confounding suggestions daze duration

confounding suggestions daze duration

in Mesmer

Posted by: cottage.3274

cottage.3274

looks like nothing stacks with it
i did some tests with the trait and rune of the mesmer and sigil of paralyzation x1/2
none stacks with the trait
i did rune and trait=nothing
added sigil=nothing
did 2 sigil no rune and the trait=nothing

can anyone confirm?

confounding suggestions daze duration

in Mesmer

Posted by: StickerHappy.8052

StickerHappy.8052

sigil is stun not daze, tried mesmer it does stack, but too short for you to notice.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

confounding suggestions daze duration

in Mesmer

Posted by: cottage.3274

cottage.3274

sigil of paralyzation does effect daze not only stun,anyway it did in the days of thief daze lock and i dont recall they change it to not work on daze.
fyi you can use magic bullet daze as a benchmark since its the longest and and gets more for the % added so it wont be short to notice.
i frame by frame video test and it didnt stack with the trait if you seen something i didnt see pl elaborate.

(edited by cottage.3274)

confounding suggestions daze duration

in Mesmer

Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Sigil of paralyze working with daze was a bug that got fixed around last month. It doesn’t work anymore.

confounding suggestions daze duration

in Mesmer

Posted by: MSFone.3026

MSFone.3026

Sorry to necro thread, but was searching and hit this. I also tested (in pve) and after slowing down video also believe that runes of mesmer and confounding suggestions do not stack, which is really lame.

This should really be fixed, as actually getting a 1.5 sec daze would be super awesome.

If anyone has video evidence otherwise, please say so.

confounding suggestions daze duration

in Mesmer

Posted by: Raunchy.6891

Raunchy.6891

Send it to the bug forums!