(edited by Knote.2904)
Let Us Swap Between Deathshrouds (UW vs Land)
The underwater life blast still transfers conditions right? That right there is what I think might make it too powerful on land. I always carry two condition cleansers on my weapons (staff and dagger 4) as well as Consume Conditions and occasionally Plague Signet. Adding a condition transfer in Death Shroud, I think that the necro would simply have too much condition control. It’s more balanced underwater because you don’t have cleanses on the weapons.
Yeah I thought about that. I figured by cementing the UW DS as the “condition” death shroud it would be fine. TBH I think condition builds should have the leg up on condition manipulation/transfering where as power builds get the full benefit of them since EVERY build takes Staff/Condition Heal, and some even use dagger offhand plenty as well.
Otherwise I wouldn’t mind them changing plague blast into just stacking bleeds instead (maybe 1 second x8 bleed for flavor), and giving our underwater weapons a couple condition options, those weapon skills could use some help anyway.
Spear #5 could be turned into a condition transfer to replace the bleeds and given more direct dmg (single target putrid mark essentially), or keep the bleeds and have it turn conditions into boons on us.
Then Trident #2 could transfer a single condition on us to each enemy hit instead of the weakness.
I still think the effort would be worth it so we could have more Death Shroud options/customization.
Our land DS would work great underwater.
(edited by Knote.2904)