recharge reduction should be 1 second
No, it shouldn’t. % is better, it effects all skills equally. Seconds would be disproportionately strong for low cd skills, and disproportionately strong for high cd skills. This one the devs got very right.
Not true at all. Seconds is a larger % per tick for short CDs, but you fit in far fewer triggers. as a result, mirror blade maxed out at a 40% ish reduction… Illusionary wave gets past 70%
See: https://docs.google.com/spreadsheets/d/1rPudqIXBt_uTWpuN7_q1GAJdUAkBSqwm6T7ZerXVDuQ/pubhtml
I agree with Pyro; Only way to balance it would be with %.
Seconds would be disproportionately strong for low cd skills, and disproportionately strong for high cd skills.
If it’s strong for both low and high cd skills, then I don’t see your point.
Seconds would be disproportionately strong for low cd skills, and disproportionately strong for high cd skills.
If it’s strong for both low and high cd skills, then I don’t see your point.
it’s a typo. he meant low for the high CD skills.
I don’t math, so the most constructive thing I can say is.. Go back to your warriors! /shakefist
(I jest)
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