Boon corruption mechanics ?

Boon corruption mechanics ?

in Necromancer

Posted by: Exos.3472

Exos.3472

Since around a month, boon corruption had been acting a little weird.

I didn’t find any patch or nerf regarding it but i’ve tested this numerous times and I can confirm there is no priority table for 1) condition transfer, 2) condition cleanse or 3) boon corruption.

1) and 2) are probably the reason why condi builds are overflowing – let’s cleanse the cripple and weakness state, and certainly not those 14 stacks of torment or burning.

3) I’m still testing this, but i’m fairly certain the boons corruption are random. This becomes quite problematic when facing classes I could counter (mallyx/shiro Rev, DS ele under 90%, DH) since there is no garantee the boons I corrupt would have any impact.

The random aspect of boon corrupt just limits the skill ceiling of necromancers, all being an outright nerf. One can no longer use it as a stab-counter, or as hard focus in team-fight situations.

Yes, the boon corruption was strong : it prevented classes from over buffing themselves and served as an anti-meta class that gave a unique way of contributing to the team.

Honestly ever since I used 3 signets on a Malyx rev only to see all his boons except resistance and stability get corrupted (let’s not talk about its duration) I am done with it.

I just fail to see how useful this is.

Anyway.

Have you experienced this ? How do you feel about the signetreaper ?

Boon corruption mechanics ?

in Necromancer

Posted by: flow.6043

flow.6043

It’s been a little more than a month ;P

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-June-23-2015

Boon and Condition Conversion
Boon to condition conversion and condition to boon conversion has been standardized and is functionality changed. Skills that convert boons and conditions now randomly select from all boons and conditions on the target.

Boon corruption mechanics ?

in Necromancer

Posted by: Exos.3472

Exos.3472

Funny thing is, I started using cele signetmancer mid-july…

Boon corruption mechanics ?

in Necromancer

Posted by: Tim.6450

Tim.6450

Boon corruption is random since specialisation patch but it was a buff compared to the past because the corruption order was so stupid. Right now boon removal/corruption is in a low position because it is inherently much much weaker then condition removal.

A reason is that you have to hit a foe with a skill to remove/corrupt boons unlike most condition removal skills. Necro signet traited goes through most defense and that is considered OP (https://forum-en.gw2archive.eu/forum/professions/necromancer/Signet-of-Vampirism-ignores-LOS).

Signet reaper is strong but it is not strong from it’s boon corruption capabilities. It tips the scale from mediocre to strong but it is not that important. I run a soldier reaper with 2 traited signets and I’m doing fine.

EverythingOP