Downed HP still not fixed.

Downed HP still not fixed.

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Posted by: pmargeti.7680

pmargeti.7680

Just read the patch notes today (6/11), another patch and this, acknowledged and breaking bug, has still not been fixed!

Jon, any updates on the delay?

Guardian:

Strength of the Fallen:
Fixed a bug with this trait that makes it lose health 33% slower while downed instead of the previous 11%.

Priorities!

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Posted by: Torqky.3682

Torqky.3682

The coding for deathshroud is awful. Why do you think every DS bug “fix” results in a new huge bug? DS coding was tied into the downed state mechanic through the UI functionality of deathshroud (Old DS UI was same as downed state and you couldn’t see conditions etc). I also find it extremely weird that our DS health is around 2/3 of our total health pool and our downed health is around 1/3 of our normal health? Around 66.66% of our downed health is coded to death shroud and maybe we are left with around 33.33% for our actual down state?

R.I.P. DS Weapon swap. What other casualties will our necros have to endure before our coding is fixed?

Torqky-80 Necro-Blackgate [HB]

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Posted by: Ascii.9726

Ascii.9726

Guys i really don’t know why your stressing about having less health when downed then all the other classes, you should be rejoicing for gods sake! They removed the misleading text from Reapers Might and updated Parasitic Bonds tooltip.

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

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Posted by: Invictus.1503

Invictus.1503

Guys i really don’t know why your stressing about having less health when downed then all the other classes, you should be rejoicing for gods sake! They removed the misleading text from Reapers Might and updated Parasitic Bonds tooltip.

Was this meant as sarcasm? If so I suggest using /sarcasm as written word does not translate the sentiment well. If this was not sarcasm then, whaaaaat?

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Oh yes! I just needed my monthly fix of tooltips fixes. I can’t live anymore without them

~ The light of a new day

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Posted by: Ascii.9726

Ascii.9726

Was this meant as sarcasm? If so I suggest using /sarcasm as written word does not translate the sentiment well. If this was not sarcasm then, whaaaaat?

I think ill leave you to work out that one yourself lol :P

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

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Posted by: Bweaty.9187

Bweaty.9187

I think Im remembering why I quit for a year…

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Posted by: LameFox.6349

LameFox.6349

I think Im remembering why I quit for a year…

Time travel?

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Posted by: Omnitek.3876

Omnitek.3876

Had a discussion in wvw. Zerging around. One fight we had about 20 enemies downed. Boom, tons rally.

People blame up levels. I bring up necro downed HP. No one knew. It is now a running joke when people rally. “I rallied, necro downed!” “15 enemies rallied! Which necro died?”

I will…. I don’t know what I will do if they fix this… tell my necros they don’t have to run full pvt anymore? I still will. I enjoy the 31k health when hearding cats, I mean commanding.

A L T S
Skritt Happens

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Posted by: BillFreist

Previous

BillFreist

Gameplay Programmer

Next

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

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Posted by: HiSaZuL.2843

HiSaZuL.2843

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Interesting.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Thank you very much for your work!

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Shala Jarias.9456

Shala Jarias.9456

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Curious if this also fixes the res ticks being so low on Necromancers?

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Thank you so much for fixing it, I think you just made happy every necromancer out there

Let’s hope that this fix is going to hit live servers on 26th with all those skills/traits changes ^^

~ The light of a new day

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Posted by: leman.7682

leman.7682

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Guess what? I love you! <3

Thank you!

Leman

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

-Bill

I blame Lyssa. Lets go destroy some statues of Lyssa, fellow necromancers. And then make Bill a nice cake, as a thanks.

But seriously, thanks for fixing this at long last, it can’t have been an easy thing to fix. It’s good to know our whining and raging is noticed.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Bweaty.9187

Bweaty.9187

If your ever in Au, I’ll shout ya a beer or 2!

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Posted by: Execrable.1064

Execrable.1064

Awww yeah! Thanks Bill. If this is indeed 100% fixed, you shall henceforth be named Bill the Bug Basher orTriple B for short.

80s – elementalist, engineer, guardian, mesmer, necromancer

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Posted by: Overkillengine.6084

Overkillengine.6084

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Joygasm time!

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

Somebody send Bill one of those nifty looking cakes with spiders and necro-ey stuff on it for decoration.

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

I’ll make one right away. But I cannot guarantee that when I make the cake, the spiders won’t be real spiders.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Mimir.4690

Mimir.4690

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

Oh thank you, thank you! Can’t wait to see it implemented.

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Posted by: Rennoko.5731

Rennoko.5731

I would be curious about what the bug was that was the underlying cause…. I am sure we will never get to know, and about the fix being risky…. here is hoping there is a 1 in 100 chance of becoming invulnerable in downed state!

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

I would be curious about what the bug was that was the underlying cause…. I am sure we will never get to know, and about the fix being risky…. here is hoping there is a 1 in 100 chance of becoming invulnerable in downed state!

The fact that it is tied specifically to Necro suggests to me that it is a relic from the time that DS was Downed State.

Perhaps Downed Penalty triggering when LF is run down repeatedly (since we know % health procs have been wonky with decreasing LF too)? I believe that would explain it consistently with what Bill has said (more common in PvE and WvW where people generate vastly more LF and are less concerned about using all of it up because it regens so fast).

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Posted by: Kraag Deadsoul.2789

Kraag Deadsoul.2789

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

[snip]

Thank you, Bill. Could you elaborate on why you call this a “risky change”?

So many souls, so little time. ~ Kraag Deadsoul

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Posted by: Sad Rabbit.9174

Sad Rabbit.9174

Its a pretty risky change, but I’ll do what I can to get it out asap.

Lol. I love the way he words this. Like he’ll do whatever it takes to get the job done. He’s a rogue programmer with nothing to lose.

You’re a loose cannon, Bill!
But the bug was fixed, Chief.
Don’t get smart with me! One more stunt like this and I’m taking your badge!

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Posted by: Liquid.9672

Liquid.9672

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

[snip]

Thank you, Bill. Could you elaborate on why you call this a “risky change”?

Heh this really peaked my curiosity too.

Zend(ario/imas/iana/ango) – Engi/Ele/Necro/Guardian
[KnT] – Blackgate

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Posted by: Softspoken.2410

Softspoken.2410

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

[snip]

Thank you, Bill. Could you elaborate on why you call this a “risky change”?

Heh this really peaked my curiosity too.

Maybe there is the chance of creating a Necromancer somewhere with triple the intended health in downed state.

Downed Necro best tank

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: krippler.9826

krippler.9826

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

[snip]

Thank you, Bill. Could you elaborate on why you call this a “risky change”?

It probably wasn’t a simple fix and involved code changes that affected a lot of other areas of code. So they need to do thorough testing before they are confident enough to release the fix, and it would be risky to try to push it out too quickly.

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Posted by: Iceflame.5024

Iceflame.5024

One shudders to imagine what inhuman code lies behind our class.

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Posted by: Kraag Deadsoul.2789

Kraag Deadsoul.2789

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

[snip]

Thank you, Bill. Could you elaborate on why you call this a “risky change”?

Heh this really peaked my curiosity too.

Maybe there is the chance of creating a Necromancer somewhere with triple the intended health in downed state.

Downed Necro best tank

And the dream of making the necromancer the attrition class is finally achieved.

So many souls, so little time. ~ Kraag Deadsoul

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

My guess is that due to the nature of the original bug (which John Peters confirmed was left over from when Death Shroud was downed state), the risk relating to the bug is regarding death shroud. I can wait for the fix to come out in order to prevent us from, say, having 1/3 normal death shroud pool or worse, not being able to access death shroud at all.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: BillFreist

Previous

BillFreist

Gameplay Programmer

One shudders to imagine what inhuman code lies behind our class.

:D

This made my day.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Good guy Bill is a hero to all Necromancers!

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Good guy Bill is a hero to all Necromancers!

Quoted for truth

~ The light of a new day

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Posted by: psygate.5632

psygate.5632

Guess what? This is fixed. I’m not sure what release it’ll make it into since I just fixed it today. Its a pretty risky change, but I’ll do what I can to get it out asap.

A couple notes about the bug:

  • It can affect ANY Necromancer (doesn’t matter when they were created)
  • It can happen in ANY game type, PvE and WvW were just waaaaay more common because of certain circumstances
  • This particular bug ONLY affects Necromancers. I noticed there was some speculation that it could affect a couple other professions

Thanks for all of the info and sorry that I didn’t look into this sooner. Also thanks for keeping on top of this issue in the forums, it keeps us in check

-Bill

My gratitude is not expressable in words. FINALLY I get a chance to fight other classes while downed. Long live our hero!

Nostalgyus-Necromancer (Kodash)

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Posted by: leman.7682

leman.7682

One shudders to imagine what inhuman code lies behind our class.

:D

This made my day.

Is Necro coded in the Black Speech of Mordor?

Leman

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Posted by: Doopslayer.2304

Doopslayer.2304

yay! BillFeist Ftaghn Tyria ph’nghlui wagh’naghlmgwl’ftah

there, forgot an apostrophe, now necromancers downed hp is fixed, and yes this is the programming language that necro is done in.

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

yay! BillFeist Ftaghn Tyria ph’nghlui wagh’naghlmgwl’ftah

there, forgot an apostrophe, now necromancers downed hp is fixed, and yes this is the programming language that necro is done in.

So Cthulhu is involved in the making of Necromancer? That explains a lot of things XDD

~ The light of a new day