Fix focus
It doesnt need “fixing”. But i agree with these suggestions except for increasing focus 4 projectile velocity. Thats fast enough already. Any faster and you wont be able to cast at range and get the bounces to proc as you run up to the foe.
And focus 5 definitely needs cast time reduction. Having it as a small aoe would be a nice bonus. Its definitely not an “or” situation. It should be reduced cast and aoe or just reduced cast.
(edited by spoj.9672)
Focus 4 should make helicopter sounds too
Focus 4 is okay, no real need to change the boon to fury. They should improve the tracking, the skill is way too unreliable against moving targets.
Focus 5 does need some more flavour. The chill was strong at launch, when condi remove wasn’t as easy as it is now. Boon remove again was strong at launch, now they just get reapplied so fast, this skill is barely worth the cast time in most cases.
The casttime reduction for focus 5 is the more important buff for focus. That is something that needs to happen. Though i wouldnt be opposed to any buff to focus 4.
Focus needs big fixes or almost mechanical reworks on the 2 skils.
Beside the 2year aftercast , a hovering projectile is probably the least reliable skilltype ingame, where it could have been a copy of mirror blade.
5 is still casting atm , ill coment when it lands on saturn in 2020.
Focus 4 is okay, no real need to change the boon to fury. They should improve the tracking, the skill is way too unreliable against moving target.
Yes,i found almost impossible hit some moving target at longer range than 900 by focus 4. This is why I thought that increasing the speed of the projectile can fix problem.But make it tracking is better solution.
Focus 4: Increase damage and reduce cd to 15sec.
Focus 5: Increase damage(the focus trait which increase damage against foes with no boons make this even more thematic and useful.) and decrease cast to 3/4 or 1s.
Also as many stated, the boons are reaplied so fast that maybe the skill also need shorter CD as well(15s).
5th skill needs to get its cast time cut in half. That’s my only big complaint about focus.
I agree with focus 5 getting a cast time reduction, but I also think it would be interesting if it corrupted boons in addition to the increasing damage per boon removed. Or, if I remember someone suggested this before (but I don’t remember who), if the 5th skill corrupted one boon but with a petty cooldown (though it could be a touch too “spammy”/spastic for “skillful” play).
As for skill 4, maybe retaliation or fury instead of regeneration?