Looking for a PvE build
What I’ve been running for awhile now is a 20/20/0/20/10 hybrid, with scepter/dagger & scepter/focus. (Yes, scepter mainhand for both.) I think it is a build you can continually work toward from where you are now as you level up, rather than having to respec.
Using the idea of necro as an attrition class, I’m going for a mix of damage & defense, leveraging cond duration with Spite, runes, and food (pizza). Not an OP build by any means, but quite sturdy for PVE.
My armor is Rabid (CondDmg/Prec/Tough) with 5xLich and 1 Soldier Crest, accessories are mostly Rampager(Prec/Power/CondDmg) with Emerald orbs(Prec/Tough/Power).
This gives me nearly 50% crit, decent power & cond dmg, and with food, BiP ticks for around 54 seconds. When enemies get to about half-health, you can pretty much walk away knowing they are already dead.
Scepter allows you to kite, cripple and bleed.
Dagger OH for condition removal and AOE bleed.
Focus OH for vulnerability (especially just before going into DS) and chill.
BiP + Epidemic is amazing, especially when cond duration is boosted.
Scepter3 & Focus4 for recharging DS.
WoS for AOE dmg, but can be swapped based on context.
Here is the general build. I usually prefer CD reduction traits (since a skill on CD does 0 DPS). Also for the offhand sigils, I am actually using Sigils of Generosity, but that isn’t on their build calculator:
http://www.guildhead.com/skill-calc#mcVczcM9MmFwMMmFwMMGG0GaMoMkzRc8kiO7kiB707kiB7070z7kuC70m
Well-o-mancer is what I ran from lvls 10 – 80 and it’s a lot of fun!
http://gw2skills.net/editor/?fQAQNBmQDbESLUPTzSjePBIp45rnew94iHpo4hB
Lay down your traps (marks), send out your Flesh Golem to grab the aggro, cast Well of Darkness to apply blind & freeze so your Flesh Golem stays alive longer, then cast the rest of your wells, turn to DS, AoE skill 4, switch back, cast more traps, switch to dagger to finish off any small health.
Warhorn is for travel and escape.
This is the build I respec’d into now that I’m lvl 80:
http://gw2skills.net/editor/?fQAQNBmQDbkRLdPezTjhTRI94ZXDaQFefUhgRpQdpD
My original thread about it is here (only I changed Plague to Lich Form in PvE due to dungeon runs):
Once you reach lvl 80 it becomes more about WvW w/ your guild and/or dungeon runs. I, personally, chose a fear build at the end because 1) I think it’s a LOT of fun -and- 2) I have high hopes for the fear trait line and I do think they’ll buff it in the future.
Hope any of this helped.