Necro Shines in SW

Necro Shines in SW

in Necromancer

Posted by: ozmaniandevil.6805

ozmaniandevil.6805

I have 1 character of each weight class: warrior, ranger and necro. Necro was my first ever GW2 character, and I love her to bits, but I often find her difficult to play for PS steps – even with zerker gear she sometimes just can’t kill mobs fast enough. So I had sadly and erroneously decided that she would not fare well in SW. How wrong I was! I had used warrior and ranger to limited success, but my necro outshines both of them hands down in this area. I can’t believe I’ve waited so long to take Rose there.

I usually do WvW and use staff and axe/WH there. For SW I went with staff and scepter/WH. I’m super happy with the results. Has anyone else found success in SW? If so, what sorts of builds are you using?

Isle of Janthir – Knights of the Rose (KoR)

Necro Shines in SW

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Posted by: Rattex.3467

Rattex.3467

Sc/d and staff offhand
66020 or 46040 full conditions build
Sinister armor with krait runes

Makes mordrem and pretty much everything in SW melt.

Necro Shines in SW

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Posted by: Jayce.5632

Jayce.5632

Sc/d and staff offhand
66020 or 46040 full conditions build
Sinister armor with krait runes

Makes mordrem and pretty much everything in SW melt.

very similar to what i run there as well. staff-scepter/dagger, full sinister+krait runes, instead i go 62060 full ranged sphioned wells+parasitic contagion with epidemic. green numbers out the wazoo.

i7-6700K – M.2 PCIe 512GB R/W:2500/1500MB/s
GTX 980M – SSD 512GB R/W:550/520MB/s
17.3" 1080p – 32GB 2400MHz DDR4

Necro Shines in SW

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Posted by: Azrael.4960

Azrael.4960

Sc/d, d/wh.
Full sinister with aristocrats. Signet of spite, blood is power, epidemic.

66020, 66002 or 46004. Watch them numbers explode.

Necro Shines in SW

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Posted by: Anchoku.8142

Anchoku.8142

A full condi build is not the only one that works in SW. Either a Death Nova or a siphon MM build work as well. Scepter’s bleeds still deal with husks pretty well and you can equip scepter for the husks and even Epidemic for larger events, anyway, all without bothering to trait them.

If you do not have sinister armor, you can use carrion. Dire and Rabid have no power, which is useful as not every mob is heavily armored and weak to conditions.

When you get a chance, try a fear build, too. It is a lot more work but can make the grind less grindy.

(edited by Anchoku.8142)

Necro Shines in SW

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

It definitely seems like condi is the way to go in SW. I played through a few breach/VW events today with sinister armor, krait runes and trying 62060. So far so good. Still using zerk weapons and trinkets. Scepter (sigil of malice) and dagger (bursting) with staff (force & doom). Well of suffering & power, with spectral walk and plague; and, of course, consume conditions. It’s been profitable as well as fun.

Isle of Janthir – Knights of the Rose (KoR)

Necro Shines in SW

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Posted by: Anchoku.8142

Anchoku.8142

You may consider putting only 4 in Blood Magic for wells CD to allocate more in Curses or Soul Reaping but continue experimenting. Messing with traits and equipment stats keeps me interested in Necromancer.