Chilling Darkness Trait
The transforms are a mess regarding traits. Best i can tell, thanks to that and the minions going bye bye on transformation, is that when a transform happens the server code basically deletes the object that is our necromancer from the world and spawn a object that match what we transform into. We are then given control of said object until the timer runs out or we switch back early.
Aww man that is a disappointment. Hope they fix the Chilling Darkness trait to work with Plague form.
To be fair, they probably won’t, as it makes the blinding plague a superior choice in every way over the weakness/cripple plague. Larger movement reduction and cooldown increase on enemies? Yeah, complete obsoletion.
That said, they should instead change the weakness/cripple plague to inflict other status effects. Perhaps Weakness and 5 stacks of Vulnerability? The Necro alone would still always use Blind, but in a team battle, you have an actual choice.
I want one second blinds when I chill, not the other way around!