(edited by SirGothic.7241)
Comment on my build Please!!
I think you’ve got the wrong link. That looks like Spoj’s dungeon power build.
youre right my bad the build is correct now
(edited by SirGothic.7241)
I run a 30/10/0/30/0 build only for the added survivability while being in melee. With your build set up I just don’t see it being very effective in pve. Your DPS will be very lacking and our skills are just not that great for group support. They are very good to support the necro on the other hand. While I do love our aoe rez, I can’t remember the last time I needed it on my skill bar. Maybe on Lupi if I know its going to be one of those days. But if all out support is what you’re going for I do believe you have hit the nail on the head! Happy necroing
(edited by Stubie.5834)
thanks for the reply and thoughts. Straight Support was the plan but if it makes me more of a hindrance then help ill look for a better build.
Well I think it depends on what aspect of the game you’re going for. In dungeons this isn’t going to bring much to the table IMO. Our class just really isn’t great for group support. Your best bet would be find a DPS build you like which would be condition, power, or MM or make a more support oriented class IMO.
How about this build? i need help placing the last 30 trait points tho.
or this Dagger/Dagger build
dont mind the orbs in the armor im gonna change thos
(edited by SirGothic.7241)
Well the first build is a condition build. For that I would go 30/30/0/0/10 its a ranged build so not much issue with surviving. Your second set of skills should be the might stacker epidemic and the signic that gives multiple condition on active use. Sorry I can’t always remember names. This is a great build for dungeons as long as there aren’t a few other condition builds in group. As for the dagger/dagger build it looks more like a bunker tank build. You can use it but your DMG will not be good. Oh and always use flesh golem as your elite. Unless you need stability.
Ok thanks for Info
If you really want a WvWvW healing support build, http://gw2skills.net/editor/?fQAQNAW7YjQaZ6haSb87KAJFY/8kCy7GWQUhhpPUOA-jUCBogCy00wE1BKPqIas1RFRjVLjIqWdDzYO1G0KaA-w alteration is probably better.
Your build looks good on paper. However:
If you are planning on making a WvW build, I would highly recommend switching Mark of Revival for Soul Marks (it would considerably increase your survival – you could also go with Near to Death, which would proc your Deathly Invigoration more often).
You could also switch the Well of Blood on revival trait with Well cooldowns (Could place Transfusion at 10 and well cooldown at 20). Also consider switching staff cooldowns for protection when you cast wells. It really depends what you feel like you need once things go into practice.
The downside is that you will really have no source of swiftness. This can be compensated by going with Runes of Traveler. If not, perhaps switching focus to warhorn could help (Altho personally, I like Rune of Dwayna with Well of Blood, the heals are quite nice with well+high regen… more than 1k per second for 10 seconds).
As for sigils, consider Sigil of Life. With that, you could go with Sigil of Renewal, which would heal for about 500 on weapon swap.
—-If you decide to go with Rune of Traveler, for example, you’d have +15% boon duration. 20 points in Death Magic is another 20% boon duration. With that, if you took Sigil of Battle on both weapon sets, you could easily keep up 6 stacks of might or possibly more (if you needed more damage, maybe)… or you can simply keep the gems.
Hopefully this helps
YouTube Channel
(edited by MethaneGas.8357)