Armour/sigils advice please for build
You’ll have 30% crit dmg from points in SR plus crit dmg from Berserker weapons, if you go with them. The issue is that if you want to leverage that nice boost to crit dmg, you’ll need to make sure you get 50ish% crit chance so you’ll crit often enough to make it pay off. Otherwise, probably just go for power and survivability (Soldiers gear, Crest of the Soldier, etc.).
Hi
Unfortunately I cannot get the link to your build to work for me, but still… I’m just about to craft my last piece of Knight’s armour, have already chosen to go with Dolyak runes, at least 5 maybe all 6.
Agree, Berserker’s for all Jewels, not quite sure if my Critical Damage will be high enough may need to boost on weapons and warhorn hopefully not.
Link:http://gw2skills.net/editor/?fQAQNBIhZakRLdvSTUjePBMpg7xhesruOHp44lB
I’m running around at the moment in my Vigil Culture armour with 6 Runes of the Pack and some Berserker Jewellery and really don’t have any issues outside of Dungeons he’s more than capable of standing his own ground. However dungeons are a different matter entirely hence Knights and Dolyak runes which I’m hoping will help quite a bit, while maintaining good power and better precision.
Outside of dungeons he should be a bit of a monster lol should!
Hope this helps have Fun.
Thanks, what I am thinking is going 30, 15, 0,0,25 (15 points for the fury in DS)
Well as you can see I much prefer to smack them in the mouth up close and personal… works for me.
I would recommend full Rabid gear.
Fort Aspenwood
Rabid is, Condition Damage/ Precision/Toughness, if thats what you want great but no good to me.