 50-99% all feels the same to me.

Do something goofy, play around a bit with the changes, something like http://gw2skills.net/editor/?fhAQNAW7alknpRtdqxMNcrRSpBdqrg6ykmmSqAUyTUOA-TFyHABzeRAISJFu7Poo6PFpcBgnAgZ6GeSJYAAEgZOzkZZGM0hO0hO0h21l5Mn5MnZpAgZNA-w perhaps?

Not really into condi’s that much, if I wanted to play condi, I’d play necro or engi. xD

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Shu.6981

Shu.6981

Joe I have to ask again, what do you do against condi spammers?

Mugi [-tM-][Holy]
IamMugi
NSP

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Posted by: JHN.8749

JHN.8749

Welcome back Joe! At first I was happy that you made a new vid but its a hilarious commentary it made my day.

Also, how do you feel about the new iLeap? Are you changing anything different with this new post patch?

Sbi Asuran Mesmer Solo Roamer

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Posted by: Calypso.2578

Calypso.2578

Joe I have to ask again, what do you do against condi spammers?

XD

Kaalypzo ~ Twitch ~ YouTube

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Posted by: Shu.6981

Shu.6981

Joe I have to ask again, what do you do against condi spammers?

XD

:D

Mugi [-tM-][Holy]
IamMugi
NSP

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Posted by: Mak.2657

Mak.2657

Joe I have to ask again, what do you do against condi spammers?

XD

:D

Guys, be serious!

I can answer. He do either of two thing (if solo):
1) run;
2) die;

Or both of them.

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Posted by: Calypso.2578

Calypso.2578

Joe I have to ask again, what do you do against condi spammers?

XD

:D

Oh hai! ^-^

Kaalypzo ~ Twitch ~ YouTube

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Posted by: Joe.4178

Joe.4178

Welcome back Joe! At first I was happy that you made a new vid but its a hilarious commentary it made my day.

Also, how do you feel about the new iLeap? Are you changing anything different with this new post patch?

Pro’s:
1. Responsive
2. Spawns on target
3. Can finally i-leap on hills now

Con’s:
1. Clone dies way too fast, so puts it on cooldown a lot
2. Moving targets sometime’s messes up the ileap
3. i-leap will go on cd when you’re out of range or it’ll still cast when its out of range

My thoughts on i-leap overall?
-It improved but it still needs work, its been 2 years now and now see we the result of anet. We’ll have to wait another 2 more years for old bugs to be fixed not including the new bugs every new patch.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: imdapro.3256

imdapro.3256

Since my warrior has been nerfed, I wanted to test a new class that required more skill. How did you get better? By duels or roaming or SPvP? Any tips would help! Thanks!

Yaks Bend Solo Hammer/Gs Warrior

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Posted by: Joe.4178

Joe.4178

Since my warrior has been nerfed, I wanted to test a new class that required more skill. How did you get better? By duels or roaming or SPvP? Any tips would help! Thanks!

I did mostly wvw duo roam, you don’t die as often and you can learn to synergize with your partner.

Spvp is good to learn to play mesmer since you will always find fights, except for the long queue’s. But you do get to fight a lot more skilled players in spvp than wvw. But conquest is a little boring to me.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Bertrand.3057

Bertrand.3057

Love the guide, you hit a good balance here.

Talleyrand, Captain and Commander of the Bloody Pirates
Asura on patrol in defense of Gandara and Bessie!
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Posted by: Sandrox.9524

Sandrox.9524

Joe,what is your take about the zerkbow rangers these days?

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Posted by: Warlord of Chaos.7845

Warlord of Chaos.7845

Joe,what is your take about the zerkbow rangers these days?

Idk how Joe is dealing with them, but for me I do not solo roam anymore. I only group roam or zerg now because of the ranger deathsquads that are impossible to beat alone.

-Rylock [vE]
Retired.

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Posted by: Joe.4178

Joe.4178

Love the guide, you hit a good balance here.

Thank you ^^

Joe,what is your take about the zerkbow rangers these days?

I don’t mind them, much better than fighting thieves and warriors. Now I have to be more alert and have more map awareness, which is really thrilling to me. It pretty much makes me paranoid and on my toes for unexpected situations. Also, they’re just as glassy as me so whoever makes the first mistake and can’t recover from it wins, pretty much a dps race.

Joe,what is your take about the zerkbow rangers these days?

Idk how Joe is dealing with them, but for me I do not solo roam anymore. I only group roam or zerg now because of the ranger deathsquads that are impossible to beat alone.

Rangers with a duo or more becomes a pain, I die in less than 1/2 a second from their volley shot/knockback. Nonetheless, I still think its better than the old meta where I get effortlessly destroyed by s/d perma evade thieves or any other glass thieves/warriors.

With this new meta I enjoy licking all of thieve’s/warrior’s salty tears because I’m a sadist. (LOL)
Warriors complaints:
1. No adrenaline when a player dodges their burst skill. (O rly? We have no illusions/burst when they dodge our skills)
2. No adrenaline when they’re out of combat (O rly
? We lose illusions/burst when we’re out of combat)
3. They think that just cuz of this nerf for only a couple of days that their class is useless.. (O rly??? We’ve been dealing with all this since beta ESPECIALLY broken ileap/warden)
4. Warriors.. they still have their passive regen signet that heals for a TON, and they can go into defense trait lines while still dishing out a TON of damage, their auto attacks exceeds any other classes auto attacks with ax.

Thief complaint:
Heartseeker + mug combo bug out (O rly??? We had ileap broken since beta and still not as good as it should be 2 years later)
Sword dagger isn’t as strong anymore (The weapon set itself shouldn’t have been nerfed, acrobatics should’ve been nerfed)

Idk both of them seriously are overlydramatic talk about uninstalling the game, maybe if they played shatter mesmer for a bit then they’d maybe understand our pain a little.

With the new meta also I’m seeing a lot more condi thieves/condi mesmers instead of rangers which is really lame. Guess anet loves passive/ai plays with condi.

-tM- Trillmatic
NSP Colorful Charr Engineer & Mesmer: Bamf Joe
WvW Outnumbered: https://www.youtube.com/BamfJoe0425

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Posted by: Sandrox.9524

Sandrox.9524

Love the guide, you hit a good balance here.

Thank you ^^

Joe,what is your take about the zerkbow rangers these days?

I don’t mind them, much better than fighting thieves and warriors. Now I have to be more alert and have more map awareness, which is really thrilling to me. It pretty much makes me paranoid and on my toes for unexpected situations. Also, they’re just as glassy as me so whoever makes the first mistake and can’t recover from it wins, pretty much a dps race.

Joe,what is your take about the zerkbow rangers these days?

Idk how Joe is dealing with them, but for me I do not solo roam anymore. I only group roam or zerg now because of the ranger deathsquads that are impossible to beat alone.

Rangers with a duo or more becomes a pain, I die in less than 1/2 a second from their volley shot/knockback. Nonetheless, I still think its better than the old meta where I get effortlessly destroyed by s/d perma evade thieves or any other glass thieves/warriors.

With this new meta I enjoy licking all of thieve’s/warrior’s salty tears because I’m a sadist. (LOL)
Warriors complaints:
1. No adrenaline when a player dodges their burst skill. (O rly? We have no illusions/burst when they dodge our skills)
2. No adrenaline when they’re out of combat (O rly
? We lose illusions/burst when we’re out of combat)
3. They think that just cuz of this nerf for only a couple of days that their class is useless.. (O rly??? We’ve been dealing with all this since beta ESPECIALLY broken ileap/warden)
4. Warriors.. they still have their passive regen signet that heals for a TON, and they can go into defense trait lines while still dishing out a TON of damage, their auto attacks exceeds any other classes auto attacks with ax.

Thief complaint:
Heartseeker + mug combo bug out (O rly??? We had ileap broken since beta and still not as good as it should be 2 years later)
Sword dagger isn’t as strong anymore (The weapon set itself shouldn’t have been nerfed, acrobatics should’ve been nerfed)

Idk both of them seriously are overlydramatic talk about uninstalling the game, maybe if they played shatter mesmer for a bit then they’d maybe understand our pain a little.

With the new meta also I’m seeing a lot more condi thieves/condi mesmers instead of rangers which is really lame. Guess anet loves passive/ai plays with condi.

Anet loves conditions.and this is really kittened up.