(edited by Vertere.1564)
WvW Mesmer Conditon Build
Can’t really give you much advice right now as I don’t have the time to do so (should be sleeping already haha).
What I can tell you is, that Empowered Illusions as well as Empowering Mantras are nearly useless in a condition build. Both only work for direct damage, which is naturally low in a condition build.
Is still very much up to date. and stickied as well.
First a tip for you: look at the stickied topics, there is one from Fay, where you can find most builds. There are quite a few condition builds which are very effective.
Now to your build
Traits which increase damage (like Empowering Illusions and Empowering Mantras) only incease direct damage and don’t effect condition damage.
Switch GS with Staff. Staff is for condition builds far superior.
Don’t use Mantras, they aren’t very effective for a condition build.
If you want to use Prismatic Understanding you should switch the pistol for a torch and take 10 points for Dueling to Domination for the torch trait. If you add Veil and Mass Invisibility you have four skills for Stealth and can get near perma Protection and Regen.
Thanks for the responses. Unfortunately some of the builds in the stick from fay do not work. However I can see that some of the builds posted are still valid just wasn’t sure with some of them being posted 6 months – 1 year ago. Good to know they are still valid. Most helpful of all was regarding the traits that increase dmg being removed from my build as well as the valid point I should switch from GS to staff. I guess I was just always afraid that without the great sword the condition dmg wouldnt be enough to take out my enemies in wvw while roaming, but it should work. I think though that i’m going to stick with pistol over the torch. I realize the nice part with the torch is the stealth, the dot (both the burning and confusion) is nice but being able to daze and stun is too much for me at this point to pass up. Of the mantras I’m thinking i’ll still use the remove conditions one since I’m not using the torch. Thanks for the advice. I am thinking I will go with http://gw2skills.net/editor/?fgEQNAW7anUEVUbBNi0wWbEx0jgb4AOSFKtSPwtLM3A-jwCBYhCyoLJjWAm6Ai8AgDIZ5QFRjtMsIasaGYqUER1+AFRrGA-e I know I should probably drop the reduction to fall dmg (even if it means taking a bit longer to get to certain locations) and should go with the torch for more conditions, stealth, and condition removal, but I think for now this should work for me. I definitely got answers to several of my doubts and questions. Thank you so very much.
My current fav condi spec is 0-20-20-0-30 with Staff (just got bifrost yaaa!) Scepter/focus and runes of perplexity. Focus sounds counterintuitive but it’s great for roaming and proccing the runes of perplexity.
I would wait until the rune sigil patch before purchasing perplexity runes because I’m pretty sure they’re going to be getting nerfs come patch day.
The build looks good. The torch vs. pistol thing is preference, torch is better for aoe, pistol is better for single target and of course has the stun.
I have to admit I never used the fall damage reduction. If you want to drop it I suggest staff cooldown reduction.
And in regards to the condition remove mantra, I use it too and I think it’s quite popular.