I Didn't forget about Jagged Horrors

I Didn't forget about Jagged Horrors

in Necromancer

Posted by: Lily.1935

Lily.1935

A while back Arena net Nerfed Jagged horrors to last 30 seconds. And I pointed out how this was a huge mistake and cripples minion builds and that the solution should be limiting their numbers to about 8 and buffing minion skills to actually be worth taking. Well, Arena Net has forgotten about the Jagged Horrors but I didn’t. WE Didn’t! Now that Lich Form Doesn’t even produce jagged horrors what’s the point in this nerf now? It has no practical use at all, even the excuse made for Lich form isn’t there….

Arena net… You need to return this back to form. You have no excuse now.

I Didn't forget about Jagged Horrors

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Posted by: vicious.5683

vicious.5683

I couldn’t care less about minions.

Of all our problems, this one is the most irrelevant.

I Didn't forget about Jagged Horrors

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Posted by: mintkola.3756

mintkola.3756

the jagged horrors were for a while what made our dps viable in raids and required a druid to heal them (teamwork yaaay!). Would be interesting if we had a reliable way to summon them other than death nova.

I Didn't forget about Jagged Horrors

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Posted by: Lahmia.2193

Lahmia.2193

I was kittened at the jagged horror nerf, but it highlighted a bigger problem with necro, which is that we needed a kittenty gimmick to be viable.

Surrender and serve me in life, or die and slave for me in death.

I Didn't forget about Jagged Horrors

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Posted by: Lily.1935

Lily.1935

I couldn’t care less about minions.

Of all our problems, this one is the most irrelevant.

This problem Highlights the larger problem. If Arena net can’t even balance the little things on the profession how can players possibly trust that they can on the larger things?

I Didn't forget about Jagged Horrors

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Posted by: Jayce.5632

Jayce.5632

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(edited by Jayce.5632)

I Didn't forget about Jagged Horrors

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

We do need the timed lifespan on Jagged Horrors to be removed. Having them degenerate health is fine. Alternatively, just put a (lower) hard cap and let them last indefinitely.

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I Didn't forget about Jagged Horrors

in Necromancer

Posted by: Lily.1935

Lily.1935

We do need the timed lifespan on Jagged Horrors to be removed. Having them degenerate health is fine. Alternatively, just put a (lower) hard cap and let them last indefinitely.

Agreed.

I Didn't forget about Jagged Horrors

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Posted by: Vyrulisse.1246

Vyrulisse.1246

I couldn’t care less about minions.

Of all our problems, this one is the most irrelevant.

It’s very relevant to people that enjoy Minionmancer play. Just because you don’t like a build within a class doesn’t make it irrelevant.