So after the updates details were released I thought I could theorycraft on some fun Reaper build for PvE. I know its still too soon to start doing this but the Reaper has some great synergy with the new traits so far…
Most of the build is working around Blighter’s Boon (Gain lifeforce when you gain a boon. If you are in Reaper Shroud, gain health instead. Healing:133 Life Force: 1%). Each autoattack in Reaper will grant us 1 might stack for 15seconds (Reaper’s Might), for each foe under 50% we hit another 2 stacks for 10seconds (Siphoned Power), if that foe is chilled another 1stack for 5seconds per foe(Chilling Force). So we are easly looking at 10 might stacks PER attack if we cleave 3 foes (1st and 2nd chain in AA) and 16 stacks PER third hit… Each stack of might we get will heal us from Blighter’s Boon, so that’s easily 1.3-1.8k healing per attack. And we’ll get 3%-5% lifeforce for each attack on a chilled pack. We’ll be able to very easily stay in Reaper Shroud continiously. So when we are out of Reaper Shroud we’ll generate life force like a machine, and inside Reaper Shroud we’ll heal up our health quickly while sustaining life force.
Traits that make this possible:
- Blighter’s Boon: Gain lifeforce when you gain a boon. If you are in Reaper Shroud, gain health instead.
- Reaper’s Might: Shroud skill 1 grants 1 stack of might for 15 seconds.
-Siphoned Power: Striking a foe below 50% health grants 2 stacks for might for 10 seconds. (1s ICD)
- Chilling Force: Striking a chilled foe grants might and life force.
I have a feeling strenght runes will makes this build really good.
It doesn’t stop there. Let’s have a look at out vuln stacking capabilities:
Each time we inflict chill, we’ll also put 3 stacks vuln. And as a reaper we have a kitten load of chills. The #5 skill in Reaper leaves a ice field that pulses 5 times, so thats 15 vuln right of the bat. Combined with Chilling Nova, each time we crit we AOE spread chill, that happens 3 times each 10 seconds so thats another 9 AOE vuln stacks. Our autoattack in Reaper puts 2 stacks per hit for 10 seconds from Unyielding Blast. When wielding a GS we even have chill on autoattack for outside Reaper Shroud.
Traits that make this possible:
- Bitter Chill: Inflicting chill on a foe also inflicts 3 stacks of vulnerability for 8 seconds.
- Chilling Nova: Critical hits against chilled foes causes an explosion that chills adjacent foes. Cannot occur more than three times within ten seconds.
- Unyielding Blast: Shroud skill 1 pierces an inflicts 2 stacks of vulnerability for 10 seconds to targets it hits. Increased number of targets pierced to 5 from 4.
This all together would make us possible to maintaint 25 personal might and 25 vuln with just autoattacking… And with 50% extra crit chance in Reaper Shroud we’ll end up at 100% critital chance in Reaper
10% extra damage against vulnerable foes
20% extra damage to foes below 50%
5% extra damage above 50% life force
7% extra damage from strenght runes?
15% less damage from chilled foes
EDIT: The build itself: http://dulfy.net/gw2traits#build=AgQB_AVoBqQ~
(edited by Gexim.3289)