Back to Previous Wells
Well of Blood was never the starting healing skill for new characters, and even if it was, that would’ve never been the reason for a balancing change like this.
Also, only WoB had its duration shortened, which btw also came with +50% base healing value (patch September 9, 2014).
As for reverting the change back to 10 seconds, there are 2 issues with that:
1. The duration doesn’t matter as long as those pulses don’t heal through Shroud.
2. Nobody cares about Well of Blood.
Well, I care, Mesmer’s Well of Eternity heals for more AND removes condis.
And yes, it was a starting heal possibly the date you mentioned. ( just so you don’t say something is certain without proof)
Numbers from wiki, since I don’t have Mesmer and my Necro gear is a mess for a moment.
Well of blood total heal: 6640 over 5 seconds, with initial heal of 5,520. With VR (becouse why even bother with wells without it) it’s extra heal of 500, which you get even outside, for 7140 total.
Well of eternity: 7100 in 2 pulses with 3 seconds pause, initial heal of 3230.
Also, WoB is tied to trait that allows it to be casted extra time with some good sinergy. + it can grant protection. Its problem is that other Necro heals are simply better.
Overall, WoE would be even kittenier than WoB if not for alacrity Mesmers stack so much.
(edited by Wintermute.5408)
Well, I care, Mesmer’s Well of Eternity heals for more AND removes condis.
And yes, it was a starting heal possibly the date you mentioned. ( just so you don’t say something is certain without proof)
If you make it to 10 seconds, it might be even better than Healing spring now.
2. Nobody cares about Well of Blood.
So much this.
And yes, it was a starting heal
You’re right.
This type of info doesn’t seem to be written up anywhere. Took me ages to finally come across a character creation video of a necro with that skill.
I did occasionally create a new necro myself, but somehow I missed that WoB window.
2. Nobody cares about Well of Blood.
So much this.
Since Reaper + whirl finishers there’s actually a decent chance to match the cleansing potential of Consume Conditions. And with Vampiric Rituals you could actually get a decent amount of extra healing and protection.
However, all of this is very unreliable and would more often than not force you into some awkward positioning. Like, both you and your opponents need to stand in the well for as long as possible, where you can either choose to be healed by the well pulses while in turn face-tanking melee hits that are guaranteed to do more damage than you’re healed for, or you go into Shroud and try to whirl cleanse your condis away but in that case the healing pulses don’t work anyway.
In short, WoB just isn’t worth the hassle.
Side note: Ritual of Life might actually see some more use if it worked though Shroud, after all: Shroud rez > normal rez.
I will say though, that since they lowered the cooldown again, I’d definitely take a traited 28 sec WoB over Blood Fiend or Vamp Signet.
Some person at Arenanet cannot do primary school level math.
-50% +new 50% for a 25% reduction on 2 year subpar skill.
To us, the customer, it shows:
-great math skills
-solid computer knowledge based on above math
-excellent and fast feedback intake
- a clear and bright sense of direction in fututre
Thank you for Well of Blood, with hopes of many more memes to come.