Critique these theory builds

Critique these theory builds

in Necromancer

Posted by: Grandmaster Lee.9568

Grandmaster Lee.9568

So I should start off by saying these would be for WvW, small group roaming, no zerg. These builds I wanted to make use of Spectral skills/Deathshroud. Mostly stay in Deathshroud and using skill 1 for big damage. I wasn’t completely sure which traits and sigils to use for these builds so any advice would be appreciated.

Build 1: http://intothemists.com/calc/?build=;00;3kHFH0A4FJ-K0;9;4JJ;0T57-49;535B5-Z0R;9GokLkHs0T;2L-Q0V1_YeZk_63-0N-5V8PcW5P;9;9;9;7777777;9;0V9k3I

This build I went full Valkyrie.

Build 2: http://intothemists.com/calc/?build=;00;3kHFH0A4FJ-K0;9;4T9;0T57B4;651B6-V0R;9n-k51-LW10;0V3V80DXH2NZT_630C70HV8;0V8a;9;9;9;7kkkkkk;9;15-6F

This build I went full Zerker but I am not too sure about it. Maybe I should mix in some Knights? Or mix in some Valk?

Critique these theory builds

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Posted by: Derina.6584

Derina.6584

Hi, im using build same to your 2, with full valk set for more survivability. Using it in PvE, PvP and WvWvW. Maybe it isnt best, but it seems ok to me. Of course bit different utilities…

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Posted by: Azraeel.1238

Azraeel.1238

I use close to your build 2, but with Knight Armor instead of zerker for some toughness.

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
Engineer and Elementalist in progress…

Critique these theory builds

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Posted by: Grandmaster Lee.9568

Grandmaster Lee.9568

Hi, im using build same to your 2, with full valk set for more survivability. Using it in PvE, PvP and WvWvW. Maybe it isnt best, but it seems ok to me. Of course bit different utilities…

Are you using vital persistence or spectral mastery? I wasn’t too sure which to pick.

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Posted by: War Mourner.5168

War Mourner.5168

If you have two spectral skills, always go for spectral mastery, however I wouldn’t suggest using locust signet along with spectral walk. (Well, I would never suggest using locust signet except for running around if you’re not in the perma swiftness master race)

Basically I would advise you to remember that your goal is to kill (emphasis on kill, not down) the enemy before they do the same to you.
1)Obviously you need damage (and more importantly, how to effectively apply that damage)
2) Positioning (if you can’t catch someone, doesn’t matter if they can’t kill you, because you sure as hell won’t kill them. Also keeping melee players out of melee range goes here)
3) Finishing the fight (you have to be able to finish people off one way or another, often with their allies trying to save them/kill you at the same time. Even if you don’t have stability learn to shroudstomp. Seriously, you will have so many fights where you down someone while on very low health against one or more people, and that LF buffer keeps you alive while you get the stomp off.

Critique these theory builds

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Posted by: Grandmaster Lee.9568

Grandmaster Lee.9568

If you have two spectral skills, always go for spectral mastery, however I wouldn’t suggest using locust signet along with spectral walk. (Well, I would never suggest using locust signet except for running around if you’re not in the perma swiftness master race).

Locust is just to get around, I’ll swap it out before a fight.