Death Shroud, condition damage and agony
“Damage from conditions is doubled while in Death Shroud”
Geez, I had not heard of that. Could it be that the damage increase is due to gaining Might while in DS? According to the wiki, Might affects damage from existing conditions on the target.
I think he means we take double damage from conditions while in ds.
edit: also applying your conditions with a decent rotation to get 10+ bleeds plus epidemic then popping BiP you will normally get better damage then using BiP before the stack of bleeds in case you didnt know Mr. Gnome.
(edited by gamefreak.5673)
What I mean is: the damage you receive from conditions is doubled. In other words if you would take 328 damage from burning, and you’re in Death Shroud, you instead lose a percentage equivalent to 656 health (on top of the 4 or 3% natural degeneration).
I can suggest this old thread if you want to read up on it. (I specifically linked to a post by myself which I believe contains some good evidence, but the idea was brought up by Vadren earlier in that topic).
@Arvid: Oh, sorry for the misread. That’s not good to hear.
@gamefreak: That’s a neat trick – I’ll have to try that. Thanks!
So thats why my shroud goes off in like 2 seconds sometimes
didn’t know that still new to the necro world