Necro Shines in SW
Sc/d and staff offhand
66020 or 46040 full conditions build
Sinister armor with krait runes
Makes mordrem and pretty much everything in SW melt.
Sc/d and staff offhand
66020 or 46040 full conditions build
Sinister armor with krait runesMakes mordrem and pretty much everything in SW melt.
very similar to what i run there as well. staff-scepter/dagger, full sinister+krait runes, instead i go 62060 full ranged sphioned wells+parasitic contagion with epidemic. green numbers out the wazoo.
GTX 980M – SSD 512GB R/W:550/520MB/s
17.3" 1080p – 32GB 2400MHz DDR4
Sc/d, d/wh.
Full sinister with aristocrats. Signet of spite, blood is power, epidemic.
66020, 66002 or 46004. Watch them numbers explode.
A full condi build is not the only one that works in SW. Either a Death Nova or a siphon MM build work as well. Scepter’s bleeds still deal with husks pretty well and you can equip scepter for the husks and even Epidemic for larger events, anyway, all without bothering to trait them.
If you do not have sinister armor, you can use carrion. Dire and Rabid have no power, which is useful as not every mob is heavily armored and weak to conditions.
When you get a chance, try a fear build, too. It is a lot more work but can make the grind less grindy.
(edited by Anchoku.8142)
It definitely seems like condi is the way to go in SW. I played through a few breach/VW events today with sinister armor, krait runes and trying 62060. So far so good. Still using zerk weapons and trinkets. Scepter (sigil of malice) and dagger (bursting) with staff (force & doom). Well of suffering & power, with spectral walk and plague; and, of course, consume conditions. It’s been profitable as well as fun.
You may consider putting only 4 in Blood Magic for wells CD to allocate more in Curses or Soul Reaping but continue experimenting. Messing with traits and equipment stats keeps me interested in Necromancer.