Is the reaper going to be strong
Well one positive thing to note about reaper is our new found ability to use twilight. However…. the real negative is that we can’t dual wield twlight….
My Reaper is going to be strong. We won’t skip leg day so we won’t have any weaknesses.
If u can test it September 4-6 and see for yourself if u feel its strong or not. Imho its better for Power Necro Builds then the current Necro is. But both Shouts and GS is underwhelming after first BWE lets see how the Buffs and adjustments works out.
Servant of Dhuum
Well one positive thing to note about reaper is our new found ability to use twilight. However…. the real negative is that we can’t dual wield twlight….
Well, considering that the GS auto attacks are named Dusk Strike and Fading Twilight, I’d say we’re almost obligated to use it.
During the first beta I ran celestial signet as reaper and it was my favorite specilization
Bad Elementalist
strong yes, viable it depends. when players start to adjust to the slow attack speed you’re doomed. even now i can dodge Gravedigger with very high chance. i rarely got hit. when i see the hover animation i dodge. from autoattack i’ve never been chilled. it takes 3s for chill to land and i’m not an idiot to just stand there. utilities are super weak. Daredevil utility skills do double-triple dmg while Reaper boasts high dmg
During the first beta I ran celestial signet as reaper and it was my favorite specilization
I tried this too, but I quickly had to switch to soldiers because you can’t really run celestial without curses as the weakness is needed to survive burst classes in 1v1s. In fact that’s the issue, the current three trait lines that cele necro uses have so much synergy that you can’t really make a good cele build without each of them, imo.
Personally I’m most excited to try out MM reaper, but other ranks power builds entice me as well.
Taking a break from GW2 to play various
Nintendo games..
Strong, I don’t think so. It will be fun to play though, until the frustration not to be competitive catches up.
I don’t like the fact that Reaper is forced to take Dhuumfire to deal damage. Just staying in shroud depletes life force, so it should compensate by doing more damage than dagger on it’s own. but no, we’re still balanced around best case scenario (we can’t be 6/6/6/6/6 so we will always be subpar).
Reaper is crippled by core necromancer issues; it just uses a different flavor.
Strong, I don’t think so. It will be fun to play though, until the frustration not to be competitive catches up.
I don’t like the fact that Reaper is forced to take Dhuumfire to deal damage. Just staying in shroud depletes life force, so it should compensate by doing more damage than dagger on it’s own. but no, we’re still balanced around best case scenario (we can’t be 6/6/6/6/6 so we will always be subpar
).
Reaper is crippled by core necromancer issues; it just uses a different flavor.
I’m more frustrated with being forced into soul reaping for vital persistence than anything else, but I do see your point considering my test where soldiers reaper did overall more damage with dhuumfire than with death perception on.
Taking a break from GW2 to play various
Nintendo games..