Compilation: Specialization rework ideas
O_O wouldn’t a link to the report be more effective?
The Dhuumfire thread
The report has a lot of discussion, complaints (without useful substance), ideas, and overall is unorganized.
This is for organization purposes.
It is not a bad idea:
-merge terror with grand masterminor and revert target the weak to the flat damage boost and create a new power friendly grandmaster (maybe based around weakness)
or as an alternative
remove reapers precision and moving a grandmaster trait to master tier. The lost grandmaster would be replaced by a trait that functions like the old target the weak but by adding life force (0.1~0.2) on (critical) hit per condition.
- allow (self)healing in death shroud
- make shrouded removal grant resistance instead of condi clear.
-allow for life force on death in death shroud with soul comprehension
- add bloodthirst to vampiric and buff vampiric precision and add it to vampiric
- remove icd mark of evasion
-move minion siphon back to master
-buff deathly invogiration by a lot (double healing in the least. I mean soothing mist is just better in healing range and requiremnts)
-revert weakeing shroud to old one but add one sec of weakness and maybe a blast finisher
(edited by Tim.6450)
Necro needs more option for support.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant