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Posted by: ZosoEU.3542

ZosoEU.3542

SMH…… /facepalm This game isn’t about 1 spam contrary to popular belief you have to set up your attacks. You guys have already made up your mind. Your a very stubborn group. You won’t grow like this. You’ll never learn cuz you know it all.

Really guy, your the stubborn one. You won’t grow ignoring everyone else who has far more experience than you. You’ve already made up your mind that everything about necro is fine, and straight up ignore people who give valid evidence as to why it isn’t. You will never learn because you think you know it all.

More exp? Bro I’ve been playing GW since prophecies and GW2 since it was released. Stop trying to puff your chest. From what I’m seeing I’m not impressed. complaining about Focus 5 cast time and Axe DPS? Really? With the amount of vulnerability and fears we have available to us?? thats how I know you don’t know what your talking about. You and your group give each other little ego trips. Grow up.

Again with ignoring half my post, and also I am not in anyway bros with anyone who ignores facts and others opinions like you. If you think axe and focus are good you aren’t experienced, I don’t care how long you have been playing. They are easily predictable, easily avoidable, and don’t have anywhere near the dps or utility to justify either of those. Also, vuln and fears don’t make axe or focus deal good dps.

The fact that you disagree with pretty much everybody else on this forum who has spent significant time on the class shows me you’re stubborn and have a huge ego. You literally think your experience trumps not only mine, not only the people on this forum, but also the pro players who don’t take necromancers on their teams (which they haven’t for most of the game). At the very least you could give explanations as to why you think axe and focus are good, but instead you say L2P, this game isn’t about autos, learn to set things up, and generally insult everyone here. Trust me I am well aware you can do setups with fears and immobs, and it doesn’t make me want to take axe or focus because dagger and warhorn are still superior in pretty much everyway.

w/e champ. You know more. Lets wait and see what Nos comes up with next and you can follow behind and then say your good.

IDK about PvE but in PvP playing AGAINST those classes teaches you A LOT.

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Posted by: gavyne.6847

gavyne.6847

I lol’d really hard.
Concept: Reaper is big and slow, but hits really hard meaning you will get rewarded a lot for landing the slow hits
Reality, reaper is big and slow, but doesn’t hit hard because the actual damage per second is low meaning you get no extra reward for landing slow skills

Concept: reaper will keep people in range with chill.
Reality: people will use one condi removal to remove the chill than leave if they want because reapers mobility will still be below other classes.

Concept: Necro is supposed to be a selfish class.
Reality: Other classes are better group buffers than we are self buffers.

Concept: Shouts that deal damage should have a cast time.
Reality: ele shouts deal damage and have minimal cast times while reaper shouts have huge cast times.

Concept: Necros can’t get X, Y, or Z because it doesn’t fit our design.
Reality: Other classes don’t have design limitations and therefore get things that look and feel epic.

I could go on and on and on, but the point stands. It isn’t all about the numbers, and in fact the design is what most people want to be addressed first. Having said that, in pve numbers, aka dps, are third only to team utility and player skill in importance and necros have bad numbers meaning that needs to change because it is important.

+1 this, there’s a huge disconnect between concept and reality when it comes to necromancers in GW2.

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Posted by: zapv.8051

zapv.8051

SMH…… /facepalm This game isn’t about 1 spam contrary to popular belief you have to set up your attacks. You guys have already made up your mind. Your a very stubborn group. You won’t grow like this. You’ll never learn cuz you know it all.

Really guy, your the stubborn one. You won’t grow ignoring everyone else who has far more experience than you. You’ve already made up your mind that everything about necro is fine, and straight up ignore people who give valid evidence as to why it isn’t. You will never learn because you think you know it all.

More exp? Bro I’ve been playing GW since prophecies and GW2 since it was released. Stop trying to puff your chest. From what I’m seeing I’m not impressed. complaining about Focus 5 cast time and Axe DPS? Really? With the amount of vulnerability and fears we have available to us?? thats how I know you don’t know what your talking about. You and your group give each other little ego trips. Grow up.

Again with ignoring half my post, and also I am not in anyway bros with anyone who ignores facts and others opinions like you. If you think axe and focus are good you aren’t experienced, I don’t care how long you have been playing. They are easily predictable, easily avoidable, and don’t have anywhere near the dps or utility to justify either of those. Also, vuln and fears don’t make axe or focus deal good dps.

The fact that you disagree with pretty much everybody else on this forum who has spent significant time on the class shows me you’re stubborn and have a huge ego. You literally think your experience trumps not only mine, not only the people on this forum, but also the pro players who don’t take necromancers on their teams (which they haven’t for most of the game). At the very least you could give explanations as to why you think axe and focus are good, but instead you say L2P, this game isn’t about autos, learn to set things up, and generally insult everyone here. Trust me I am well aware you can do setups with fears and immobs, and it doesn’t make me want to take axe or focus because dagger and warhorn are still superior in pretty much everyway.

w/e champ. You know more. Lets wait and see what Nos comes up with next and you can follow behind and then say your good.

IDK about PvE but in PvP playing AGAINST those classes teaches you A LOT.

Don’t think I have ever said I am good, and I theorycraft all the time. I was playing cele necro at least 6 months before the june 23rd patch, and I had come up with a signet build very similar to Nos’s before the june 23rd patch even hit(I also play pretty much every build anyone ever posts on this forum, and I am not a scrub who thinks playing the meta builds is a bad thing). Playing against those classes teaches you nothing in comparison to the vast knowledge you would get from actually playing them.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

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Posted by: zone.1073

zone.1073

That was excruciatingly painful to watch.

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Posted by: Nynuwe.5893

Nynuwe.5893

Guys/Gals, ignore the troll. Don’t feed him. He is doing the same thing in another thread, trying to make himself look superior for not feeling burdened by any of the concerns expressed by other players, no matter the context of the concerns expressed. You will not make him see reason because he already made up his mind that he is better than everyone else, and wants to show it.

When Revenant does better than Necro
in every playstyle imaginable,
they’ll call it a day and release HoT.

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Posted by: ChapDev.7650

ChapDev.7650

Oh man Grouch what were you doing? xD

Bad Looking Necro Tryhard [BLNT] ~ Maguuma

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Posted by: meow one twenty.4376

meow one twenty.4376

That was excruciatingly painful to watch.

Agree 100%. He not only looked new to Reaper, he looked new to the whole game. Oh well, not every class is for everyone!

Alright meow, where were we?

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Posted by: Malchior.1928

Malchior.1928

Peters was right Necro is so hard to play its taken us 3 years and we still haven’t figured it out.

/thread

[QQ] A Quaggan in Arah

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Posted by: striker.3704

striker.3704

I don’t understand why gravedigger was nerfed. It already did less DPS than dagger auto attack with 100% cooldown, why give us a clunky second waiting period between? There’s literally nothing you can do with that time.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

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Posted by: meow one twenty.4376

meow one twenty.4376

I don’t understand why gravedigger was nerfed. It already did less DPS than dagger auto attack with 100% cooldown, why give us a clunky second waiting period between? There’s literally nothing you can do with that time.

My guess is possible OPness in PvP with quickness.

Alright meow, where were we?

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Posted by: Dead.5829

Dead.5829

I don’t understand why gravedigger was nerfed. It already did less DPS than dagger auto attack with 100% cooldown, why give us a clunky second waiting period between? There’s literally nothing you can do with that time.

You can cast half a CttB!

Or any of the shouts. Or Death Spiral. Or Nightfall. Or Grasp of Darkness.

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Posted by: ronpierce.2760

ronpierce.2760

I don’t understand why gravedigger was nerfed. It already did less DPS than dagger auto attack with 100% cooldown, why give us a clunky second waiting period between? There’s literally nothing you can do with that time.

You can cast half a CttB!

Or any of the shouts. Or Death Spiral. Or Nightfall. Or Grasp of Darkness.

Which wouldn’t really help DPS all that much. It either should line up with the auto attack, so 50% reduction and boost the dmg or just make it 100%. Seems unreasonably clunky.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Dead.5829

Dead.5829

I would prefer higher damage, less recharge, a higher % recharge return on Soul Eater, and a lower cast time as much as everyone else, but the idea that you can cast “literally nothing” in that window is incorrect.

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Posted by: Sigmoid.7082

Sigmoid.7082

I don’t understand why gravedigger was nerfed. It already did less DPS than dagger auto attack with 100% cooldown, why give us a clunky second waiting period between? There’s literally nothing you can do with that time.

My guess is possible OPness in PvP with quickness.

Because of PvP for sure. Taking damage mods and weapon strength into account grave digger below targets with 50% hp is aoe back stab spam.

Probably had trouble with sigil of the and sigil of int combo to spam loads of them very quickly.

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Posted by: NapTooN.6283

NapTooN.6283

From what i saw, Greatsword is like axe+focus.

Pvp oriented design
Bad to medium dmg
Casts and aftercasts

And best part – it all gets sidestepped who says anet cant make same mistake twice?

After all the QQ about better Tempest Shouts, A-Net decided to give us a new Reaper Shout: CAST AND AFTERCAST!

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Posted by: Ara.4569

Ara.4569

The good changes they make? Almost all due to feedback.

At this point, I think the few good changes matched feedbacks out of pure luck… It’s like Robert Gee waving a giant axe blindfolded in a forest of suggestions, eventually striking some here and there.

Tomorrow I won’t put much effort to make the reaper work. If after a day I get wrecked the same, I will invest the following days on Revenant instead…

I firmly believe that necro is balanced around golems. Golems have yet to sidestep our slow hitting attacks or interrupt our long cast times, so we’re “in a good spot”.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: Ravezaar.4951

Ravezaar.4951

Gravedigger was an AoE Heart Seeker version and I saw a stream clip of a 8k hit on a Guardian where the Reaper only had 8 Might stacks. It can have potential but the nerf to the CD reduction instantly removes its link to Heart Seeker…. sadly

Will have to see this weekend exactly what numbers one can reach, still say fullZerk Reaper is gonna be suicide due to the fact that both GS and new Shroud makes us a Melee-Class with light armor.

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum

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Posted by: Atherakhia.4086

Atherakhia.4086

the 1s on reaper is the duration for you moving 600 units, not 1s casting and then leaping. the blind happens after 1s so it works similar to ele’s evade frames on burning speed.

Except it’s still not an evade, right?

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Posted by: ronpierce.2760

ronpierce.2760

the 1s on reaper is the duration for you moving 600 units, not 1s casting and then leaping. the blind happens after 1s so it works similar to ele’s evade frames on burning speed.

Except it’s still not an evade, right?

Not an evade, blocks projectiles. Desperately needs either a flip-skill or functionality of standard target-leaps, because without a shortstop it will be incredibly hard to make useful in close quarter pvp.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Malchior.1928

Malchior.1928

Desperately needs either a flip-skill or functionality of standard target-leaps, because without a shortstop it will be incredibly hard to make useful in close quarter pvp.

Ronnie <3 I’ll leave this here:

guess necros without leaps can’t know this…

turning up your camera cuts the leap distance. burning speed is 600 range, only if you turn the camera up it is half the distance. that’s how all leaps in the game work.

[QQ] A Quaggan in Arah

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Posted by: ronpierce.2760

ronpierce.2760

Desperately needs either a flip-skill or functionality of standard target-leaps, because without a shortstop it will be incredibly hard to make useful in close quarter pvp.

Ronnie <3 I’ll leave this here:

guess necros without leaps can’t know this…

turning up your camera cuts the leap distance. burning speed is 600 range, only if you turn the camera up it is half the distance. that’s how all leaps in the game work.

I understand that this is a thing, but isn’t an intentional behavior and is incredibly annoying to have to mess with the camera angles just to get a move to work how it should. Mechanically, RS2 fills a different role than Warrior GS3 and Burning Speed (lack of evade), this skill would be better representing a more standard leap, especially as it’s finish blast is incredibly needed for melee ranged fighting. Also, unlike the othe two, it has no offensive benefits through its travel unlike the burn field and whirling attacks.

Simply, it just feels like the wrong mechanical leap for what the skill is needed for. I don’t want to flip my camera top-down every 5 seconds just to play reaper properly,

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Conner.5803

Conner.5803

Why were you guys feeding this “Zoso” troll so much?

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Posted by: Sororita.3465

Sororita.3465

Why were you guys feeding this “Zoso” troll so much?

Because for only a few posts a day, you too can help a starving troll.

Commander Starlight Honeybuns[BUNS]
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.

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Posted by: Arche.7326

Arche.7326

-Snip-
Same group that complains about landing Focus 5 and the str of Axe…….. If I was a dev I wouldn’t/couldn’t trust your feedback.

I’ve worked with devs and if a situation like this arises, you do the number crunching and then compare the feedback with the results of it. And let me tell you, that in the case of the necro, the number crunching (and a quick google search about human reflexes)shows that the axe sucks and focus 5 is easy to evade for a person with normal reflexes. With that said I find your last statement downright ignorant. But whatever, trolls will troll.

Gee, thanks, you let the reaper out of the basement.

(edited by Arche.7326)

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Posted by: Sigmoid.7082

Sigmoid.7082

some more footage from today

http://www.twitch.tv/guildwars2/v/9901352

Better but still difficult to watch due to some awkward trait choices and skill use choices at certain times but i suppose its new to everyone.

(edited by Sigmoid.7082)

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Posted by: OlliX.1705

OlliX.1705

His first build wasn’t even that bad, he just played it really horribly. The 2nd build looked pretty dull though, but I’m just not a fan of how these shouts work.

[qT] Necro main.

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Posted by: Silverkey.2078

Silverkey.2078

Well I would say this footage looks way more promising. I don’t think the second build (condi) is dull, that’s actually close to the one I theorycrafted and the main PvP build I will try from friday.

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Posted by: meow one twenty.4376

meow one twenty.4376

some more footage from today

http://www.twitch.tv/guildwars2/v/9901352

Better but still difficult to watch due to some awkward trait choices and skill use choices at certain times but i suppose its new to everyone.

That’s more in lines with what I expected. Dhuumfire was keeping 3-4 stacks of burning up, which is good news.

Alright meow, where were we?

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Posted by: Sigmoid.7082

Sigmoid.7082

some more footage from today

http://www.twitch.tv/guildwars2/v/9901352

Better but still difficult to watch due to some awkward trait choices and skill use choices at certain times but i suppose its new to everyone.

That’s more in lines with what I expected. Dhuumfire was keeping 3-4 stacks of burning up, which is good news.

I feel if he was going for burns a smoldering sigil and balth runes would have been better for his condi build. More stacks.

On the golems with 2600 armour he managed to pull a 6.9k gravedigger. On light armour ones you can certanly hit it for 10k+ no doubt. Excited to test it out tomorrow. More than likely going to try Cavalier, knights, cele, valk.

(edited by Sigmoid.7082)

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Posted by: meow one twenty.4376

meow one twenty.4376

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

Alright meow, where were we?

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Posted by: Sigmoid.7082

Sigmoid.7082

I gather onslaught would increase how quickly you use your shroud skills and how fast the cast. Any persistent effects like wells will still tick at their normal rate.

15% off shroud #1, #4 and #5 is actually a pretty huge deal. Not sure how it will interact with shroud #2 though as that’s a leap.

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Posted by: meow one twenty.4376

meow one twenty.4376

I gather onslaught would increase how quickly you use your shroud skills and how fast the cast. Any persistent effects like wells will still tick at their normal rate.

15% off shroud #1, #4 and #5 is actually a pretty huge deal. Not sure how it will interact with shroud #2 though as that’s a leap.

I’m expecting the same thing, but with the ambiguity of “attack faster in Reapers shroud” I’m curious. It all depends on how they programmed the speed boost.

Alright meow, where were we?

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Posted by: nearlight.3064

nearlight.3064

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: meow one twenty.4376

meow one twenty.4376

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

I will feel cheated and lied to if it only effects Reapers shroud 1.

Alright meow, where were we?

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Posted by: nearlight.3064

nearlight.3064

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

I will feel cheated and lied to if it only effects Reapers shroud 1.

Hahaha I’ll only feel cheated, and lied to, or backstabbed, and betrayed, or thrown under a bus if they give blighter’s boon an ICD, since its like the best necro trait I’ve ever seen in my lyfe.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Silverkey.2078

Silverkey.2078

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

I don’t know why you say that. For mesmers, malicious sorcery increases the attack speed of ALL skills, including off-hand, utilities and even for some reason stomping (maybe even rezzing, I don’t remember for sure). The stomping (and rez) is likely a bug though. But I strongly expect that ALL reaper’s shroud skills will be affected, and the leap would probably be faster too but same distance.

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Posted by: nearlight.3064

nearlight.3064

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

I don’t know why you say that. For mesmers, malicious sorcery increases the attack speed of ALL skills, including off-hand, utilities and even for some reason stomping (maybe even rezzing, I don’t remember for sure). The stomping (and rez) is likely a bug though. But I strongly expect that ALL reaper’s shroud skills will be affected, and the leap would probably be faster too but same distance.

Does it really? I guess I was confused when it was bugged and didn’t work.

Still, the other two traits will probably be overall better since power necro is kinda bad.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: meow one twenty.4376

meow one twenty.4376

I think Gravedigger will be just fine considering it’s a 5-target Backstab, it might not be amazing at single targets but for PvP that’s pretty useful. It also looks like Nightfall might somewhat hide the animation from CttB, which would probably be used before it anyway.

Can someone test to see if Reaper’s Onslaught increases attack speed of Wells and Dagger 5 while in Reaper’s Shroud?

I expect it to function similarly to malicious sorcery, the mesmer trait that makes scepter 15% attacks faster , which only applies the attack speed bonus to the autoattack portion of the weapon, hence condi mesmers take ineptitude instead.

As for reaper’s onslaught, I only expect it to work for the autoattack, and maybe the other skills if we’re lucky. I don’t see it making wells tick faster at all though, since the 15% attack bonus seems to only effect an individual skill(s?).

I don’t know why you say that. For mesmers, malicious sorcery increases the attack speed of ALL skills, including off-hand, utilities and even for some reason stomping (maybe even rezzing, I don’t remember for sure). The stomping (and rez) is likely a bug though. But I strongly expect that ALL reaper’s shroud skills will be affected, and the leap would probably be faster too but same distance.

Ah, this is exactly what I’m talking about! It could play a big part in usurping dagger auto for PvE DPS.

Alright meow, where were we?

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Posted by: Blackmoa.3186

Blackmoa.3186

Hi guys,
just fyi i’m still at gamescom and don’t realy have alot of time to post updates to you. But some words about reaper: GS autos suck kina, the weapon is ok as a whole though. best build imho is soldier or celestial signet, depending on if you want some more tankiness or dmg, dhuumfire is mandatory though. waffle and me have a post and short interview with karl prepred, unfortunately though we have no idea when we will actually get to post it. closing words for you REAPER IS AWESOME

German Caster,
never blinking “specialist”,

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Posted by: nearlight.3064

nearlight.3064

Hi guys,
just fyi i’m still at gamescom and don’t realy have alot of time to post updates to you. But some words about reaper: GS autos suck kina, the weapon is ok as a whole though. best build imho is soldier or celestial signet, depending on if you want some more tankiness or dmg, dhuumfire is mandatory though. waffle and me have a post and short interview with karl prepred, unfortunately though we have no idea when we will actually get to post it. closing words for you REAPER IS AWESOME

Yeah I noticed your testing gravitated towards soldiers builds, which are used now, albeit uncommonly, yet they work surprisingly well. Dhuumfire makes sense even on soldiers given how easy it stacks with the autos and how ludicrous incidental burning with no condi damage is.

I know you probably won’t have time to answer this right now, but do you think reaper is better off with GS+staff or dagger/WH+staff?

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

Gamescom 2015 necro footage

in Necromancer

Posted by: Blackmoa.3186

Blackmoa.3186

Hi guys,
just fyi i’m still at gamescom and don’t realy have alot of time to post updates to you. But some words about reaper: GS autos suck kina, the weapon is ok as a whole though. best build imho is soldier or celestial signet, depending on if you want some more tankiness or dmg, dhuumfire is mandatory though. waffle and me have a post and short interview with karl prepred, unfortunately though we have no idea when we will actually get to post it. closing words for you REAPER IS AWESOME

Yeah I noticed your testing gravitated towards soldiers builds, which are used now, albeit uncommonly, yet they work surprisingly well. Dhuumfire makes sense even on soldiers given how easy it stacks with the autos and how ludicrous incidental burning with no condi damage is.

I know you probably won’t have time to answer this right now, but do you think reaper is better off with GS+staff or dagger/WH+staff?

They will probably both work even axe should be usable as most of the job of that wesponslot is building ds and wait for its cd. pros for gs: works with intelligence sigil better than the other options(which u want for reapershroud #5) and some decent arecontroll with nightfall. the pull is basicaly impossible to hit on moving targets but u can use it in cc chains. dagger wh has better mobility and the immob aswell as the
heal. i guess its up to you but given the limited playtime we have here we opted to trying to get a feel for gs.

German Caster,
never blinking “specialist”,

Gamescom 2015 necro footage

in Necromancer

Posted by: Blackmoa.3186

Blackmoa.3186

if nothing happens i will get to fill a gap in the streaming schedule in about 2.5hours. i can try dagger reaper for you guys then

German Caster,
never blinking “specialist”,

Gamescom 2015 necro footage

in Necromancer

Posted by: Ravezaar.4951

Ravezaar.4951

so far what I seen our Elite Shout used at right time can swing a fight, specially on point in sPvP, would imagine it works great in WvW aswell. Saw some tests with Your Soul is Mine and can already see that while the LF is nice the Heal is just wayyyy underwhelming atm…

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum