Can we move "Axe Training?"

Can we move "Axe Training?"

in Necromancer

Posted by: Daecollo.9578

Daecollo.9578

Can we make “Axe Training” a Tier 2 Trait instead of a Tier 3 Trait?

There are no other weapon traits in the game that is a Tier 3 trait I don’t think.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Can we move "Axe Training?"

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Posted by: RashanDale.3609

RashanDale.3609

Scepter.

[15 letters]

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

Can we move "Axe Training?"

in Necromancer

Posted by: Levian.6742

Levian.6742

To be fair, it IS a really strong trait (or would be if anything on the axe did damage, except #2. Honestly, auto attack is useless on it). A permanent 20% damage increase, all the time, on top of any Might you have, and Vulnerability the enemy has.

Can we move "Axe Training?"

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Posted by: kKagari.6804

kKagari.6804

To be fair, it IS a really strong trait (or would be if anything on the axe did damage, except #2. Honestly, auto attack is useless on it). A permanent 20% damage increase, all the time, on top of any Might you have, and Vulnerability the enemy has.

That applies for all direct damage no?

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Can we move "Axe Training?"

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Posted by: Daecollo.9578

Daecollo.9578

Necromancers have less damaging traits then all the other classes.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Can we move "Axe Training?"

in Necromancer

Posted by: Levian.6742

Levian.6742

To be fair, it IS a really strong trait (or would be if anything on the axe did damage, except #2. Honestly, auto attack is useless on it). A permanent 20% damage increase, all the time, on top of any Might you have, and Vulnerability the enemy has.

That applies for all direct damage no?

Yes, of course it does. I’m just pointing out some of the damage potential. 25% max for vulnerability + 20% from Axe Training, on top of might, you can exceed normal damage by 50-60%.

20% is a big buff to move down to a Master trait, as much as I’d love to see it happen, I can’t see it.

Can we move "Axe Training?"

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Posted by: pmargeti.7680

pmargeti.7680

To be fair, it IS a really strong trait (or would be if anything on the axe did damage, except #2. Honestly, auto attack is useless on it). A permanent 20% damage increase, all the time, on top of any Might you have, and Vulnerability the enemy has.

I’d Just Like To Interject For A Moment. It isn’t 20%. It’s 15%.
http://wiki.guildwars2.com/wiki/Axe_Training

Can we move "Axe Training?"

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Posted by: Visionary.5681

Visionary.5681

Move it to Tier2. Then someone might use Axes!

At the minute Axes isnt viable without Axe Training.

No one takes Axe Training as its crap compared to Close to Death.

Can we move "Axe Training?"

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Posted by: Bas.7406

Bas.7406

Move it to Tier2. Then someone might use Axes!

At the minute Axes isnt viable without Axe Training.

No one takes Axe Training as its crap compared to Close to Death.

Actually axes are amazing in team play and with minions where daggers lose out in terms of forcing you to be on top of your target. There are many explorable dungeon fights where movement and the ability to be 600 feet away for Axe 2 burst = best possible scenario.