Necro Speed Broken?

Necro Speed Broken?

in Necromancer

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

I traited DD/SW/speed upon everything/speed runes + sigils And i guess that the whole speed on a necro is broken because even with 2 min speedbuff, 25% +15% + 25% + Speedrunes and sigils i still end up in the back of a zerg. or am able to keep up with a thief..

IOW i maxed speed on my necro and still I am the slowest profession around..

Anyone who can confirm this, or knows why all those extra % stack or not?

Because I am ready to burn Anet again in a destructive bugreport. but need my facts straight ^^

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Necro Speed Broken?

in Necromancer

Posted by: shawshank.4906

shawshank.4906

Movement speed buffs do not stack, you only got 33% from swiftness. You ended up in the rear because everybody has swiftness and necros dont have any leap/rush/whatever to move faster skills.

Necro Speed Broken?

in Necromancer

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Thanks..

So if 33% is the max speed, why add all these useless traits?
and sigils/runes..

Baffled by the sillyness.. going to watch monty python now to feel assured in the sillyness.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Necro Speed Broken?

in Necromancer

Posted by: Tobbygnome.6793

Tobbygnome.6793

Are you new?
/15 chars

Necro Speed Broken?

in Necromancer

Posted by: TheAgedGnome.7520

TheAgedGnome.7520

Also, Runes of Speed (I assume that’s what you mean by “speed runes”) are bugged and don’t give the 6th bonus. This is supposed to be fixed today:

https://forum-en.gw2archive.eu/forum/support/bugs/Runes-of-Speed-not-giving-6-piece-bonus/2947715

Stealth nerfs are the perfect fertilizer for mistrust.
PVE Power and Support Build

Necro Speed Broken?

in Necromancer

Posted by: Bweaty.9187

Bweaty.9187

By design were suppose to be bad/worst/weakest with movement/mobility, escape.

Our ‘aggressive defense’ means we need to keep attacking to do any defense (From debuffs like chill, to building life force for death shroud) so being CC’ed destroys us worse than other class’s.

Were also pretty bad at ‘locking down’ a class to stop them running.
We also don’t have the fastest CD’s on ‘brakes stun’. Tho it looks like this patch it works on knock back finally.
We also far behind other class’s with dealing with huge spikes of damage, as we get no endurance regen/block/invul/etc. (Nurf to spect spells to only give a max life force per second, even tho it says amount of damage taken)

On the bright side, if you have had time to fill your life force, and it’s 1v1 your over powered due to being able to throw more condi’s than others can cleans. (As long as that person isn’t a huge burst dpser, or a CC’er)
Were also OP, as long as we have a few people supporting us with buffs, and peeling/protecting us from CC/others.

Necro Speed Broken?

in Necromancer

Posted by: Siobhan.3582

Siobhan.3582

run d/d now after patch.. 40% run speed. No need for sigil or runes

That one person.

Necro Speed Broken?

in Necromancer

Posted by: Axiom.6490

Axiom.6490

This is not true @ Siobhan.

You will receive +25% movement speed while dual wielding. They dont stack

Necro Speed Broken?

in Necromancer

Posted by: wiazabi.2549

wiazabi.2549

run d/d now after patch.. 40% run speed. No need for sigil or runes

It is not 1 dagger 15% dual dagger 15+25 = 40% its 25% read the tooltip.

Necro Speed Broken?

in Necromancer

Posted by: pho.9412

pho.9412

use wurm for escape/port like ele/mes lightning flash/blink.