Critique these theory builds
Hi, im using build same to your 2, with full valk set for more survivability. Using it in PvE, PvP and WvWvW. Maybe it isnt best, but it seems ok to me. Of course bit different utilities…
I use close to your build 2, but with Knight Armor instead of zerker for some toughness.
Engineer and Elementalist in progress…
Hi, im using build same to your 2, with full valk set for more survivability. Using it in PvE, PvP and WvWvW. Maybe it isnt best, but it seems ok to me. Of course bit different utilities…
Are you using vital persistence or spectral mastery? I wasn’t too sure which to pick.
If you have two spectral skills, always go for spectral mastery, however I wouldn’t suggest using locust signet along with spectral walk. (Well, I would never suggest using locust signet except for running around if you’re not in the perma swiftness master race)
Basically I would advise you to remember that your goal is to kill (emphasis on kill, not down) the enemy before they do the same to you.
1)Obviously you need damage (and more importantly, how to effectively apply that damage)
2) Positioning (if you can’t catch someone, doesn’t matter if they can’t kill you, because you sure as hell won’t kill them. Also keeping melee players out of melee range goes here)
3) Finishing the fight (you have to be able to finish people off one way or another, often with their allies trying to save them/kill you at the same time. Even if you don’t have stability learn to shroudstomp. Seriously, you will have so many fights where you down someone while on very low health against one or more people, and that LF buffer keeps you alive while you get the stomp off.
If you have two spectral skills, always go for spectral mastery, however I wouldn’t suggest using locust signet along with spectral walk. (Well, I would never suggest using locust signet except for running around if you’re not in the perma swiftness master race).
Locust is just to get around, I’ll swap it out before a fight.