Idea: Hybridmancer (Conditions/Power)
I often wondered if Valkyrie would fit into any necro builds. It looks like you’ll have about 43% crit chance, which combined with 46% crit dmg looks interesting. Power is just fair though at 1421. Since this is a DS-heavy build, I’d take Path of Midnight and Unyielding Blast for the first two traits in SR, and then look for another means of recharging DS (dagger, axe, Signet of Undeath, etc.).
Have you tried it yet, or is it still in the theorycrafting stage?
Yeah power is a bit low for my liking, but considering the split I think it’s understandable, and manageable. Considering Scepter doesn’t really gain a lot from power means that power is almost exclusively going into DS.
Unyielding Blast is pretty good when you get them to line up, but I’m also considering this for WvW where that is less common. The 2% extra damage per hit may be useful. I’ve always passed over Path of Midnight for it’s 15% instead of 20%. And finally Reaper’s Prowess has always been a great way to gain life forces over time, and Feast of Corruption; though being not the best method of gaining LF, still works pretty well on big targets with lots of conditions.
Most of this is theorycraft as I am away from home and have no computer to run GW2 on. Most of this comes from all my experience playing Necro and a little help from the wiki.
I run a Condtion/power hybrid build, and I find it does awesome in almost any scenario.
I run with full Soldier armor, with runes of Undead. My weapons alternate between Soldier stats and Carrion stats. Jewelry is a mix of Carrion and Rabid with a soldier back piece. The weapons have sigil of Battle, and the jewelry runs with Carrion jewels.
I have a 20/0/25/25/0 spec right now, with Staff and Scepter/Daggeror Dagger/Focus depending on the fight. Utility abilities alternate between Corruption and Wells with Signet on Undeath in Dungeons and Signet of the Locust in WvW and open world PVE.
I have tried running Curses and Precision, but the survivability was lacking as i had to take points out of Blood or Death.
I run a Condtion/power hybrid build, and I find it does awesome in almost any scenario.
I run with full Soldier armor, with runes of Undead. My weapons alternate between Soldier stats and Carrion stats. Jewelry is a mix of Carrion and Rabid with a soldier back piece. The weapons have sigil of Battle, and the jewelry runs with Carrion jewels.
I have a 20/0/25/25/0 spec right now, with Staff and Scepter/Daggeror Dagger/Focus depending on the fight. Utility abilities alternate between Corruption and Wells with Signet on Undeath in Dungeons and Signet of the Locust in WvW and open world PVE.
I have tried running Curses and Precision, but the survivability was lacking as i had to take points out of Blood or Death.
Honestly this is why I’ve been avoiding Carrion items. Malice and Power are great but I really do prefer Toughness on us necromancers. If Valk had toughness instead of Vitality I would be even happier about this. Then again Vitality adds to Life in Death Shroud which is pretty important in this build.
Also I’ve been wondering if I can change the offhand dagger for something. If we take spiteful removal to make up for the condition removal we are losing we can grab the Focus or the Horn. Focus being pretty useful in 1v1 in WvW, Horn being great for controlling crowds.