Necro - WvW roaming - V.3
What is your build?
What server are you on Rennoko?
What is your build?
That video covers a 3 week period, so it is a little confusing.
Pre-Patch I was running nightmare runes, full rabid, 30/20/10/10/0
Post-Patch I was running (most of the time) undead runes, full rabid, 30/20/0/0/20
I take Spiteful Spirit, Chill of Death, Dummfire, Enfeebling Shroud, Terror, Path of Midnight, and then either MOT or soul marks.
I have been waffling between wasting some fear duration (going over 100%) using master of terror to make sure I get a 3 second close range fear, and getting soul marks living with shorter fears. I find I don’t really use staff much at all except to fear thieves out of houses, and the base marks are bigger, but still hard for me to get used to.
I am on Maguuma
What is your build?
I have been waffling between wasting some fear duration (going over 100%) using master of terror to make sure I get a 3 second close range fear, and getting soul marks living with shorter fears. I find I don’t really use staff much at all except to fear thieves out of houses, and the base marks are bigger, but still hard for me to get used to.
I am on Maguuma
What is the 3 second close range fear?
What is your build?
I have been waffling between wasting some fear duration (going over 100%) using master of terror to make sure I get a 3 second close range fear, and getting soul marks living with shorter fears. I find I don’t really use staff much at all except to fear thieves out of houses, and the base marks are bigger, but still hard for me to get used to.
I am on MaguumaWhat is the 3 second close range fear?
Doom. That’s the 3rd skill of DS. It has a 1,5 seconds base duration if casted from closer than 600 units, which goes up to 3 seconds if you have +100% fear duration.
The extra duration is okay in the sense that it will null out melandru runes and some of the lemongrass reduction, but only in those cases. All other times, it is just a wasted stat, which I do not care for.
Still working on finding a build as comfortable as the one I ran for 5 months before burning was introduced.
Nice vid Ren. I was wondering the same about the extra tick on fear. I’m still learning necro but I was wondering about taking the ds recharges faster trait do you think soul marks is better?
I also am using path of midnight
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
(edited by oZii.2864)
Nice vid Ren. I was wondering the same about the extra tick on fear. I’m still learning necro but I was wondering about taking the ds recharges faster trait do you think soul marks is better?
I also am using path of midnight
I think honestly if I was a better player, I would get more mileage out of soul marks, as it has a greater potential than simply using master of terror to give a little longer fear durations. As it stands right now, I am sticking with undead runes and master of terror as the extra CC and the guaranteed 3rd tick is too good to pass up, when the alternative is a shorter CC and a chance at a third tick.
I am on Maguuma
Next time Maguuma goes up against Tarnished Coast, I’m gonna look around for ya. Or perhaps just ask you to duel me behind the windmill. You look like you’d be a fun fight.
I am on Maguuma
Next time Maguuma goes up against Tarnished Coast, I’m gonna look around for ya. Or perhaps just ask you to duel me behind the windmill. You look like you’d be a fun fight.
Always up for a duel, though I find necro on necro duels to be pretty bland if it is condi vs. condi. Whoever runs out of clears/transfers first, loses. I did have an SOS necro duel me last night in a power build and got closer than any other power necro has to beating me in a duel which was pretty impressive. Made me want to try out a power build for roaming just to compare.
Heuh. Like I said yesterday, I honestly think power is more practical for solo roaming, outside of a duel I could have ran from you and it would be extremely hard for you to catch me.
In that match up though you certainly have the advantage in actual fighting though, I can’t cope with that much condition kitten .
Heuh. Like I said yesterday, I honestly think power is more practical for solo roaming, outside of a duel I could have ran from you and it would be extremely hard for you to catch me.
In that match up though you certainly have the advantage in actual fighting though, I can’t cope with that much condition kitten .
Roaming I don’t generally have any speed buffs or spectral grasp, so as a correction, I would have no chance to catch you. But I don’t mind if people get away, as I tend to fight situations where people feel like they are going to win, so they won’t run simply for that reason.
I did like your build though, and the folks you stomped on in my guild were pretty impressed as well. Also, if we weren’t duleing, I wouldn’t be running flesh worm or a defensive well, so I would imagine I wouldn’t do nearly as well with epidemic wasting a slot in an open field 1v1 situation.
To go off topic for a second, I didn’t realize until that day the zerker stance on those warriors was blocking all my conditions for the duration of the skill…. I couldn’t figure out why I was having such a hard time with them. Really need to level up a warrior to learn their skills.
Before I would have said a warrior is one of the easier things for me to catch. Now, with the right build (one extremely annoying fellow in particular springs to mind) it’s the most mobile, difficult to catch class bar non, with so many movement skills, and so hard to pin down with all it’s anti condition hilarity.
Also while I haven’t tried myself in WvW, in PvP atleast, rabid warrior is actually rather good; rabid necro’s in particular it shreds with literally no worries. It is also rather amusing how many thieves and other nimble classes get WRECKED by impale even after running away, as even if they condi cleanse, they can’t remove the sword, so it keep stacking torment on them. While I’m not sure if it’s ready for high end tPvP yadda yadda, it’s certainly not weak anymore.
Before I would have said a warrior is one of the easier things for me to catch. Now, with the right build (one extremely annoying fellow in particular springs to mind) it’s the most mobile, difficult to catch class bar non, with so many movement skills, and so hard to pin down with all it’s anti condition hilarity.
Also while I haven’t tried myself in WvW, in PvP atleast, rabid warrior is actually rather good; rabid necro’s in particular it shreds with literally no worries. It is also rather amusing how many thieves and other nimble classes get WRECKED by impale even after running away, as even if they condi cleanse, they can’t remove the sword, so it keep stacking torment on them. While I’m not sure if it’s ready for high end tPvP yadda yadda, it’s certainly not weak anymore.
Having watched a pretty great condition warrior WvW video focused around rabid/conditions/regen, I was quite impressed. Made me wish I could get regen like that. And all that burning on bow, without being forced to trait for it. I imagine that will be the next class I spend time working on seriously.
hey…thanks for the vid and the info.
just wanted to know – full rabid armor with undead runes.
what about weapons? rabid as well? which runes on weapons?
which food/oil or whatever?
thanks for the help. :-)
Spent almost an hour last night talking to Rennoko on various Necro things. Hella chill, very down to earth player. Thanks for info.
If you guys really think about what these changes have done for us we can now go hybrid builds and whoop some butt.
I have a hybrid build that I have been THOROUGHLY enjoying.
It uses the 30,20,0,0,20 on my Norn…but I just came up with a more devious hybrid that I am going to be running on my Asura when I get ‘em to 80… It’ll be using 30,25,0,0,15.
The stats I’ll have will be:
2710 Attack
1052 Cond. Dmg.
80% Cond. Duration (100% Bleeding)
55% Crit. Chance
50% Crit. Dmg.
2408 Armor
If you get your timing right, you will easily eat up an opponents life in a few seconds.
I have been chewing everything up easily, no fear either, just synergy between my gear and the traits I picked.
The only thing that I still have trouble with are those kitten thieves…but that is why I am trying an Asura… If everything works as I hope it does…the Asura will be the answer to my problems…
I’ll probably bring the Cond Dmg down some to favor more power and tough…this is still in the thought pot though…
PS: Scepter and staff are not my weapon of choice. I like D/D and D/F
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
(edited by Kitedyou.1720)
hey…thanks for the vid and the info.
just wanted to know – full rabid armor with undead runes.what about weapons? rabid as well? which runes on weapons?
which food/oil or whatever?thanks for the help. :-)
I use full rabid on everything, except for occasionally using the ascended items that have Condition/toughness/vit/precision. For food and wrench, I use crystals/rare veggie.
I use Sigil of Earth on Staff and Scepter and Sigil of Agony on my offhand dagger. Frankly there is no good offhand sigil in this build at all if you want to use earth, so I just make due with Agony.
I think rabid is very worthwhile because of the recently buffed barbed precision, which will last nearly 4 second on this build and has no internal cooldown on proc, and of course more procs for Earth sigil, which has only a 2 second cooldown.
I don’t like undead runes frankly, and I would rather use nightmare runes, but I am having a hard time justifying the loss of condition damage by using nightmare, and the wasted fear duration. So currently I am using undead.
Spent almost an hour last night talking to Rennoko on various Necro things. Hella chill, very down to earth player. Thanks for info.
I am always up for a conversation about necros and WvW, and I am always excited to here about people coming back to necro after getting bored with how much easier the stealth classes are in WvW.
If you guys really think about what these changes have done for us we can now go hybrid builds and whoop some butt.
I have a hybrid build that I have been THOROUGHLY enjoying.
It uses the 30,20,0,0,20 on my Norn…but I just came up with a more devious hybrid that I am going to be running on my Asura when I get ‘em to 80… It’ll be using 30,25,0,0,15.The stats I’ll have will be:
2710 Attack
1052 Cond. Dmg.
80% Cond. Duration (100% Bleeding)
55% Crit. Chance
50% Crit. Dmg.
2408 ArmorIf you get your timing right, you will easily eat up an opponents life in a few seconds.
I have been chewing everything up easily, no fear either, just synergy between my gear and the traits I picked.The only thing that I still have trouble with are those kitten thieves…but that is why I am trying an Asura… If everything works as I hope it does…the Asura will be the answer to my problems…
I’ll probably bring the Cond Dmg down some to favor more power and tough…this is still in the thought pot though…
PS: Scepter and staff are not my weapon of choice. I like D/D and D/F
In a general sense, hybrid stats make WvW a pain. You are so light on stun break, and so easily bursted down already in full rabid, that losing that toughness makes you easily fodder for thieves, longbow rangers, zerker warriors.
I like the idea of hybrid, but I could not make it work. If you cannot take a backstab, 3 hits from a dagger, and a C/D from a thief, it isn’t fun to roam in WvW. With hybrid stats, you really can’t.
In a general sense, hybrid stats make WvW a pain. You are so light on stun break, and so easily bursted down already in full rabid, that losing that toughness makes you easily fodder for thieves, longbow rangers, zerker warriors.
I like the idea of hybrid, but I could not make it work. If you cannot take a backstab, 3 hits from a dagger, and a C/D from a thief, it isn’t fun to roam in WvW. With hybrid stats, you really can’t.
Haha! No way man, everyone thinks instantly that because I have a MHD I am power build.
Lemme tell you that once they see their life chunk off in less than 3 seconds they run back and regroup, thinking to themself VVTF was that monstrosity!?
Heh, I just had a theif that was trying to run away from me…along with a tank ele and terrible mesmer.
I can take on two people, with a lot of quick thinking, three…ehh…that would be hard to do because of timers…
I wish I had a better computer….I would love to take some videos for you guys… It is a LAWL fest for sure especially now that I have my rotation down a lot better.
There are still thieves that will beat me, but that is part of the game…there is always at least one spec almost always beats another spec.
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
(edited by Kitedyou.1720)
Thanks for the quick reply!
Another question: which gems are you using to socket your rings/amulet/accesories/back piece?
ty
Thanks for the quick reply!
Another question: which gems are you using to socket your rings/amulet/accesories/back piece?ty
You mean infusions I assume?
I use Malign WvW Infusion in the offensive slots and Vital WvW Infusion in the defensive slots.
But I don’t find they make a big difference, seeing as how I do no direct damage to guards, and I don’t really get hit by guards much.
In a general sense, hybrid stats make WvW a pain. You are so light on stun break, and so easily bursted down already in full rabid, that losing that toughness makes you easily fodder for thieves, longbow rangers, zerker warriors.
I like the idea of hybrid, but I could not make it work. If you cannot take a backstab, 3 hits from a dagger, and a C/D from a thief, it isn’t fun to roam in WvW. With hybrid stats, you really can’t.
Haha! No way man, everyone thinks instantly that because I have a MHD I am power build.
Lemme tell you that once they see their life chunk off in less than 3 seconds they run back and regroup, thinking to themself VVTF was that monstrosity!?Heh, I just had a theif that was trying to run away from me…along with a tank ele and terrible mesmer.
I can take on two people, with a lot of quick thinking, three…ehh…that would be hard to do because of timers…
I wish I had a better computer….I would love to take some videos for you guys… It is a LAWL fest for sure especially now that I have my rotation down a lot better.
There are still thieves that will beat me, but that is part of the game…there is always at least one spec almost always beats another spec.
Care to post your build? I always favor Power build with my Necro in PvP, but I want to bring this in WvW also. Someone had been telling me that Necro is really bad in 1v1 and roaming, so I’m curious at what build are you using to make Power build in WvW a possibility.
Thanks in advance.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
I just got to 80 today so no ascension gear here. atm i have full exotics.
which gems will you recomend to compliment that build?
I’m at work so I can’t watch the video,
kitten I miss roam with my necro,
I’ll check the video to see how you did,
Care to post your build? I always favor Power build with my Necro in PvP, but I want to bring this in WvW also. Someone had been telling me that Necro is really bad in 1v1 and roaming, so I’m curious at what build are you using to make Power build in WvW a possibility.
Thanks in advance.
Omg this guy… Why god why…
I told you that a decent thief should be able to beat a necromancer 90% of the times in WvW due the ability to restart fights and the inherent incapacity of the necro to not be able to sustain himself,
And your advice to a condition necro was “just use DS and retaliation and the thief will kill himself”,
And I didn’t told you that necros are bad 1v1, a 30/20/0/0/20 necro is good in duels but it will become useless in a group fight when 5 players focus on him killing him within 5 seconds,
PD: And according to you “necros can suck life yo, l2p nuub l2p, they have a whole tree dedicated to SUCK”, i’m still waiting the build and the videos mister dracula,
(edited by Engels.8537)
The only thing that I still have trouble with are those kitten thieves…but that is why I am trying an Asura… If everything works as I hope it does…the Asura will be the answer to my problems…
PS: Scepter and staff are not my weapon of choice. I like D/D and D/F
What is the asura necro for? Pain inverter? Forgive a noob question, but I thought confusion had a good sized nerf recently. Might another option be a sylvari for the root? I saw a video last night of another pretty good roaming necro, and I saw him using it, so I was just wondering.
(edited by Warlock.2461)
The build I am running is this on my Norn: http://gw2skills.net/editor/?fQAQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jUzAINMs2goJMYUnARECd+TZNHKIWNLiGruGT5CpiVq1xA27ioVLFAELAA-w
I am going to tweek it a bit for the Asura: http://gw2skills.net/editor/?fQQQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jkzAIsQj0wwaBiwgRdCERI05Pl1cogY1sIas6aMlLkKWpWHDYvLiWtUAQsAA-w
If I don’t like how Pain Inverter works against the thief class, I’ll be moving the items back to my Norn because she is at least pleasant to look at while roaming solo.
Pain Inverter will hit for 750+ dmg per attack against you with this build; counting confusion and retaliation together. So that knifty little three hit attack they get would play nicely against them for 2250 dmg in less than a second.
My plan is that when I see a thief I will swap out SoL and put in PI…because, the way I see it, is you are f’d anyways…so why try and run away, stick it out and fight to the death. But for other classes…well…they usually try to keep a distance from me once they see their life disappear so fast… LOL
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
(edited by Kitedyou.1720)
Engels, you have bad luck then man…because I last quite a bit longer than “5 seconds” against 5 people. I had a fight yesterday that lasted roughly 30 seconds against 5 people… heh…that seems kinda silly to say because that isn’t that long…but for a necro I would say it is.
The guardian that started the 1v1 was losing sorely…then his cronies came to save him.
They were all in hurting condition.
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
(edited by Kitedyou.1720)
You need to use sigil of bloodlust on a separate weapon set and you need to get the full 25 stacks of power. A small tip that I just learned the other day, you can use two of these stack sigils (of the same kind) one on each weapon and double the rate of stack accumulation.
So the rotation that I have been running is this:
Lead into the fight with D/F active.
Cast BiP and SA as soon as the fight starts.
Hit with F5 and F4.
Swap to D/D
Hit with D5
Flash into DS and hit 5 then 3 and come out
Check yourself for conditions and D4 if need be.
Change to D/F and repeat.
Don’t forget you have an evade button!!
And don’t forget to check you BiP and SA!! Recast if they are up!
:o)
Just as an FYI, you can change out Soul Reaping trait 3 for 4 if you prefer.
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
(edited by Kitedyou.1720)
Another closing thought…this build is not for the faint of heart, this is a go get’r build.
You need to keep on top of your enemy like flies on $#!t.
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
The build I am running is this on my Norn: http://gw2skills.net/editor/?fQAQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jUzAINMs2goJMYUnARECd+TZNHKIWNLiGruGT5CpiVq1xA27ioVLFAELAA-w
I am going to tweek it a bit for the Asura: http://gw2skills.net/editor/?fQQQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jkzAIsQj0wwaBiwgRdCERI05Pl1cogY1sIas6aMlLkKWpWHDYvLiWtUAQsAA-w
If I don’t like how Pain Inverter works against the thief class, I’ll be moving the items back to my Norn because she is at least pleasant to look at while roaming solo.
Thanks. I will sure give this a shot.
Pain Inverter will hit for 750+ dmg per attack against you with this build; counting confusion and retaliation together. So that knifty little three hit attack they get would play nicely against them for 2250 dmg in less than a second.
That’s a nice chunk of damage.
My plan is that when I see a thief I will swap out SoL and put in PI…because, the way I see it, is you are f’d anyways…so why try and run away, stick it out and fight to the death. But for other classes…well…they usually try to keep a distance from me once they see their life disappear so fast… LOL
Yup, you’ll never find out the outcome of a fight unless you stick to it until the end.
Engels, you have bad luck then man…because I last quite a bit longer than “5 seconds” against 5 people. I had a fight yesterday that lasted roughly 30 seconds against 5 people… heh…that seems kinda silly to say because that isn’t that long…but for a necro I would say it is.
The guardian that started the 1v1 was losing sorely…then his cronies came to save him.
They were all in hurting condition.
Just ignore that guy, he don’t practice with the profession nor learn how to manage cooldowns. He don’t even know how to take advantage of Death Shroud. Major L2P issues.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.