Improvements for Marks
Staff does need buffs, but this is way too much xD
Are you sure that’s enough?
Maybe range: entire map, and mark radius 2k? Also, don’t want to be forced to trait for hitting through invulns and dodges so that should be baselined.
As for the rest. Way too complicated. Just make every skill one-shot enemies and give invulnerability to allies for 1 hour.
staff needs to be entirely reworked and i would love to see marks just removed and have some actual spells with distinct animations and effects.