After playing stronghold all weekend on my necromancer main, I was getting sick of my low mobility and essentially being forced to bunker the lords room with the celestial build. Mesmers and Warriors would CC lock me constantly despite having 4 stunbreaks, so i decided to try out warrior for the first time.
Made a warrior and started doing pvp right after leveling some with tomes to get better rewards from loot bags. I just grabbed the meta GS/Ham build off metabattle and didn’t bother reading the traits or weapon skills.
The difference was immediately apparent. On warrior I’m tankier than my necro in the celestial tank build, have more damage output, and about 5 times the mobility. Constant 25% move speed boost without needing to use a utility slot for it. Two different immunity to conditions abilities, an immunity to damage ability (which is doubled by one from my traits) and of course stability with a stunbreak built in. Oh and let’s not forget Rampage which makes Lich Form seem like a useless waste.
In the first game I rapidly learned that it would require 3 players to really take me down. If I was stuck in a losing 2v1 I would just activate Rampage and kill them both with its massive crowd control and hitting around 5 to 7k with each ability. If rampage was on cooldown I would just swap to GS and run away using 3 and 5. It was amazing being able to both stand and fight without worrying about crowd control locking me down, and still be able to run from a losing fight. I still haven’t actually died from a 1v1 in about 10 warrior games played, I just run away if I’m losing, which is rare.
Let’s talk about Rampage. Not a single person was able to successfully kite my rampage, unless you count running through the gate back behind the wall, and usually that was ele’s in their downstate mist form. I was regularly hitting 7k and sometimes I would land 10k crits on light armor classes. It actually outshines thief backstab damage haha. You are also virtually immune to crowd control, conditions, and damage with your massive health bar. Let’s not forget that it’s only a 100 second cooldown after the ability finishes, all 20 seconds of god mode.
The point of this post is, why the hell have I been slamming my head against a wall trying to make necromancer work in PvP all this time when it’s this easy on other classes? It was 3 games before I actually read all my hammer abilities and I was still winning every fight. Granted in high tier, people will be better at countering and kiting than in the stronghold beta, but warrior is the easiest pug stomp I have ever played.
I guess I’ll be playing warrior until they balance this broken class, might as well get my Champion Legionnaire title while it’s this easy. Good luck my necromancer brothers, there isn’t a build out there that can stand toe to toe with warrior or mesmer in their current state.