Necro Build to far in Orr

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Posted by: Kardiamond.6952

Kardiamond.6952

Q:

Hey all!

Just got my necro to 80, and I started to farm in Orr to get some gear for WvW.

Sadly, I find it hard to tag everything during DE before Bots kill them all. My server has full of bots in Orr, and I have to do a lot of AoE quick damage.

I also have an engineer, and using a lightning bolt build, it was really easy to farm. A lot easier then this necro.

Currently, I’m using a 30/20/0/0/20 build, with Staff / Specter+dagger. I use BiP, epidemic and spectral walk for speed.

The staff is really useful, but it has a long cooldown and I can’t use it on every wave. Scepter is good too, but since it’s condition damage, by the time I use epidemic, mobs are mostly dead, and I can’t damage enought to tag them.

It might be me being bad at it (I not a PvE guy), but if you have any recommandation?

P.S I’m currently making a Magic Find set with rune and Traveler gear, so my condition damage will prolly be lower during my farming. If you have any Power farming build, it would be cool.

Thanks all!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: lettucemode.3789

lettucemode.3789

A:

Use Well of Suffering/Darkness/Corruption as one or more of your utilities. They tick for damage in their AoE so you’ll be able to tag a large group. There’s a Staff CD reduction trait in Death Magic you could consider taking to put out more marks as well. The larger radius on marks trait (also in Death Magic) is a good idea too.

Scepter/Dagger are good choices for AoE but they mainly do their damage through bleeds, whereas marks and wells do some direct damage, so they are your best bet. I think there’s also a trait in Spite that increases your Mark damage.

Well of Suffering is the highest-damaging well, and Putrid Mark does the most direct damage of all the marks.

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

(edited by lettucemode.3789)

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Posted by: Kardiamond.6952

Kardiamond.6952

Thanks lettuce,

I’m not at home, but is Well of darkness doing damage? Is this the well that blind people for 5 sec?

But I’m gonna try to use them with my staff. Can we reduce wells cooldown?

As I am going power/precision for my magic find gear, Do you have any tips for my second weapon set? Because my Scepter/dagger will suffer a lot from the lack of condition damage.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: Lyuben.2613

Lyuben.2613

Wells are disappointing.

Smoke bomb from the bomb kit in engineer is better than well of darkness, and it has the advantage of having the other bombs as well.

They need buffs.

Vibor Bauman- Level 80 Engineer- Gandara

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Posted by: alanis.6094

alanis.6094

I’d suggest Well of Corruption, Well of Suffering, and Bone Minons as your utility spells. FG as your elite.

If you truly only care about farming, I’d focus on getting high power, reduced cooldowns on Wells, and reduced cooldown on Life transfer.

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

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Posted by: Kardiamond.6952

Kardiamond.6952

Yeah I will, this will be a temporary build only to get some gear for WvW.

Sadly, when I encounter somoene in full Exotic and I still have level 70 green, I get stomped

So anyone having tips for second weapon? I’M gonna use staff + well, with power/precision. What could I use as second weapon?

I was thinking about Axe + Focus, but I’m not sure the AoE will be strong enought. Dagger does a lot of damage, but it’s single target dps.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: TheAgedGnome.7520

TheAgedGnome.7520

In Orr DEs, I use Scepter/Dagger and Well of Suffering, Epidemic and Signet of Undeath.
Plague for Elite skill.
My traits are 0/30/0/20/20.
My armor is rare-level, nothing great.

Drop the well.
Target (preferably) a champion/veteran which already has alot of debuffs and hit Epidemic.
Use Dagger5 & Scepter2 AOE abilities.
Use DS4 situationally (e.g. several nearby mobs low on health).
Use all the above whenever off CD, if viable.
Profit.

Epidemic is awesome in these situations. Don’t worry too much about Scepter 1/3 unless you need to stack debuffs for Epidemic.

Stealth nerfs are the perfect fertilizer for mistrust.
PVE Power and Support Build

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Posted by: lettucemode.3789

lettucemode.3789

I think Axe/Focus would be your best bet for second set (Axe 3 and Focus 4 do ok direct AoE), but it’s not going to be as good as your Staff. I haven’t ever played to farm but I think Staff would be enough because of the marks and the fact that 1 pierces enemies. Feel free to experiment though, if you’re farming you can spare some cash to test out the different sets.

The reduced well cooldown trait is a 20-point trait in Blood Magic. alanis also suggested the reduced cooldown on Life Transfer, which is also a good idea, that is a 10-point trait in Soul Reaping. Increased damage on Marks is a 20-point trait in Spite.

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

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Posted by: Kardiamond.6952

Kardiamond.6952

Thanks for all the answer guys.

@TheAgedGnome

That looks a bit like what I was using, but Orr on my server is really bot heavy. By the time I target somoene with a lot of conditions and epidemic, the mobs die so fast I miss half of them. Condition doesn’t seem to damage fast enought to tag them for exp/loot. But that’s mainly because with all those bots, it take 2 second before everything is dead.

Also, since I’m going with traveler gear for MF, I will be lacking conditions damage. I will have Power/precision, so I need a power build sadly. (my poor condimancer)

@lettucemode
Yeah sadly they won’t be as good as my staff, but as second choice I think they can help to tag the mobs. I will try it to back up my staff. Would love dagger #1 to AoE a bit so I could farm with it.

Yeah I fund the trait after some research, and I did a theorical build, just for fun. Tell me what you think.

http://gw2skills.net/editor/?fQAQJAndjMaZ6Vama07JAJFPf9kCvHH6Ru66MA

I don’t focus on critical damage, I try to focus on reduced cooldown as much as I can. I could still remove 10 point from Spite, and put them in soul reapong for reduced cooldown on Life Transfer. Still didn’t decide yet.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: warmonkey.8013

warmonkey.8013

10/20/20/10/10

real. that’s what i’ve been using for everything and i’ve had a hard time finding anything i want to change about it.

greater marks + 20% CDR on staff = you can tag pretty well in DE’s. It gets rough when there’s too many people, but I think that’s the same for everyone

well of suffering / corrosive poison / spectral walk for my utilities, traited for gtaoe wells
though lately i’ve been playing with swapping BiP for WoS and taking the reduced CD on corruption skill instead
and sometimes epidemic instead of spectral walk, but usually, for most DEs, epidemic is a waste because things die too fast. very nice for killing shades, though..

none of the 30pt traits are that compelling, not next to a stack of might on life blast, or life blast piercing causing vulnerability, both are brilliant for AoE pulls and increasing bleed damage (been swapping a lot with the BiP power and keeping stacks of might up is pretty fun), the 10 point Blood trait for creating a Mark of Blood when you dodge is PRICELESS because it’s a blast finisher. Take that one. All the time. I think it only puts 2 bleeds on them, not 3 like it should, but you get regen, it’s the size of HUGE because you’re traited for greater marks (and also unblockable), and it’s a blast finisher.
I mean really. See that fire field? Roll into it, now everyone has might. See that water fountain? Area healing. All your poison fields? Area weakness. and so on.. combo fields are awesome, and blast finisher on dodge is our lowest CD finisher (staff4, bone minions, and flesh worm are also blast finishers.. but on longer CD and minions are unreliable, they’ll either die to aoe or just stand next to you not attacking anything when you wanna blow them up).

Frigi Dair — SoR Necro

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Posted by: Kardiamond.6952

Kardiamond.6952

Nice thanks for the input monkey! :P

I’m trying to remove any conditions damage from my build, but I think I will follow your tips on blood mark on dodge.

I had syphon health on crit, but it not really useful in DE. Didn’t know which to take, but I didn’t know blood mark was a combo finisher. Good to know Didn’t know it was affected by greater range mark too!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: Eileithia.5246

Eileithia.5246

From a purely tagging perspective this is the build I would use:

http://tinyurl.com/8cjo9x5

As much as people complain about axe damage, Axe 3 is usually enough AE damage to tag everything in an event and it’s quick to cast. Utilities are Epidemic (You spread all conditions, not just the ones you personally inflict) Corrosive poison cloud, again, a massive AE, and a combo field, and Well of suffering (The only well that does damage unless you trait for it)

This build also utilizes Death Shroud pretty extensively. DS4 is your best AE tagging ability hands down, and this will give you a faster recast for that.

Build your gear for Power > Precision > Crit Damage and you will have zero problem tagging everything in an event.

Use dagger 4 after using corrosive poison cloud and/or epidemic to transfer their latent conditions to the mobs. Use Consume conditions as the heal if Dagger 4 is down.

Marks will be huge, and recharge faster, and life blast pierces making DS1 an additional AE with the proper positioning (And it’s a beast for damage.)

I wouldn’t use this build in PVP or WvW, but for simply Karma/matt farming you’ll have no problem.

Swap out epidemic for Spectral walk for when you need to move around.

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Posted by: Khairos.3890

Khairos.3890

I use the Greater Marks trait (Makes Staff’s marks a lot bigger) and use the Staff for the 4 AoE’s. Easy to tag lots of mobs this way.

Staff 2’s CD is very short. 3, 4, and 5 take a bit longer. There’s also a trait to make Staff skills recharge 20% faster.

Helia – Stormbluff Isle – [MORD]

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Posted by: TheAgedGnome.7520

TheAgedGnome.7520

@Kardiamond: "By the time I target somoene with a lot of conditions and epidemic, the mobs die so fast I miss half of them. "

I do notice that the Epidemic cast animation takes waaaay longer than is necessary and you can lose out that way.

Bots are so depressing and annoying. (Most bots I see are Rangers…often 5-10 running around in a train…half of them are naked.)

Stealth nerfs are the perfect fertilizer for mistrust.
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